Player Matchup

Jormungandr
Jormungandr
Efeliat
Jormungandr
Level 170
God Stats
7W - 5L
1,325 SR
Queue Stats
187W - 203L
1,445 Elo+
Solo
Terra
Terra
RoastedBeans17
Terra
Level 121
God Stats
0W - 2L
1,280 SR
Queue Stats
150W - 145L
1,474 Elo+
Solo
Hachiman
Hachiman
SquareShark9915
Hachiman
Level 67
God Stats
2W - 3L
1,502 SR
Queue Stats
166W - 185L
1,462 Elo+
Solo
Mercury
Mercury
doomislove
Mercury
Level 120
God Stats
3W - 3L
1,745 SR
Queue Stats
278W - 274L
1,457 Elo+
Solo
Scylla
Scylla
iTzzMawcus
Scylla
Level 129
God Stats
14W - 18L
1,545 SR
Queue Stats
294W - 267L
1,495 Elo+
Solo
Team Averages
Level 121
1,479 SR
1,466 Elo+

VS

Team Averages
Level 103
1,487 SR
1,513 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
I ParaIyze I
Achilles
Level 109
God Stats
5W - 4L
1,632 SR
Queue Stats
307W - 276L
1,502 Elo+
Solo
Apollo
Apollo
Luparaj
Apollo
Level 65
God Stats
29W - 21L
1,557 SR
Queue Stats
83W - 99L
1,464 Elo+
Solo
Medusa
Medusa
SinisterGold398
Medusa
Level 140
God Stats
37W - 35L
1,467 SR
Queue Stats
404W - 378L
1,552 Elo+
Solo
Hera
Hera
apoca1yps3
Hera
Level 42
God Stats
3W - 6L
1,278 SR
Queue Stats
94W - 94L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Efeliat
Jormungandr
7
1 / 2 / 1
3,875
775
2,480
5,204
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
0 / 1 / 0
3,220
644
1,043
3,391
1,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Hachiman
1
0 / 0 / 0
915
183
0
0
0
Mercury
doomislove
Mercury
4
0 / 1 / 1
2,830
566
180
2,386
636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
iTzzMawcus
Scylla
6
1 / 1 / 0
3,401
680
1,160
1,983
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
1 / 0 / 1
3,474
695
1,442
2,653
771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
I ParaIyze I
Achilles
6
1 / 0 / 0
3,989
798
901
3,193
1,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Luparaj
Apollo
6
2 / 2 / 0
3,594
719
2,141
3,693
1,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 1
3,508
702
1,240
1,332
393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 1 / 1
3,720
744
853
1,645
301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
5
5
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
0
1
1.5
L
Jormungandr
Efeliat
Jormungandr
1
2
1
0.75
W
Achilles
I ParaIyze I
Achilles
1
0
0
1
W
Apollo
Luparaj
Apollo
2
2
0
1
L
0
1
0
0
W
0
0
1
0.5
L
Hachiman
0
0
0
0
W
1
1
1
1.5
L
Mercury
doomislove
Mercury
0
1
1
0.5
L
Scylla
iTzzMawcus
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,863
Damage
6,577
12,964
Taken
12,516
5,166
Mitigated
4,074
4,372
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,442
463
0
843
2,653
771
0
737
1,916
14,016
485
L
Jormungandr
Efeliat
Jormungandr
2,480
925
0
1,936
5,204
2,216
6
576
4,628
18,710
3,145
W
Achilles
I ParaIyze I
Achilles
901
255
0
1,739
3,193
1,574
0
499
2,694
0
9,489
W
Apollo
Luparaj
Apollo
2,141
1,372
0
785
3,693
1,035
0
2,216
1,477
0
15,050
L
1,043
106
40
1,646
3,391
1,787
0
0
3,391
14,703
0
W
1,240
499
0
420
1,332
393
0
544
788
0
19,278
L
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
853
172
0
814
1,645
301
0
588
1,057
14,480
1,471
L
Mercury
doomislove
Mercury
180
0
0
500
2,386
636
0
395
1,991
0
8,408
L
Scylla
iTzzMawcus
Scylla
1,160
166
0
250
1,983
527
0
1,261
722
13,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,241
Gold Earned
18,285
102
Minions Killed
137
0
Camps Cleared
0
346,721
Distance Traveled
490,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,474
695
33
7
0
118,476
0
L
Jormungandr
3,875
775
33
7
0
78,169
0
W
Achilles
3,989
798
11
2
0
103,677
0
W
Apollo
3,594
719
26
5
0
98,063
0
L
Terra
3,220
644
25
5
0
102,349
0
W
Medusa
3,508
702
31
6
0
94,717
0
L
Hachiman
915
183
0
0
0
0
0
W
Hera
3,720
744
36
7
0
75,617
0
L
Mercury
2,830
566
17
3
0
71,226
0
L
Scylla
3,401
680
27
5
0
94,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role