Player Matchup

Mulan
Mulan
AvislgnisRex
Mulan
Level 146
God Stats
73W - 52L
1,504 SR
Queue Stats
672W - 745L
1,353 Elo+
Party 1
Yemoja
Yemoja
BPetrichor
Yemoja
Level 127
God Stats
663W - 742L
1,464 SR
Queue Stats
663W - 743L
1,366 Elo+
Solo
Discordia
Discordia
RLWHIP29
Discordia
Level 29
God Stats
36W - 35L
1,639 SR
Queue Stats
218W - 256L
1,393 Elo+
Party 1
Team Averages
Level 101
1,536 SR
1,370 Elo+

VS

Team Averages
Level 103
1,547 SR
1,387 Elo+
Discordia
Discordia
ALAS0101
Discordia
Level 102
God Stats
16W - 13L
1,539 SR
Queue Stats
141W - 155L
1,420 Elo+
Solo
Danzaburou
Danzaburou
WhiteBoiCray
Danzaburou
Level 78
God Stats
3W - 3L
1,561 SR
Queue Stats
11W - 11L
1,376 Elo+
Solo
Surtr
Surtr
krazinkiller
Surtr
Level 128
God Stats
22W - 15L
1,543 SR
Queue Stats
131W - 151L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 2
11,853
847
15,717
17,842
17,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Yemoja
BPetrichor
Yemoja
16
0 / 6 / 6
9,909
708
4,009
17,634
10,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
RLWHIP29
Discordia
16
3 / 3 / 5
10,447
746
7,139
8,537
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ALAS0101
Discordia
13
3 / 1 / 2
9,999
714
3,101
2,561
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
WhiteBoiCray
Danzaburou
19
5 / 4 / 8
12,460
890
15,644
11,864
4,421
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
6 / 6 / 6
12,646
903
16,377
17,792
11,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
11
Kills
14
14
Deaths
11
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
ALAS0101
Discordia
3
1
2
4
L
8
5
2
1.8
L
Yemoja
BPetrichor
Yemoja
0
6
6
0.5
L
Discordia
RLWHIP29
Discordia
3
3
5
1.83
W
Danzaburou
WhiteBoiCray
Danzaburou
5
4
8
2.25
W
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,865
Damage
35,122
44,013
Taken
32,217
30,988
Mitigated
16,803
9,486
Healing
9,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ALAS0101
Discordia
3,101
0
0
0
2,561
652
0
729
1,597
10,658
162
L
15,717
2,595
0
4,444
17,842
17,566
306
1,124
16,520
0
34,475
L
Yemoja
BPetrichor
Yemoja
4,009
332
1,093
3,949
17,634
10,275
101
1,620
15,770
22,326
2,158
L
Discordia
RLWHIP29
Discordia
7,139
177
0
0
8,537
3,147
0
564
7,840
23,202
0
W
Danzaburou
WhiteBoiCray
Danzaburou
15,644
6,756
0
4,208
11,864
4,421
2,848
3,970
7,176
0
38,515
W
16,377
7,589
0
4,974
17,792
11,730
1,105
5,021
11,752
1,086
50,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
35,105
133
Minions Killed
145
0
Camps Cleared
0
615,390
Distance Traveled
595,715
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,999
714
29
2
0
112,585
0
L
Mulan
11,853
847
44
3
0
210,197
0
L
Yemoja
9,909
708
45
3
0
194,744
0
L
Discordia
10,447
746
44
3
0
210,449
0
W
Danzaburou
12,460
890
54
4
0
233,589
0
W
Surtr
12,646
903
62
4
0
249,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role