Player Matchup

Kuzenbo
Kuzenbo
Platinum I
 
Kuzenbo
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum V
HerNoIsMyYes
Achilles
Platinum V
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,729 MMR
Solo
Ra
Ra
Platinum IV
Power_Maschine08
Ra
Platinum IV
Level 156
God Stats
5W - 6L
1,588 SR
Queue Stats
471W - 481L
1,769 MMR
Solo
Martichoras
Martichoras
Gold I
scyτher
Martichoras
Gold I
Level 199
God Stats
9W - 10L
1,536 SR
Queue Stats
272W - 263L
1,714 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,525 SR
1,642 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,684 SR
1,759 MMR
Janus
Janus
Platinum II
ChildOgenius
Janus
Platinum II
Level 149
God Stats
3W - 1L
1,519 SR
Queue Stats
51W - 49L
1,889 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
XMESTX
Sun Wukong
Gold I
Level 158
God Stats
4W - 1L
1,920 SR
Queue Stats
84W - 76L
1,708 MMR
Solo
Sylvanus
Sylvanus
Gold I
badre12
Sylvanus
Gold I
Level 139
God Stats
2W - 1L
1,776 SR
Queue Stats
39W - 40L
1,765 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
dylaη
Ah Muzen Cab
Gold I
Level 166
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 50L
1,664 MMR
Solo
Thor
Thor
Platinum V
shbsh
Thor
Platinum V
Level 123
God Stats
8W - 4L
1,707 SR
Queue Stats
101W - 97L
1,769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 3
5,379
538
4,527
8,738
6,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
 
Loki
7
1 / 1 / 2
4,668
467
1,427
3,394
904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
HerNoIsMyYes
Achilles
12
0 / 1 / 0
6,149
615
3,147
7,704
5,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 0
5,493
549
1,147
4,334
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
scyτher
Martichoras
10
3 / 3 / 1
5,779
578
3,244
5,749
1,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
Chang'eBacchusFreyaThoth

VS

Bans
ThanatosAo KuangSusanoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
6,400
640
2,404
3,609
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
XMESTX
Sun Wukong
11
1 / 0 / 0
6,051
605
4,261
7,499
6,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
badre12
Sylvanus
10
2 / 3 / 4
5,359
536
3,705
8,107
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
dylaη
Ah Muzen Cab
11
2 / 1 / 2
6,076
608
6,683
5,844
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thor
shbsh
Thor
11
2 / 0 / 2
5,624
562
2,108
5,482
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
8
8
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
3
1.5
L
Loki
 
Loki
1
1
2
2
W
1
0
1
1.5
L
Achilles
HerNoIsMyYes
Achilles
0
1
0
0
L
0
2
0
0
W
Sun Wukong
XMESTX
Sun Wukong
1
0
0
1
W
Sylvanus
badre12
Sylvanus
2
3
4
1.33
W
Ah Muzen Cab
dylaη
Ah Muzen Cab
2
1
2
3
L
Martichoras
scyτher
Martichoras
3
3
1
1.17
W
Thor
shbsh
Thor
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,492
Damage
19,161
29,919
Taken
30,541
16,277
Mitigated
16,053
9,289
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,527
1,776
907
2,812
8,738
6,275
4
3,021
5,607
21,719
2,421
L
Loki
 
Loki
1,427
337
0
1,408
3,394
904
0
513
2,881
0
17,916
W
2,404
308
0
1,057
3,609
1,354
0
1,642
1,909
56,020
2,616
L
Achilles
HerNoIsMyYes
Achilles
3,147
610
0
1,459
7,704
5,933
0
0
7,704
0
42,595
L
1,147
0
108
1,380
4,334
1,349
0
1,022
3,220
40,022
0
W
Sun Wukong
XMESTX
Sun Wukong
4,261
602
0
3,366
7,499
6,088
0
0
7,092
0
42,300
W
Sylvanus
badre12
Sylvanus
3,705
787
1,093
2,325
8,107
4,498
0
2,485
5,622
16,496
3,801
W
Ah Muzen Cab
dylaη
Ah Muzen Cab
6,683
3,095
0
1,203
5,844
2,010
0
1,124
4,720
0
47,700
L
Martichoras
scyτher
Martichoras
3,244
1,268
0
1,215
5,749
1,816
0
1,175
4,574
0
39,012
W
Thor
shbsh
Thor
2,108
217
0
1,731
5,482
2,103
0
72
5,410
0
46,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,468
Gold Earned
29,510
324
Minions Killed
393
0
Camps Cleared
0
845,531
Distance Traveled
1,038,914
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,379
538
49
5
0
208,234
3
L
Loki
4,668
467
36
4
0
156,859
0
W
Janus
6,400
640
120
12
0
209,294
2
L
Achilles
6,149
615
82
8
0
146,154
0
L
Ra
5,493
549
87
9
0
172,038
0
W
Sun Wukong
6,051
605
69
7
0
212,136
1
W
Sylvanus
5,359
536
33
3
0
194,055
1
W
Ah Muzen Cab
6,076
608
91
9
0
175,102
3
L
Martichoras
5,779
578
70
7
0
162,246
0
W
Thor
5,624
562
80
8
0
248,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role