Player Matchup

Medusa
Medusa
HCTlB
Medusa
Level 61
God Stats
5W - 4L
1,695 SR
Queue Stats
236W - 216L
1,458 Elo+
Party 2
Nemesis
Nemesis
PhantomTaco1025
Nemesis
Level 89
God Stats
7W - 7L
1,560 SR
Queue Stats
297W - 290L
1,449 Elo+
Party 2
Geb
Geb
Piklo18
Geb
Level 69
God Stats
7W - 9L
1,449 SR
Queue Stats
53W - 62L
1,554 Elo+
Party 3
Chernobog
Chernobog
fakes09
Chernobog
Level 146
God Stats
5W - 6L
1,716 SR
Queue Stats
113W - 129L
1,594 Elo+
Party 3
Yu Huang
Yu Huang
samisyxe
Yu Huang
Level 141
God Stats
4W - 9L
1,654 SR
Queue Stats
96W - 112L
1,585 Elo+
Party 3
Team Averages
Level 101
1,615 SR
1,528 Elo+

VS

Team Averages
Level 129
1,599 SR
1,551 Elo+
Cerberus
Cerberus
DEADPOOL-VG
Cerberus
Level 155
God Stats
139W - 107L
1,540 SR
Queue Stats
262W - 239L
1,588 Elo+
Solo
Chang'e
Chang'e
Quill5149
Chang'e
Level 117
God Stats
3W - 1L
1,519 SR
Queue Stats
164W - 142L
1,575 Elo+
Party 1
Mulan
Mulan
SnatchyLu
Mulan
Level 146
God Stats
3W - 5L
1,548 SR
Queue Stats
157W - 167L
1,481 Elo+
Solo
Nemesis
Nemesis
cuuzoaa
Nemesis
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 121L
1,592 Elo+
Party 1
Zeus
Zeus
soccer-da_kid-PW
Zeus
Level 101
God Stats
4W - 2L
1,887 SR
Queue Stats
45W - 42L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HCTlB
Medusa
10
4 / 2 / 0
5,515
613
4,822
7,493
1,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 3
4,633
515
2,307
5,508
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
7
1 / 1 / 3
4,810
534
1,990
5,277
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
fakes09
Chernobog
10
3 / 2 / 1
5,424
603
8,604
8,942
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
samisyxe
Yu Huang
10
1 / 0 / 2
5,482
609
6,187
4,055
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DEADPOOL-VG
Cerberus
8
3 / 1 / 0
5,162
574
6,824
11,311
7,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chang'e
Quill5149
Chang'e
10
0 / 1 / 1
4,980
553
3,524
5,976
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
SnatchyLu
Mulan
10
2 / 4 / 0
5,789
643
4,727
7,746
4,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
cuuzoaa
Nemesis
9
1 / 1 / 0
4,738
526
3,311
6,830
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
0 / 2 / 0
3,978
442
1,451
1,934
409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
9
Kills
6
6
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DEADPOOL-VG
Cerberus
3
1
0
3
W
Medusa
HCTlB
Medusa
4
2
0
2
W
0
1
3
1.5
W
Geb
1
1
3
2.5
L
Chang'e
Quill5149
Chang'e
0
1
1
0.5
L
Mulan
SnatchyLu
Mulan
2
4
0
0.5
L
Nemesis
cuuzoaa
Nemesis
1
1
0
1
W
Chernobog
fakes09
Chernobog
3
2
1
1.75
W
Yu Huang
samisyxe
Yu Huang
1
0
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,910
Damage
19,837
31,275
Taken
33,797
9,602
Mitigated
15,697
11,183
Healing
10,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DEADPOOL-VG
Cerberus
6,824
728
0
4,323
11,311
7,536
0
1,606
9,653
23,456
1,311
W
Medusa
HCTlB
Medusa
4,822
1,888
0
1,435
7,493
1,882
0
143
6,982
0
32,221
W
2,307
843
0
2,937
5,508
1,667
0
583
4,800
0
26,989
W
Geb
1,990
565
0
1,646
5,277
2,841
0
2,734
2,479
11,595
0
L
Chang'e
Quill5149
Chang'e
3,524
0
423
1,887
5,976
1,229
0
3,432
2,230
30,229
0
L
Mulan
SnatchyLu
Mulan
4,727
380
0
2,408
7,746
4,532
0
0
7,746
143
34,469
L
Nemesis
cuuzoaa
Nemesis
3,311
1,238
0
1,472
6,830
1,991
0
2,338
4,354
0
31,416
W
Chernobog
fakes09
Chernobog
8,604
5,705
0
4,542
8,942
2,206
0
5,903
2,996
0
41,768
W
Yu Huang
samisyxe
Yu Huang
6,187
818
0
623
4,055
1,006
0
1,805
2,050
37,918
912
L
1,451
155
0
419
1,934
409
0
236
1,698
15,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,864
Gold Earned
24,647
277
Minions Killed
257
0
Camps Cleared
0
911,044
Distance Traveled
874,968
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,162
574
34
4
0
182,071
2
W
Medusa
5,515
613
48
5
0
182,671
0
W
Nemesis
4,633
515
53
6
0
193,002
0
W
Geb
4,810
534
14
2
0
185,755
2
L
Chang'e
4,980
553
75
8
0
210,542
2
L
Mulan
5,789
643
55
6
0
183,383
2
L
Nemesis
4,738
526
56
6
0
222,232
0
W
Chernobog
5,424
603
73
8
0
168,376
3
W
Yu Huang
5,482
609
89
10
0
181,240
3
L
Zeus
3,978
442
37
4
0
76,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role