Player Matchup

Nu Wa
Nu Wa
JACOB-MY-313
Nu Wa
Level 46
God Stats
4W - 5L
1,607 SR
Queue Stats
83W - 92L
1,348 Elo+
Solo
Poseidon
Poseidon
KitarORA
Poseidon
Level 69
God Stats
3W - 3L
1,504 SR
Queue Stats
104W - 98L
1,506 Elo+
Party 1
Geb
Geb
Kitoss_007
Geb
Level 64
God Stats
3W - 0L
1,771 SR
Queue Stats
138W - 126L
1,436 Elo+
Solo
Nemesis
Nemesis
ThunderWolf420
Nemesis
Level 14
God Stats
9W - 4L
1,664 SR
Queue Stats
12W - 9L
1,499 Elo+
Party 1
Medusa
Medusa
koneko80111
Medusa
Level 59
God Stats
16W - 6L
1,856 SR
Queue Stats
142W - 157L
1,454 Elo+
Solo
Team Averages
Level 50
1,680 SR
1,449 Elo+

VS

Team Averages
Level 107
1,472 SR
1,434 Elo+
Hun Batz
Hun Batz
BadDalkiir09
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 124L
1,463 Elo+
Party 3
Kuzenbo
Kuzenbo
Boorzik_71
Kuzenbo
Level 109
God Stats
0W - 4L
1,104 SR
Queue Stats
423W - 427L
1,468 Elo+
Solo
Izanami
Izanami
TOTELOKO
Izanami
Level 87
God Stats
12W - 5L
1,700 SR
Queue Stats
82W - 73L
1,399 Elo+
Party 2
Anubis
Anubis
colmillosangre
Anubis
Level 88
God Stats
18W - 13L
1,467 SR
Queue Stats
79W - 73L
1,386 Elo+
Party 2
Nike
Nike
e-d-l-g
Nike
Level 128
God Stats
5W - 5L
1,587 SR
Queue Stats
158W - 155L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
6,028
502
3,347
6,246
1,472
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
KitarORA
Poseidon
13
3 / 1 / 1
7,141
595
5,387
5,394
1,145
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 0 / 7
6,186
516
3,234
6,928
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 1 / 3
7,062
589
5,465
7,899
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
12
7 / 0 / 4
7,227
602
8,022
5,932
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BadDalkiir09
Hun Batz
11
1 / 2 / 1
6,236
520
3,846
7,371
2,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Boorzik_71
Kuzenbo
9
0 / 5 / 0
6,018
502
3,561
10,858
8,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
TOTELOKO
Izanami
10
0 / 6 / 0
5,780
482
2,843
7,106
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 0
7,179
598
3,810
6,336
2,746
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nike
e-d-l-g
Nike
14
5 / 1 / 1
8,606
717
4,644
7,828
4,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
7
7
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BadDalkiir09
Hun Batz
1
2
1
0.75
L
Kuzenbo
Boorzik_71
Kuzenbo
0
5
0
0
W
0
5
5
0.5
W
Poseidon
KitarORA
Poseidon
3
1
1
3.5
W
2
0
7
5.5
L
Izanami
TOTELOKO
Izanami
0
6
0
0
W
5
1
3
6.5
L
1
3
0
0.33
L
Nike
e-d-l-g
Nike
5
1
1
5.5
W
Medusa
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,455
Damage
18,704
32,399
Taken
39,499
11,757
Mitigated
20,959
11,646
Healing
6,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BadDalkiir09
Hun Batz
3,846
538
0
669
7,371
2,466
0
981
6,390
0
37,702
L
Kuzenbo
Boorzik_71
Kuzenbo
3,561
1,401
0
2,389
10,858
8,877
58
2,729
7,955
15,980
964
W
3,347
656
0
1,151
6,246
1,472
0
13
6,233
30,450
0
W
Poseidon
KitarORA
Poseidon
5,387
1,269
0
3,143
5,394
1,145
0
3,631
1,763
51,834
0
W
3,234
496
0
2,646
6,928
4,555
0
1,624
5,304
23,557
1,942
L
Izanami
TOTELOKO
Izanami
2,843
1,429
0
390
7,106
1,906
366
1,806
5,300
0
40,723
W
5,465
2,677
0
1,228
7,899
2,892
0
1,532
6,367
0
45,905
L
3,810
0
0
2,923
6,336
2,746
989
4,515
1,821
50,036
1,103
L
Nike
e-d-l-g
Nike
4,644
248
0
500
7,828
4,964
0
1,766
6,062
0
62,966
W
Medusa
8,022
4,199
0
3,478
5,932
1,693
2,336
541
5,391
0
46,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,644
Gold Earned
33,819
342
Minions Killed
377
0
Camps Cleared
0
1,171,301
Distance Traveled
1,128,939
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,236
520
62
5
0
266,945
1
L
Kuzenbo
6,018
502
23
2
0
226,957
0
W
Nu Wa
6,028
502
52
4
0
174,107
0
W
Poseidon
7,141
595
96
8
0
238,705
1
W
Geb
6,186
516
26
2
0
262,644
3
L
Izanami
5,780
482
70
6
0
187,542
1
W
Nemesis
7,062
589
75
6
0
281,370
0
L
Anubis
7,179
598
108
9
0
216,199
0
L
Nike
8,606
717
114
10
0
231,296
0
W
Medusa
7,227
602
93
8
0
214,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role