Player Matchup

Chaac
Chaac
AngloKillr
Chaac
Level 39
God Stats
4W - 5L
1,497 SR
Queue Stats
44W - 73L
1,321 Elo+
Party 2
Thor
Thor
Burtauro
Thor
Level 126
God Stats
3W - 8L
1,356 SR
Queue Stats
105W - 106L
1,441 Elo+
Solo
Skadi
Skadi
Lorother
Skadi
Level 88
God Stats
11W - 9L
1,597 SR
Queue Stats
188W - 188L
1,445 Elo+
Solo
Charon
Charon
TheAniubies
Charon
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 89L
1,318 Elo+
Party 2
Danzaburou
Danzaburou
ВасилиЙизСССР
Danzaburou
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,467 Elo+
Solo
Team Averages
Level 86
1,490 SR
1,398 Elo+

VS

Team Averages
Level 90
1,554 SR
1,471 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
SrShark
Cabrakan
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 63L
1,490 Elo+
Party 1
Nemesis
Nemesis
campanos
Nemesis
Level 106
God Stats
3W - 5L
1,590 SR
Queue Stats
75W - 81L
1,431 Elo+
Solo
Ishtar
Ishtar
fergames76
Ishtar
Level 110
God Stats
1W - 1L
1,683 SR
Queue Stats
73W - 61L
1,485 Elo+
Party 1
King Arthur
King Arthur
fuego91
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 42L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
6 / 1 / 2
8,295
691
8,965
10,998
9,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thor
14
6 / 0 / 7
7,874
656
4,135
7,379
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Lorother
Skadi
12
7 / 0 / 8
8,249
687
11,316
5,499
1,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
10
0 / 3 / 7
6,271
523
3,987
8,714
5,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 2 / 6
6,675
556
4,800
5,157
1,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 7 / 0
4,996
416
2,230
7,179
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
SrShark
Cabrakan
9
0 / 4 / 5
5,890
491
5,163
11,888
13,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
campanos
Nemesis
11
1 / 3 / 1
6,009
501
2,018
8,264
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
fergames76
Ishtar
10
5 / 3 / 0
6,109
509
6,179
8,282
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
fuego91
King Arthur
10
0 / 5 / 0
5,819
485
4,972
12,267
8,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
22
Kills
6
6
Deaths
22
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
7
0
0
W
Chaac
6
1
2
7
W
Thor
6
0
7
9.5
W
Skadi
Lorother
Skadi
7
0
8
11
L
Cabrakan
SrShark
Cabrakan
0
4
5
0.63
W
Charon
0
3
7
1.17
L
Nemesis
campanos
Nemesis
1
3
1
0.5
L
Ishtar
fergames76
Ishtar
5
3
0
1.67
L
King Arthur
fuego91
King Arthur
0
5
0
0
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,203
Damage
20,562
37,747
Taken
47,880
21,104
Mitigated
30,189
9,589
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,230
246
0
817
7,179
2,056
0
0
7,179
21,433
838
W
Chaac
8,965
1,279
62
2,535
10,998
9,157
130
5
10,993
0
54,221
W
Thor
4,135
866
0
1,198
7,379
2,973
864
847
6,532
0
57,975
W
Skadi
Lorother
Skadi
11,316
3,304
0
427
5,499
1,746
344
2,847
2,652
0
50,262
L
Cabrakan
SrShark
Cabrakan
5,163
653
0
2,657
11,888
13,414
0
2,548
9,340
15,378
0
W
Charon
3,987
536
0
2,604
8,714
5,595
104
1,858
6,856
19,893
0
L
Nemesis
campanos
Nemesis
2,018
623
0
211
8,264
3,230
0
634
7,630
0
36,953
L
Ishtar
fergames76
Ishtar
6,179
2,254
0
1,912
8,282
2,955
0
805
7,477
0
41,468
L
King Arthur
fuego91
King Arthur
4,972
1,086
0
1,367
12,267
8,534
0
0
12,267
0
34,622
W
4,800
502
314
2,449
5,157
1,633
53
1,836
3,321
0
28,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,364
Gold Earned
28,823
341
Minions Killed
251
0
Camps Cleared
0
1,235,481
Distance Traveled
1,131,461
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,996
416
30
3
0
210,266
0
W
Chaac
8,295
691
92
8
0
241,026
0
W
Thor
7,874
656
97
8
0
277,818
6
W
Skadi
8,249
687
85
7
0
241,031
0
L
Cabrakan
5,890
491
12
1
0
221,073
5
W
Charon
6,271
523
28
2
0
222,165
0
L
Nemesis
6,009
501
63
5
0
248,640
0
L
Ishtar
6,109
509
70
6
0
209,859
0
L
King Arthur
5,819
485
76
6
0
241,623
0
W
Danzaburou
6,675
556
39
3
0
253,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role