Player Matchup

Cernunnos
Cernunnos
Gonzofam314
Cernunnos
Level 64
God Stats
26W - 21L
1,514 SR
Queue Stats
203W - 201L
1,469 Elo+
Solo
Hel
Hel
Iganosh
Hel
Level 125
God Stats
11W - 4L
1,920 SR
Queue Stats
23W - 13L
1,653 Elo+
Party 1
Cliodhna
Cliodhna
LuxraiZ
Cliodhna
Level 141
God Stats
3W - 3L
1,479 SR
Queue Stats
56W - 65L
1,502 Elo+
Party 1
Kuzenbo
Kuzenbo
Risryn--
Kuzenbo
Level 145
God Stats
8W - 3L
1,749 SR
Queue Stats
168W - 144L
1,587 Elo+
Solo
King Arthur
King Arthur
TAkkTikkA
King Arthur
Level 160
God Stats
2W - 1L
1,362 SR
Queue Stats
20W - 25L
1,493 Elo+
Party 1
Team Averages
Level 127
1,605 SR
1,541 Elo+

VS

Team Averages
Level 143
1,488 SR
1,481 Elo+
Arachne
Arachne
 
Arachne
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Juuzou-sempai_18
Ratatoskr
Level 155
God Stats
3W - 8L
1,485 SR
Queue Stats
507W - 472L
1,482 Elo+
Solo
Cthulhu
Cthulhu
MrDragonBalls
Cthulhu
Level 148
God Stats
0W - 3L
1,300 SR
Queue Stats
29W - 28L
1,503 Elo+
Solo
Charybdis
Charybdis
Ton of Salt
Charybdis
Level 125
God Stats
1W - 3L
1,499 SR
Queue Stats
13W - 26L
1,421 Elo+
Solo
Anubis
Anubis
oTwinkleToes
Anubis
Level 116
God Stats
5W - 3L
1,659 SR
Queue Stats
137W - 128L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gonzofam314
Cernunnos
9
0 / 2 / 0
5,239
524
2,581
6,312
1,824
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
12
4 / 1 / 4
7,079
708
6,903
5,982
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
LuxraiZ
Cliodhna
11
3 / 1 / 3
6,337
634
5,153
8,843
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
Risryn--
Kuzenbo
9
1 / 2 / 1
5,257
526
2,987
7,821
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TAkkTikkA
King Arthur
9
1 / 4 / 1
5,406
541
4,510
11,175
8,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 2 / 2
5,681
568
5,759
10,787
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ratatoskr
11
4 / 2 / 0
6,451
645
7,644
8,313
3,993
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
9
0 / 3 / 2
5,685
569
3,953
8,012
5,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
Ton of Salt
Charybdis
11
4 / 0 / 0
6,718
672
6,264
5,743
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Anubis
4
0 / 2 / 0
4,072
407
890
1,549
598
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
9
Kills
10
10
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
2
1.5
W
Cernunnos
Gonzofam314
Cernunnos
0
2
0
0
W
Hel
4
1
4
6
L
Ratatoskr
4
2
0
2
W
Cliodhna
LuxraiZ
Cliodhna
3
1
3
4.5
L
Cthulhu
0
3
2
0.33
W
Kuzenbo
Risryn--
Kuzenbo
1
2
1
0.75
W
King Arthur
TAkkTikkA
King Arthur
1
4
1
0.38
L
Charybdis
Ton of Salt
Charybdis
4
0
0
4
L
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,134
Damage
24,510
40,133
Taken
34,404
20,960
Mitigated
16,542
15,953
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,759
3,772
0
3,782
10,787
4,104
0
2,908
7,879
0
33,991
W
Cernunnos
Gonzofam314
Cernunnos
2,581
854
159
2,594
6,312
1,824
0
807
5,505
0
35,989
W
Hel
6,903
472
1,808
3,099
5,982
1,803
197
1,646
4,336
56,605
1,045
L
Ratatoskr
7,644
1,619
0
2,407
8,313
3,993
0
0
8,313
0
42,064
W
Cliodhna
LuxraiZ
Cliodhna
5,153
1,568
0
2,780
8,843
2,714
0
1,201
7,642
0
40,877
L
Cthulhu
3,953
164
46
1,776
8,012
5,949
0
4,087
3,925
30,824
0
W
Kuzenbo
Risryn--
Kuzenbo
2,987
1,087
0
1,820
7,821
6,383
36
1,104
6,717
12,230
1,136
W
King Arthur
TAkkTikkA
King Arthur
4,510
771
0
3,693
11,175
8,236
0
0
11,175
0
27,736
L
Charybdis
Ton of Salt
Charybdis
6,264
2,604
0
3,022
5,743
1,898
0
1,526
4,217
0
47,081
L
Anubis
890
0
0
177
1,549
598
0
899
650
9,460
413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,318
Gold Earned
28,607
324
Minions Killed
296
0
Camps Cleared
0
1,052,249
Distance Traveled
875,365
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,681
568
54
5
0
245,272
0
W
Cernunnos
5,239
524
63
6
0
185,455
0
W
Hel
7,079
708
113
11
0
228,210
1
L
Ratatoskr
6,451
645
71
7
0
204,231
0
W
Cliodhna
6,337
634
78
8
0
237,579
2
L
Cthulhu
5,685
569
46
5
0
186,637
7
W
Kuzenbo
5,257
526
22
2
0
207,621
4
W
King Arthur
5,406
541
48
5
0
193,384
0
L
Charybdis
6,718
672
102
10
0
183,829
0
L
Anubis
4,072
407
23
2
0
55,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role