Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Dragooonn
Vulcan
Level 151
God Stats
1W - 0L
1,545 SR
Queue Stats
1W - 3L
1,195 Elo+
Solo
Awilix
Awilix
Gianlucone1
Awilix
Level 124
God Stats
2W - 0L
1,697 SR
Queue Stats
189W - 179L
1,541 Elo+
Solo
Merlin
Merlin
Ikarideus
Merlin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,474 Elo+
Party 1
Sol
Sol
Sarahjanex
Sol
Level 85
God Stats
5W - 3L
1,413 SR
Queue Stats
124W - 107L
1,477 Elo+
Solo
Team Averages
Level 114
1,531 SR
1,437 Elo+

VS

Team Averages
Level 114
1,540 SR
1,498 Elo+
Nu Wa
Nu Wa
CableNut64
Nu Wa
Level 118
God Stats
3W - 2L
1,617 SR
Queue Stats
129W - 139L
1,482 Elo+
Solo
Mercury
Mercury
GLP_Timer
Mercury
Level 127
God Stats
0W - 1L
1,269 SR
Queue Stats
83W - 72L
1,526 Elo+
Party 2
Ne Zha
Ne Zha
IFatizy-
Ne Zha
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,524 Elo+
Party 2
Khepri
Khepri
RivalHD_22
Khepri
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,479 Elo+
Party 2
Pele
Pele
SoCoRt
Pele
Level 128
God Stats
5W - 2L
1,814 SR
Queue Stats
105W - 105L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
19
2 / 2 / 15
11,513
886
15,992
29,381
29,470
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Dragooonn
Vulcan
16
9 / 5 / 8
10,116
778
26,946
12,041
4,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
15
3 / 6 / 14
9,295
715
7,436
15,809
4,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Merlin
Ikarideus
Merlin
18
5 / 4 / 9
10,242
788
14,854
8,969
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 7 / 9
8,622
663
11,984
12,100
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
2 / 6 / 9
8,874
683
11,522
13,243
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
GLP_Timer
Mercury
15
4 / 7 / 9
9,569
736
7,779
12,918
4,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
IFatizy-
Ne Zha
18
4 / 3 / 13
10,353
796
17,919
16,722
12,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Khepri
RivalHD_22
Khepri
13
0 / 6 / 7
8,540
657
3,819
21,533
14,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
SoCoRt
Pele
20
14 / 1 / 7
12,845
988
31,558
23,503
10,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
69
22
Kills
24
24
Deaths
23
55
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
15
4.75
L
Nu Wa
2
6
9
1.08
W
Vulcan
Dragooonn
Vulcan
9
5
8
2.6
L
Mercury
GLP_Timer
Mercury
4
7
9
1.21
W
Awilix
3
6
14
1.67
L
Ne Zha
IFatizy-
Ne Zha
4
3
13
3.5
W
Merlin
Ikarideus
Merlin
5
4
9
2.38
L
Khepri
RivalHD_22
Khepri
0
6
7
0.58
W
3
7
9
1.07
L
Pele
SoCoRt
Pele
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,212
Damage
72,597
78,300
Taken
87,919
45,546
Mitigated
45,233
29,160
Healing
30,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
15,992
4,989
4,837
14,311
29,381
29,470
45
7,962
21,419
26,163
6,353
L
Nu Wa
11,522
3,671
1,453
1,418
13,243
4,195
228
12,268
975
21,554
0
W
Vulcan
Dragooonn
Vulcan
26,946
1,033
308
2,200
12,041
4,875
0
1,872
10,169
43,681
94
L
Mercury
GLP_Timer
Mercury
7,779
2,441
23
1,831
12,918
4,412
688
9,237
3,681
0
13,718
W
Awilix
7,436
1,612
898
1,497
15,809
4,890
0
2,643
13,166
0
15,260
L
Ne Zha
IFatizy-
Ne Zha
17,919
3,414
240
2,617
16,722
12,078
0
11,356
5,366
0
42,082
W
Merlin
Ikarideus
Merlin
14,854
646
807
1,023
8,969
3,221
0
1,332
7,637
39,850
150
L
Khepri
RivalHD_22
Khepri
3,819
735
3,016
2,777
21,533
14,435
0
16,788
4,745
7,855
0
W
11,984
4,565
564
2,715
12,100
3,090
0
1,532
10,568
22,296
605
L
Pele
SoCoRt
Pele
31,558
3,838
2,888
13,948
23,503
10,113
0
16,536
6,967
0
64,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,788
Gold Earned
50,181
179
Minions Killed
179
0
Camps Cleared
0
1,247,320
Distance Traveled
1,324,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,513
886
42
3
0
273,692
0
L
Nu Wa
8,874
683
18
1
0
225,550
0
W
Vulcan
10,116
778
31
2
0
273,338
0
L
Mercury
9,569
736
18
1
0
249,231
0
W
Awilix
9,295
715
21
2
0
249,645
0
L
Ne Zha
10,353
796
45
3
0
281,781
0
W
Merlin
10,242
788
53
4
0
257,548
0
L
Khepri
8,540
657
12
1
0
233,213
0
W
Sol
8,622
663
32
2
0
193,097
0
L
Pele
12,845
988
86
7
0
335,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role