Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
KaugummiAutomat
Terra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 125L
1,541 Elo+
Party 2
Bellona
Bellona
Niksan91
Bellona
Level 111
God Stats
3W - 3L
1,507 SR
Queue Stats
143W - 146L
1,517 Elo+
Party 1
Hou Yi
Hou Yi
ShinobiMerlin
Hou Yi
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 58L
1,488 Elo+
Solo
Cerberus
Cerberus
Yarmo
Cerberus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 50L
1,546 Elo+
Party 1
Team Averages
Level 146
1,501 SR
1,518 Elo+

VS

Team Averages
Level 89
1,438 SR
1,485 Elo+
Ix Chel
Ix Chel
Gadget-of-Future
Ix Chel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,148 Elo+
Solo
Ares
Ares
LyallaD
Ares
Level 148
God Stats
0W - 7L
1,062 SR
Queue Stats
222W - 202L
1,550 Elo+
Party 3
Yu Huang
Yu Huang
Ryan-Walton-99
Yu Huang
Level 86
God Stats
0W - 2L
1,257 SR
Queue Stats
78W - 70L
1,542 Elo+
Party 3
Discordia
Discordia
telmwo
Discordia
Level 39
God Stats
1W - 1L
1,871 SR
Queue Stats
48W - 27L
1,637 Elo+
Solo
Ullr
Ullr
z0nd1
Ullr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 57L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
6 / 1 / 7
7,054
1,411
6,329
5,918
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
0 / 0 / 12
6,114
1,223
1,515
3,963
3,921
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
Niksan91
Bellona
10
4 / 1 / 7
6,093
1,219
4,128
4,926
5,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 0 / 12
5,977
1,195
2,954
2,213
976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Yarmo
Cerberus
10
3 / 0 / 7
6,332
1,266
3,889
6,487
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,537
907
796
4,642
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
LyallaD
Ares
11
1 / 1 / 1
5,480
1,096
4,094
5,887
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Yu Huang
10
0 / 1 / 2
5,044
1,009
4,821
3,153
1,086
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
telmwo
Discordia
9
0 / 4 / 0
4,748
950
4,826
4,013
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
z0nd1
Ullr
7
1 / 3 / 0
4,963
993
1,442
2,892
865
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
14
Kills
2
2
Deaths
14
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
1
7
9.5
L
0
5
0
0
W
0
0
12
6
L
Ares
LyallaD
Ares
1
1
1
1.5
W
Bellona
Niksan91
Bellona
4
1
7
7.5
L
Yu Huang
0
1
2
1
W
1
0
12
7
W
Cerberus
Yarmo
Cerberus
3
0
7
6.5
L
Discordia
telmwo
Discordia
0
4
0
0
L
Ullr
z0nd1
Ullr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,815
Damage
15,979
23,507
Taken
20,587
22,292
Mitigated
9,886
13,791
Healing
1,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,329
190
1,158
1,077
5,918
5,364
112
3,187
2,731
13,670
195
L
796
54
7
2
4,642
1,334
0
3,323
1,250
1,680
0
W
1,515
126
3,665
2,074
3,963
3,921
196
2,533
1,430
3,164
287
L
Ares
LyallaD
Ares
4,094
74
0
655
5,887
5,221
0
2,711
3,063
5,706
0
W
Bellona
Niksan91
Bellona
4,128
977
242
953
4,926
5,508
13
2,730
2,196
0
5,497
L
Yu Huang
4,821
372
250
387
3,153
1,086
0
2,190
930
10,127
0
W
2,954
852
909
956
2,213
976
732
1,776
437
0
10,896
W
Cerberus
Yarmo
Cerberus
3,889
205
663
2,094
6,487
6,523
142
4,311
2,176
9,226
0
L
Discordia
telmwo
Discordia
4,826
244
217
428
4,013
1,380
0
1,999
2,014
10,846
0
L
Ullr
z0nd1
Ullr
1,442
371
0
10
2,892
865
0
1,333
1,456
0
2,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,570
Gold Earned
24,772
64
Minions Killed
38
0
Camps Cleared
0
517,714
Distance Traveled
471,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,054
1,411
22
4
0
105,780
0
L
Ix Chel
4,537
907
4
1
0
97,051
0
W
Terra
6,114
1,223
7
1
0
103,633
0
L
Ares
5,480
1,096
1
0
0
116,771
0
W
Bellona
6,093
1,219
0
0
0
107,983
0
L
Yu Huang
5,044
1,009
13
3
0
105,804
0
W
Hou Yi
5,977
1,195
20
4
0
76,510
0
W
Cerberus
6,332
1,266
15
3
0
123,808
0
L
Discordia
4,748
950
19
4
0
105,155
0
L
Ullr
4,963
993
1
0
0
47,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role