Player Matchup

Thoth
Thoth
Diamond I
 
Thoth
Diamond I
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Diamond V
 
Ne Zha
Diamond V
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum I
 
Athena
Platinum I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Diamond IV
LURF
Chaac
Diamond IV
Level 141
God Stats
105W - 88L
1,637 SR
Queue Stats
669W - 664L
2,054 MMR
Solo
Ishtar
Ishtar
Diamond III
MaggiMann
Ishtar
Diamond III
Level 240
God Stats
0W - 2L
1,235 SR
Queue Stats
295W - 272L
2,097 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 186
1,474 SR
1,730 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,603 SR
1,989 MMR
Cthulhu
Cthulhu
Diamond IV
 
Cthulhu
Diamond IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond V
GhostMM3
Kali
Diamond V
Level 127
God Stats
10W - 9L
1,577 SR
Queue Stats
131W - 112L
2,102 MMR
Solo
Medusa
Medusa
Diamond I
HotBento
Medusa
Diamond I
Level 78
God Stats
3W - 1L
1,814 SR
Queue Stats
33W - 28L
2,233 MMR
Party 1
Ra
Ra
Diamond IV
Kozmax
Ra
Diamond IV
Level 152
God Stats
12W - 15L
1,516 SR
Queue Stats
178W - 172L
2,101 MMR
Solo
Maui
Maui
Diamond V
Xsac
Maui
Diamond V
Level 157
God Stats
1W - 0L
1,608 SR
Queue Stats
89W - 65L
2,011 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
4 / 0 / 0
5,194
866
3,741
2,591
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
 
Ne Zha
8
1 / 2 / 3
4,330
722
1,557
5,743
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Athena
 
Athena
6
0 / 1 / 0
3,834
639
1,591
5,441
2,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chaac
LURF
Chaac
9
1 / 0 / 1
4,943
824
3,056
4,127
1,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ishtar
MaggiMann
Ishtar
5
0 / 2 / 1
3,390
565
2,479
3,165
749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
FreyaAo KuangIx ChelErlang Shen

VS

Bans
Cu ChulainnChang'eAphroditeThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 1 / 1
3,952
659
870
4,919
3,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kali
7
4 / 2 / 0
4,417
736
2,409
4,703
1,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
HotBento
Medusa
8
1 / 0 / 3
4,398
733
4,597
2,614
783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
8
0 / 2 / 1
4,201
700
1,482
3,419
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maui
Xsac
Maui
7
0 / 1 / 3
4,217
703
1,838
5,206
2,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
6
Kills
5
5
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
0
0
4
L
Ne Zha
 
Ne Zha
1
2
3
1.25
L
Athena
 
Athena
0
1
0
0
W
Cthulhu
 
Cthulhu
0
1
1
0.5
W
Kali
4
2
0
2
W
Medusa
HotBento
Medusa
1
0
3
2.5
W
Ra
0
2
1
0.25
L
Chaac
LURF
Chaac
1
0
1
1.5
L
Ishtar
MaggiMann
Ishtar
0
2
1
0.25
W
Maui
Xsac
Maui
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,424
Damage
11,196
21,067
Taken
20,861
7,818
Mitigated
8,153
5,689
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,741
190
0
500
2,591
533
0
925
1,270
26,064
33
L
Ne Zha
 
Ne Zha
1,557
310
0
1,267
5,743
1,812
0
582
5,159
0
19,229
L
Athena
 
Athena
1,591
618
0
1,510
5,441
2,933
0
945
4,496
13,301
0
W
Cthulhu
 
Cthulhu
870
157
0
1,690
4,919
3,187
0
0
4,919
21,639
0
W
Kali
2,409
1,256
0
2,147
4,703
1,185
0
855
3,848
0
16,304
W
Medusa
HotBento
Medusa
4,597
2,377
0
1,032
2,614
783
0
324
2,290
0
30,533
W
Ra
1,482
38
48
798
3,419
642
0
2,613
806
25,305
0
L
Chaac
LURF
Chaac
3,056
761
0
1,146
4,127
1,791
0
565
3,562
0
30,720
L
Ishtar
MaggiMann
Ishtar
2,479
1,402
0
1,266
3,165
749
0
775
2,390
0
16,241
W
Maui
Xsac
Maui
1,838
769
0
1,710
5,206
2,356
0
1,507
3,699
12,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,691
Gold Earned
21,185
215
Minions Killed
209
0
Camps Cleared
0
683,374
Distance Traveled
690,761
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,194
866
57
10
0
148,913
0
L
Ne Zha
4,330
722
44
7
0
147,789
1
L
Athena
3,834
639
22
4
0
150,391
0
W
Cthulhu
3,952
659
43
7
0
137,411
1
W
Kali
4,417
736
33
6
0
147,299
0
W
Medusa
4,398
733
55
9
0
129,588
0
W
Ra
4,201
700
55
9
0
141,903
0
L
Chaac
4,943
824
58
10
0
148,893
0
L
Ishtar
3,390
565
34
6
0
87,388
0
W
Maui
4,217
703
23
4
0
134,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role