Player Matchup

Horus
Horus
Silver V
 
Horus
Silver V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver V
Mirumoto_Hoshi
Hera
Silver V
Level 156
God Stats
1W - 3L
1,631 SR
Queue Stats
127W - 188L
547 MMR
Solo
Danzaburou
Danzaburou
Silver IV
SKsMaTrIIxX12
Danzaburou
Silver IV
Level 65
God Stats
40W - 44L
1,467 SR
Queue Stats
106W - 118L
707 MMR
Solo
Osiris
Osiris
Silver V
aronelstak
Osiris
Silver V
Level 115
God Stats
1W - 4L
1,277 SR
Queue Stats
115W - 151L
755 MMR
Solo
Bastet
Bastet
Silver IV
superior_yam319
Bastet
Silver IV
Level 152
God Stats
6W - 7L
1,521 SR
Queue Stats
229W - 255L
787 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,479 SR
859 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,483 SR
872 MMR
Susano
Susano
Silver V
 
Susano
Silver V
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze I
MoonLotus423
Athena
Bronze I
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 216L
575 MMR
Solo
Neith
Neith
Silver IV
Sebas1825
Neith
Silver IV
Level 123
God Stats
5W - 5L
1,393 SR
Queue Stats
219W - 259L
710 MMR
Solo
Bellona
Bellona
Silver IV
XxPapiXuloxX16
Bellona
Silver IV
Level 105
God Stats
12W - 13L
1,458 SR
Queue Stats
240W - 250L
719 MMR
Solo
Hades
Hades
Silver III
bobi2829
Hades
Silver III
Level 129
God Stats
90W - 76L
1,565 SR
Queue Stats
171W - 195L
854 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 2 / 7
8,142
509
5,688
17,790
17,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 0
7,098
444
6,741
7,331
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SKsMaTrIIxX12
Danzaburou
14
4 / 4 / 5
8,709
544
14,506
13,297
5,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
aronelstak
Osiris
14
2 / 4 / 1
8,220
514
6,054
18,743
16,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 2
7,940
496
5,178
13,907
5,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
AwilixArachneCthulhuAgni

VS

Bans
MulanAnhurMedusaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
4 / 2 / 5
7,988
499
9,362
10,025
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
12
1 / 4 / 7
7,968
498
3,486
16,167
15,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Neith
Sebas1825
Neith
13
2 / 3 / 3
7,932
496
13,261
11,424
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 1 / 3
9,783
611
11,918
14,764
14,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
bobi2829
Hades
18
8 / 1 / 2
10,776
674
9,030
12,060
6,004
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
11
Kills
17
17
Deaths
11
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
2
7
2.75
W
Susano
 
Susano
4
2
5
3.25
L
0
3
0
0
W
Athena
1
4
7
1.13
L
Danzaburou
SKsMaTrIIxX12
Danzaburou
4
4
5
1.63
W
Neith
Sebas1825
Neith
2
3
3
1.17
W
2
1
3
3.5
L
Osiris
aronelstak
Osiris
2
4
1
0.63
W
Hades
bobi2829
Hades
8
1
2
9
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,167
Damage
47,057
71,068
Taken
64,440
47,533
Mitigated
44,054
24,583
Healing
25,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,688
3,379
2,578
7,554
17,790
17,814
0
2,582
15,208
0
19,451
W
Susano
 
Susano
9,362
1,695
0
2,338
10,025
4,129
185
469
9,556
0
39,936
L
6,741
1,381
0
905
7,331
2,164
11
3,009
4,322
52,758
77
W
Athena
3,486
1,048
0
3,081
16,167
15,832
0
2,105
14,062
20,862
0
L
Danzaburou
SKsMaTrIIxX12
Danzaburou
14,506
6,378
0
4,894
13,297
5,124
581
4,462
8,835
0
81,199
W
Neith
Sebas1825
Neith
13,261
4,979
0
3,624
11,424
3,823
1,349
408
11,016
0
62,709
W
11,918
4,972
0
7,070
14,764
14,266
351
1,372
13,392
0
74,610
L
Osiris
aronelstak
Osiris
6,054
1,914
0
6,065
18,743
16,914
0
377
18,366
0
60,337
W
Hades
bobi2829
Hades
9,030
805
918
8,841
12,060
6,004
0
3,184
8,876
81,533
2,515
L
5,178
1,146
0
2,587
13,907
5,517
0
1,993
11,914
0
69,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,109
Gold Earned
44,447
457
Minions Killed
436
0
Camps Cleared
0
1,482,914
Distance Traveled
1,576,551
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,142
509
24
2
0
332,222
0
W
Susano
7,988
499
40
3
0
360,609
0
L
Hera
7,098
444
96
6
0
274,637
7
W
Athena
7,968
498
27
2
0
314,834
9
L
Danzaburou
8,709
544
117
7
0
278,647
0
W
Neith
7,932
496
93
6
0
287,528
0
W
Bellona
9,783
611
131
8
0
310,318
2
L
Osiris
8,220
514
107
7
0
248,567
0
W
Hades
10,776
674
145
9
0
303,262
1
L
Bastet
7,940
496
113
7
0
348,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role