Player Matchup

Geb
Geb
Silver I
 
Geb
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Silver I
Bonbybongbibty4
Vulcan
Silver I
Level 144
God Stats
2W - 0L
1,577 SR
Queue Stats
55W - 56L
1,081 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
KidFromBrooklyn
Heimdallr
Bronze III
Level 145
God Stats
2W - 1L
1,785 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Silver I
SetDEO
Xing Tian
Silver I
Level 146
God Stats
86W - 57L
1,621 SR
Queue Stats
328W - 362L
1,097 MMR
Solo
Thor
Thor
Silver I
coolkid2001
Thor
Silver I
Level 69
God Stats
1W - 0L
1,646 SR
Queue Stats
11W - 8L
1,606 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,626 SR
1,357 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,452 SR
1,311 MMR
Skadi
Skadi
Gold IV
 
Skadi
Gold IV
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver II
Eternity33
Serqet
Silver II
Level 139
God Stats
12W - 18L
1,399 SR
Queue Stats
83W - 105L
1,151 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
GivemDaWeiner
Morgan Le Fay
Gold III
Level 154
God Stats
0W - 1L
1,383 SR
Queue Stats
287W - 312L
1,464 MMR
Solo
Maui
Maui
Silver IV
Magic_Mike816
Maui
Silver IV
Level 123
God Stats
2W - 5L
1,440 SR
Queue Stats
82W - 89L
989 MMR
Solo
Surtr
Surtr
Gold IV
TopBoy-EI
Surtr
Gold IV
Level 155
God Stats
5W - 3L
1,537 SR
Queue Stats
169W - 174L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 0 / 6
5,722
572
4,000
6,826
3,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 2 / 0
6,274
627
4,801
5,420
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
KidFromBrooklyn
Heimdallr
11
4 / 0 / 3
6,160
616
6,222
5,527
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
SetDEO
Xing Tian
11
3 / 1 / 1
6,772
677
3,826
7,291
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
5 / 0 / 3
6,508
651
5,107
7,477
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
MedusaChang'eIx ChelFreya

VS

Bans
KaliZhong KuiNu WaHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 3 / 0
4,564
456
3,747
5,731
1,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Serqet
Eternity33
Serqet
7
0 / 4 / 1
4,349
435
2,090
6,840
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
GivemDaWeiner
Morgan Le Fay
11
2 / 2 / 0
6,072
607
4,548
6,896
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
4,985
499
2,744
7,130
3,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
TopBoy-EI
Surtr
8
1 / 5 / 0
4,891
489
4,635
8,957
3,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
16
Kills
3
3
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
6
4
L
Skadi
 
Skadi
0
3
0
0
W
3
2
0
1.5
L
Serqet
Eternity33
Serqet
0
4
1
0.13
L
Morgan Le Fay
GivemDaWeiner
Morgan Le Fay
2
2
0
1
W
Heimdallr
KidFromBrooklyn
Heimdallr
4
0
3
5.5
L
0
2
0
0
W
Xing Tian
SetDEO
Xing Tian
3
1
1
3.5
L
Surtr
TopBoy-EI
Surtr
1
5
0
0.2
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,956
Damage
17,764
32,541
Taken
35,554
13,940
Mitigated
11,932
10,030
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,000
603
0
1,640
6,826
3,709
0
1,435
5,391
13,625
0
L
Skadi
 
Skadi
3,747
1,222
0
743
5,731
1,263
0
1,772
3,959
0
31,187
W
4,801
0
0
391
5,420
1,261
0
3,134
1,842
38,479
1,134
L
Serqet
Eternity33
Serqet
2,090
591
0
779
6,840
1,784
0
1,309
5,479
0
16,519
L
Morgan Le Fay
GivemDaWeiner
Morgan Le Fay
4,548
185
0
1,611
6,896
1,488
0
3,632
2,895
39,294
721
W
Heimdallr
KidFromBrooklyn
Heimdallr
6,222
2,679
0
3,045
5,527
1,862
81
1,011
4,516
0
45,960
L
2,744
767
0
1,294
7,130
3,512
0
1,381
5,749
12,028
0
W
Xing Tian
SetDEO
Xing Tian
3,826
407
0
1,500
7,291
4,120
0
329
6,547
35,552
3,962
L
Surtr
TopBoy-EI
Surtr
4,635
1,774
0
2,574
8,957
3,885
0
3,094
5,381
851
31,052
W
5,107
942
0
3,454
7,477
2,988
0
1,369
5,954
0
39,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,436
Gold Earned
24,861
315
Minions Killed
242
0
Camps Cleared
0
1,023,278
Distance Traveled
1,024,824
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,722
572
12
1
0
224,888
4
L
Skadi
4,564
456
61
6
0
189,657
2
W
Vulcan
6,274
627
69
7
0
216,846
2
L
Serqet
4,349
435
38
4
0
226,690
0
L
Morgan Le Fay
6,072
607
85
9
0
219,062
0
W
Heimdallr
6,160
616
80
8
0
189,199
2
L
Maui
4,985
499
19
2
0
202,038
1
W
Xing Tian
6,772
677
81
8
0
165,920
2
L
Surtr
4,891
489
39
4
0
187,377
0
W
Thor
6,508
651
73
7
0
226,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role