Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AbusaCrente
Discordia
Level 65
God Stats
3W - 6L
1,213 SR
Queue Stats
47W - 41L
1,490 Elo+
Solo
Medusa
Medusa
gregg106
Medusa
Level 94
God Stats
29W - 39L
1,426 SR
Queue Stats
927W - 957L
1,461 Elo+
Solo
Xing Tian
Xing Tian
imaboopthatnose
Xing Tian
Level 29
God Stats
30W - 19L
1,582 SR
Queue Stats
249W - 256L
1,454 Elo+
Party 2
Team Averages
Level 97
1,444 SR
1,481 Elo+

VS

Team Averages
Level 95
1,425 SR
1,563 Elo+
Jormungandr
Jormungandr
DOOMFACE77
Jormungandr
Level 161
God Stats
0W - 4L
1,109 SR
Queue Stats
160W - 159L
1,538 Elo+
Solo
Lancelot
Lancelot
MajorTaterTot
Lancelot
Level 45
God Stats
6W - 6L
1,456 SR
Queue Stats
68W - 59L
1,516 Elo+
Solo
Artemis
Artemis
Rainnii
Artemis
Level 26
God Stats
5W - 4L
1,544 SR
Queue Stats
10W - 7L
1,565 Elo+
Party 1
Aphrodite
Aphrodite
Strykur
Aphrodite
Level 155
God Stats
0W - 2L
1,307 SR
Queue Stats
12W - 7L
1,612 Elo+
Party 1
Odin
Odin
yuzzulu
Odin
Level 86
God Stats
14W - 11L
1,710 SR
Queue Stats
396W - 187L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
8 / 0 / 9
9,648
1,378
12,401
7,103
2,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
 
Sun Wukong
14
2 / 0 / 11
8,682
1,240
5,135
7,424
7,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
AbusaCrente
Discordia
14
2 / 1 / 10
8,758
1,251
14,857
5,158
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
gregg106
Medusa
14
2 / 3 / 9
8,283
1,183
4,255
7,808
3,043
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xing Tian
imaboopthatnose
Xing Tian
14
3 / 1 / 8
8,478
1,211
4,940
9,201
8,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

333

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DOOMFACE77
Jormungandr
13
2 / 2 / 3
8,111
1,159
7,910
10,776
10,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
MajorTaterTot
Lancelot
13
0 / 4 / 4
7,279
1,040
4,394
7,050
4,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Rainnii
Artemis
13
0 / 4 / 4
7,460
1,066
7,068
9,259
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Aphrodite
Strykur
Aphrodite
13
0 / 4 / 4
7,628
1,090
4,977
9,437
5,003
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Odin
yuzzulu
Odin
13
3 / 3 / 2
8,454
1,208
9,450
9,455
8,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
17
Kills
5
5
Deaths
17
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
0
9
12.5
W
Sun Wukong
 
Sun Wukong
2
0
11
7.5
W
Discordia
AbusaCrente
Discordia
2
1
10
7
L
Jormungandr
DOOMFACE77
Jormungandr
2
2
3
1.75
L
Lancelot
MajorTaterTot
Lancelot
0
4
4
0.5
L
Artemis
Rainnii
Artemis
0
4
4
0.5
L
Aphrodite
Strykur
Aphrodite
0
4
4
0.5
W
Medusa
gregg106
Medusa
2
3
9
2.17
W
Xing Tian
imaboopthatnose
Xing Tian
3
1
8
7
L
Odin
yuzzulu
Odin
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,588
Damage
33,799
36,694
Taken
45,977
23,437
Mitigated
31,893
5,333
Healing
7,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
12,401
2,876
0
1,068
7,103
2,921
0
1,764
5,095
0
21,636
W
Sun Wukong
 
Sun Wukong
5,135
460
0
2,870
7,424
7,281
0
3,078
3,866
0
13,177
W
Discordia
AbusaCrente
Discordia
14,857
340
70
646
5,158
1,765
0
1,843
3,076
30,508
3,374
L
Jormungandr
DOOMFACE77
Jormungandr
7,910
1,495
0
750
10,776
10,489
0
4,049
6,287
25,642
0
L
Lancelot
MajorTaterTot
Lancelot
4,394
493
0
460
7,050
4,570
0
2,361
4,535
699
9,008
L
Artemis
Rainnii
Artemis
7,068
3,089
0
502
9,259
3,643
0
3,306
5,725
0
16,938
L
Aphrodite
Strykur
Aphrodite
4,977
473
1,793
3,103
9,437
5,003
0
4,105
4,936
19,466
0
W
Medusa
gregg106
Medusa
4,255
1,191
0
30
7,808
3,043
0
2,235
5,349
0
16,590
W
Xing Tian
imaboopthatnose
Xing Tian
4,940
273
0
649
9,201
8,427
0
3,543
5,142
10,451
816
L
Odin
yuzzulu
Odin
9,450
1,683
0
1,159
9,455
8,188
0
3,531
5,586
0
20,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,849
Gold Earned
38,932
140
Minions Killed
123
5
Camps Cleared
3
757,569
Distance Traveled
692,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,648
1,378
17
2
3
184,545
0
W
Sun Wukong
8,682
1,240
22
3
0
157,695
0
W
Discordia
8,758
1,251
63
9
2
150,685
0
L
Jormungandr
8,111
1,159
32
5
0
147,025
0
L
Lancelot
7,279
1,040
12
2
1
101,598
0
L
Artemis
7,460
1,066
19
3
2
126,987
0
L
Aphrodite
7,628
1,090
37
5
0
153,594
0
W
Medusa
8,283
1,183
27
4
0
123,631
0
W
Xing Tian
8,478
1,211
11
2
0
141,013
0
L
Odin
8,454
1,208
23
3
0
163,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role