Player Matchup

Persephone
Persephone
AllmyHero
Persephone
Level 83
God Stats
26W - 20L
1,548 SR
Queue Stats
223W - 219L
1,437 Elo+
Solo
Bacchus
Bacchus
DegenerateDeacon
Bacchus
Level 118
God Stats
55W - 53L
1,503 SR
Queue Stats
229W - 228L
1,468 Elo+
Solo
Izanami
Izanami
SuperSticky3080
Izanami
Level 144
God Stats
5W - 1L
1,758 SR
Queue Stats
246W - 239L
1,448 Elo+
Solo
Thor
Thor
XxMiracle_
Thor
Level 118
God Stats
1W - 0L
1,755 SR
Queue Stats
55W - 53L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
unique-hideaway2
Tsukuyomi
Level 89
God Stats
5W - 0L
1,502 SR
Queue Stats
99W - 94L
1,330 Elo+
Solo
Team Averages
Level 110
1,613 SR
1,428 Elo+

VS

Team Averages
Level 67
1,372 SR
1,376 Elo+
Cabrakan
Cabrakan
Diego_Saa_166
Cabrakan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 109L
1,427 Elo+
Solo
Thanatos
Thanatos
KlownzyYT
Thanatos
Level 48
God Stats
2W - 6L
1,399 SR
Queue Stats
16W - 29L
1,337 Elo+
Party 1
Tiamat
Tiamat
PyroBolt
Tiamat
Level 81
God Stats
3W - 3L
1,325 SR
Queue Stats
139W - 152L
1,402 Elo+
Solo
Surtr
Surtr
SourTitan956836
Surtr
Level 37
God Stats
0W - 2L
1,178 SR
Queue Stats
13W - 25L
1,333 Elo+
Party 1
Izanami
Izanami
xSwEEtLILdEVILx
Izanami
Level 83
God Stats
82W - 87L
1,460 SR
Queue Stats
120W - 137L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AllmyHero
Persephone
12
4 / 0 / 2
7,374
737
5,228
2,631
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 6
5,894
589
2,853
6,338
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 3
5,969
597
1,821
2,625
775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 1 / 4
6,036
604
4,015
6,274
2,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Tsukuyomi
11
5 / 2 / 0
6,853
685
5,311
6,879
2,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Diego_Saa_166
Cabrakan
7
0 / 4 / 2
4,706
471
533
7,329
6,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
KlownzyYT
Thanatos
9
2 / 4 / 1
5,423
542
4,177
7,905
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
PyroBolt
Tiamat
10
0 / 4 / 0
5,316
532
766
6,056
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 0
4,673
467
3,044
7,491
3,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

10
1 / 2 / 0
5,400
540
1,806
3,419
969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
4
4
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Persephone
AllmyHero
Persephone
4
0
2
5
W
1
1
6
4
L
Cabrakan
Diego_Saa_166
Cabrakan
0
4
2
0.25
L
Thanatos
KlownzyYT
Thanatos
2
4
1
0.63
L
Tiamat
PyroBolt
Tiamat
0
4
0
0
L
1
3
0
0.33
W
1
0
3
2.5
W
5
1
4
7
W
Tsukuyomi
5
2
0
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,228
Damage
10,326
24,747
Taken
32,200
10,921
Mitigated
17,198
9,807
Healing
8,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AllmyHero
Persephone
5,228
0
0
1,582
2,631
719
0
557
2,074
54,217
0
W
2,853
576
51
2,915
6,338
5,032
0
553
5,785
15,916
0
L
Cabrakan
Diego_Saa_166
Cabrakan
533
98
33
1,605
7,329
6,349
0
2,861
4,468
10,001
0
L
Thanatos
KlownzyYT
Thanatos
4,177
1,013
0
3,666
7,905
2,929
0
1,010
6,895
0
31,300
L
Tiamat
PyroBolt
Tiamat
766
55
0
1,022
6,056
3,284
0
3,076
2,980
29,371
794
L
3,044
775
0
1,522
7,491
3,667
0
0
7,491
234
21,011
W
1,821
1,154
0
1,426
2,625
775
550
0
2,625
0
41,251
W
4,015
965
0
1,423
6,274
2,115
0
136
6,071
0
28,983
W
Tsukuyomi
5,311
819
0
2,410
6,879
2,280
17
127
6,587
0
41,525
L
1,806
1,542
0
320
3,419
969
0
1,134
2,285
0
35,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,126
Gold Earned
25,518
338
Minions Killed
229
0
Camps Cleared
0
992,053
Distance Traveled
925,065
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,374
737
103
10
0
208,557
2
W
Bacchus
5,894
589
25
3
0
214,088
1
L
Cabrakan
4,706
471
14
1
0
185,400
4
L
Thanatos
5,423
542
50
5
0
197,551
0
L
Tiamat
5,316
532
69
7
0
195,089
1
L
Surtr
4,673
467
33
3
0
186,350
3
W
Izanami
5,969
597
93
9
0
187,026
0
W
Thor
6,036
604
55
6
0
196,920
0
W
Tsukuyomi
6,853
685
62
6
0
185,462
3
L
Izanami
5,400
540
63
6
0
160,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role