Player Matchup

Sobek
Sobek
Dnota
Sobek
Level 68
God Stats
12W - 12L
1,484 SR
Queue Stats
115W - 94L
1,398 Elo+
Solo
Ix Chel
Ix Chel
GinLoli
Ix Chel
Level 148
God Stats
6W - 2L
1,735 SR
Queue Stats
84W - 55L
1,587 Elo+
Party 2
Mulan
Mulan
HolyMessiah
Mulan
Level 29
God Stats
9W - 3L
1,606 SR
Queue Stats
43W - 31L
1,563 Elo+
Party 2
Charybdis
Charybdis
ItsManu_121
Charybdis
Level 102
God Stats
4W - 3L
1,500 SR
Queue Stats
326W - 323L
1,423 Elo+
Solo
Hercules
Hercules
NLblessed
Hercules
Level 35
God Stats
1W - 0L
1,268 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 76
1,519 SR
1,494 Elo+

VS

Team Averages
Level 136
1,610 SR
1,483 Elo+
Kuzenbo
Kuzenbo
BZDYA
Kuzenbo
Level 133
God Stats
21W - 20L
1,500 SR
Queue Stats
309W - 305L
1,457 Elo+
Party 3
Tyr
Tyr
Cris_Neizan_05
Tyr
Level 138
God Stats
21W - 14L
1,571 SR
Queue Stats
147W - 157L
1,475 Elo+
Party 1
Arachne
Arachne
Dillanrules1998
Arachne
Level 108
God Stats
4W - 3L
1,728 SR
Queue Stats
35W - 40L
1,468 Elo+
Solo
Cernunnos
Cernunnos
X0myak
Cernunnos
Level 125
God Stats
3W - 2L
1,652 SR
Queue Stats
58W - 51L
1,504 Elo+
Party 3
Kukulkan
Kukulkan
el_Kalo_g4mer
Kukulkan
Level 178
God Stats
11W - 11L
1,601 SR
Queue Stats
175W - 179L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dnota
Sobek
12
3 / 2 / 7
8,141
543
6,260
14,980
14,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
GinLoli
Ix Chel
17
4 / 2 / 2
9,234
616
8,646
9,390
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

15
5 / 0 / 3
8,237
549
10,342
11,465
6,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charybdis
ItsManu_121
Charybdis
15
6 / 1 / 5
9,005
600
13,604
9,744
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hercules
NLblessed
Hercules
12
2 / 6 / 0
7,215
481
6,476
12,961
11,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BZDYA
Kuzenbo
10
0 / 4 / 2
6,706
447
4,460
15,134
14,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
3 / 2 / 1
8,605
574
8,449
14,965
15,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
5 / 4 / 2
8,578
572
7,861
15,523
6,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
X0myak
Cernunnos
11
2 / 5 / 1
6,903
460
7,014
9,390
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
el_Kalo_g4mer
Kukulkan
13
0 / 5 / 2
8,052
537
4,856
6,674
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
20
Kills
10
11
Deaths
20
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BZDYA
Kuzenbo
0
4
2
0.25
L
3
2
1
1.75
L
5
4
2
1.5
W
Sobek
Dnota
Sobek
3
2
7
3.25
W
Ix Chel
GinLoli
Ix Chel
4
2
2
2.5
W
5
0
3
6.5
W
Charybdis
ItsManu_121
Charybdis
6
1
5
8.5
W
Hercules
NLblessed
Hercules
2
6
0
0.33
L
Cernunnos
X0myak
Cernunnos
2
5
1
0.5
L
Kukulkan
el_Kalo_g4mer
Kukulkan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,328
Damage
32,640
58,540
Taken
61,686
40,741
Mitigated
40,152
20,794
Healing
14,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BZDYA
Kuzenbo
4,460
1,544
0
3,703
15,134
14,870
0
4,418
10,601
16,930
0
L
8,449
645
0
6,509
14,965
15,073
0
0
14,208
0
59,668
L
7,861
5,901
0
1,737
15,523
6,042
62
3,486
11,842
0
55,553
W
Sobek
Dnota
Sobek
6,260
807
0
5,866
14,980
14,758
0
2,466
12,514
21,873
0
W
Ix Chel
GinLoli
Ix Chel
8,646
1,318
1,003
2,970
9,390
3,765
0
3,190
6,200
82,496
516
W
10,342
2,557
0
1,857
11,465
6,498
0
1,496
9,969
0
75,701
W
Charybdis
ItsManu_121
Charybdis
13,604
8,633
0
5,738
9,744
3,767
457
2,164
7,580
0
81,588
W
Hercules
NLblessed
Hercules
6,476
1,859
0
3,360
12,961
11,953
0
0
12,961
0
37,184
L
Cernunnos
X0myak
Cernunnos
7,014
3,845
0
1,973
9,390
2,744
0
2,567
6,823
0
37,466
L
Kukulkan
el_Kalo_g4mer
Kukulkan
4,856
173
0
500
6,674
1,423
0
3,834
2,608
57,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,832
Gold Earned
38,844
541
Minions Killed
390
0
Camps Cleared
0
1,540,129
Distance Traveled
1,508,397
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,706
447
20
1
0
322,306
3
L
Tyr
8,605
574
87
6
0
299,187
0
L
Arachne
8,578
572
95
6
0
297,025
0
W
Sobek
8,141
543
35
2
0
305,225
5
W
Ix Chel
9,234
616
173
12
0
311,632
0
W
Mulan
8,237
549
110
7
0
349,985
0
W
Charybdis
9,005
600
140
9
0
276,287
0
W
Hercules
7,215
481
83
6
0
297,000
0
L
Cernunnos
6,903
460
67
4
0
283,644
0
L
Kukulkan
8,052
537
121
8
0
306,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role