Player Matchup

Ratatoskr
Ratatoskr
Axwell555
Ratatoskr
Level 152
God Stats
9W - 8L
1,763 SR
Queue Stats
312W - 289L
1,559 Elo+
Solo
Freya
Freya
Raystone123
Freya
Level 157
God Stats
2W - 3L
1,477 SR
Queue Stats
71W - 58L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
Simp4Healz
Baron Samedi
Level 116
God Stats
292W - 191L
1,612 SR
Queue Stats
806W - 710L
1,570 Elo+
Solo
Mulan
Mulan
TK_BIizzard
Mulan
Level 158
God Stats
6W - 11L
1,332 SR
Queue Stats
480W - 467L
1,592 Elo+
Party 1
Odin
Odin
VaporTragedy-
Odin
Level 149
God Stats
12W - 7L
1,743 SR
Queue Stats
158W - 137L
1,656 Elo+
Party 1
Team Averages
Level 146
1,586 SR
1,585 Elo+

VS

Team Averages
Level 100
1,578 SR
1,566 Elo+
Fenrir
Fenrir
Flyer753
Fenrir
Level 146
God Stats
8W - 6L
1,704 SR
Queue Stats
113W - 73L
1,643 Elo+
Solo
Medusa
Medusa
SmallMeatGamer
Medusa
Level 65
God Stats
2W - 2L
1,274 SR
Queue Stats
87W - 53L
1,678 Elo+
Solo
Baron Samedi
Baron Samedi
SmiteMasterx
Baron Samedi
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 73L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
Somski
Ao Kuang
Level 147
God Stats
4W - 0L
1,724 SR
Queue Stats
172W - 156L
1,557 Elo+
Solo
King Arthur
King Arthur
demorris23
King Arthur
Level 107
God Stats
17W - 6L
1,688 SR
Queue Stats
255W - 222L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Axwell555
Ratatoskr
15
7 / 5 / 2
8,910
594
7,578
11,672
3,460
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 10 / 4
7,010
467
6,978
14,392
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Simp4Healz
Baron Samedi
13
3 / 6 / 4
7,711
514
7,913
11,297
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 2 / 0
8,805
587
13,173
21,527
20,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 1 / 10
8,208
547
8,670
14,128
12,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Flyer753
Fenrir
12
2 / 4 / 8
7,936
529
7,328
12,376
9,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
8 / 2 / 5
10,069
671
14,782
12,092
4,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
SmiteMasterx
Baron Samedi
15
4 / 4 / 4
8,989
599
8,280
8,506
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ao Kuang
Somski
Ao Kuang
16
8 / 1 / 3
9,281
619
9,570
11,986
5,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
demorris23
King Arthur
15
2 / 2 / 3
9,351
623
16,483
19,350
20,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
13
Kills
24
24
Deaths
13
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Axwell555
Ratatoskr
7
5
2
1.6
W
Fenrir
Flyer753
Fenrir
2
4
8
1.5
L
1
10
4
0.3
L
Baron Samedi
Simp4Healz
Baron Samedi
3
6
4
0.83
W
8
2
5
5.25
W
Baron Samedi
SmiteMasterx
Baron Samedi
4
4
4
1.5
W
Ao Kuang
Somski
Ao Kuang
8
1
3
9.5
L
2
2
0
1
L
0
1
10
5
W
King Arthur
demorris23
King Arthur
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,312
Damage
56,443
73,016
Taken
64,310
43,038
Mitigated
44,187
21,474
Healing
17,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Axwell555
Ratatoskr
7,578
1,790
0
3,324
11,672
3,460
0
3,519
8,063
0
62,737
W
Fenrir
Flyer753
Fenrir
7,328
1,690
0
2,444
12,376
9,856
0
3,567
8,544
0
25,734
L
6,978
2,103
0
2,957
14,392
3,441
0
1,853
12,539
33,296
210
L
Baron Samedi
Simp4Healz
Baron Samedi
7,913
586
333
2,492
11,297
4,030
0
6,230
4,598
41,305
0
W
14,782
6,533
0
4,074
12,092
4,665
0
4,774
6,976
0
90,952
W
Baron Samedi
SmiteMasterx
Baron Samedi
8,280
726
343
2,442
8,506
4,012
365
4,101
4,405
55,776
0
W
Ao Kuang
Somski
Ao Kuang
9,570
2,469
0
2,889
11,986
5,292
0
2,172
9,786
76,612
3,199
L
13,173
3,079
0
9,347
21,527
20,052
0
1,223
20,304
0
74,405
L
8,670
1,959
0
3,021
14,128
12,055
0
4,264
9,675
3,053
36,181
W
King Arthur
demorris23
King Arthur
16,483
3,621
0
5,198
19,350
20,362
0
904
18,446
0
79,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,644
Gold Earned
45,626
459
Minions Killed
518
0
Camps Cleared
0
1,420,747
Distance Traveled
1,590,326
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,910
594
110
7
0
319,080
0
W
Fenrir
7,936
529
22
1
0
339,995
0
L
Freya
7,010
467
63
4
0
260,749
2
L
Baron Samedi
7,711
514
85
6
0
269,161
0
W
Medusa
10,069
671
138
9
0
297,419
4
W
Baron Samedi
8,989
599
110
7
0
289,347
0
W
Ao Kuang
9,281
619
115
8
0
380,523
0
L
Mulan
8,805
587
138
9
0
258,792
1
L
Odin
8,208
547
63
4
0
312,965
4
W
King Arthur
9,351
623
133
9
0
283,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role