Player Matchup

Khepri
Khepri
Gold III
AlpTheHun
Khepri
Gold III
Level 155
God Stats
3W - 0L
1,895 SR
Queue Stats
33W - 34L
1,616 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold II
Apo247
Ah Muzen Cab
Gold II
Level 205
God Stats
8W - 5L
1,502 SR
Queue Stats
84W - 99L
1,577 MMR
Solo
Merlin
Merlin
Gold I
Nykster
Merlin
Gold I
Level 157
God Stats
2W - 3L
1,362 SR
Queue Stats
142W - 135L
1,658 MMR
Solo
Achilles
Achilles
Gold I
Tillifou
Achilles
Gold I
Level 129
God Stats
6W - 0L
1,844 SR
Queue Stats
181W - 177L
1,656 MMR
Solo
Thor
Thor
Platinum V
Xénto
Thor
Platinum V
Level 157
God Stats
3W - 2L
1,462 SR
Queue Stats
48W - 42L
1,643 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 161
1,613 SR
1,630 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,654 SR
1,630 MMR
He Bo
He Bo
Platinum V
D1ncked
He Bo
Platinum V
Level 206
God Stats
9W - 7L
1,722 SR
Queue Stats
389W - 379L
1,647 MMR
Solo
Poseidon
Poseidon
Platinum V
kakuo27
Poseidon
Platinum V
Level 68
God Stats
5W - 3L
1,572 SR
Queue Stats
77W - 75L
1,681 MMR
Solo
Cthulhu
Cthulhu
Gold III
marcoss-lu
Cthulhu
Gold III
Level 155
God Stats
6W - 2L
1,928 SR
Queue Stats
245W - 237L
1,572 MMR
Solo
Freya
Freya
Gold III
psychopathey
Freya
Gold III
Level 158
God Stats
0W - 3L
1,549 SR
Queue Stats
116W - 113L
1,599 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
walkarHD
Ratatoskr
Gold III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 67L
1,651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AlpTheHun
Khepri
8
1 / 0 / 1
4,842
605
1,912
3,410
1,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Apo247
Ah Muzen Cab
10
1 / 2 / 2
5,298
662
3,114
6,062
1,683
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Nykster
Merlin
9
1 / 1 / 1
4,977
622
2,258
3,348
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Tillifou
Achilles
9
1 / 2 / 0
5,115
639
4,131
7,740
4,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thor
Xénto
Thor
10
4 / 0 / 0
5,313
664
3,733
5,379
1,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaKing ArthurMedusa

VS

Bans
Ix ChelChang'eSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
D1ncked
He Bo
9
2 / 1 / 1
4,967
621
1,955
4,065
850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
kakuo27
Poseidon
10
0 / 2 / 1
5,111
639
1,854
3,716
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
marcoss-lu
Cthulhu
7
2 / 2 / 0
4,482
560
3,286
4,346
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 2
4,562
570
3,398
5,963
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
walkarHD
Ratatoskr
10
1 / 1 / 1
5,830
729
4,500
7,752
2,168
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
8
Kills
5
5
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
AlpTheHun
Khepri
1
0
1
1.5
W
Ah Muzen Cab
Apo247
Ah Muzen Cab
1
2
2
1
L
He Bo
D1ncked
He Bo
2
1
1
2.5
W
Merlin
Nykster
Merlin
1
1
1
1.5
W
Achilles
Tillifou
Achilles
1
2
0
0.5
W
Thor
Xénto
Thor
4
0
0
4
L
Poseidon
kakuo27
Poseidon
0
2
1
0.25
L
Cthulhu
marcoss-lu
Cthulhu
2
2
0
1
L
0
2
2
0.5
L
Ratatoskr
walkarHD
Ratatoskr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,148
Damage
14,993
25,939
Taken
25,842
10,379
Mitigated
7,612
7,858
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AlpTheHun
Khepri
1,912
527
0
1,412
3,410
1,873
0
1,561
1,609
14,830
0
W
Ah Muzen Cab
Apo247
Ah Muzen Cab
3,114
1,903
0
1,793
6,062
1,683
0
3,316
2,536
0
40,804
L
He Bo
D1ncked
He Bo
1,955
120
0
2,431
4,065
850
0
249
3,781
27,614
0
W
Merlin
Nykster
Merlin
2,258
121
0
283
3,348
896
0
2,352
942
26,837
1,185
W
Achilles
Tillifou
Achilles
4,131
1,572
0
3,240
7,740
4,216
0
465
7,275
0
28,390
W
Thor
Xénto
Thor
3,733
1,157
0
1,130
5,379
1,711
0
2,157
3,182
0
27,111
L
Poseidon
kakuo27
Poseidon
1,854
346
0
926
3,716
882
0
1,445
2,039
35,040
0
L
Cthulhu
marcoss-lu
Cthulhu
3,286
318
42
992
4,346
1,459
0
1,261
3,014
19,049
294
L
3,398
1,633
0
1,520
5,963
2,253
0
709
5,254
24,893
1,644
L
Ratatoskr
walkarHD
Ratatoskr
4,500
1,743
0
3,097
7,752
2,168
0
130
7,206
0
39,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,545
Gold Earned
24,952
248
Minions Killed
296
0
Camps Cleared
0
931,158
Distance Traveled
897,330
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,842
605
16
2
0
196,318
3
W
Ah Muzen Cab
5,298
662
76
10
0
175,690
0
L
He Bo
4,967
621
59
7
0
196,371
0
W
Merlin
4,977
622
64
8
0
158,712
2
W
Achilles
5,115
639
44
6
0
176,949
3
W
Thor
5,313
664
48
6
0
223,489
0
L
Poseidon
5,111
639
64
8
0
176,250
0
L
Cthulhu
4,482
560
28
4
0
173,881
3
L
Freya
4,562
570
55
7
0
159,218
1
L
Ratatoskr
5,830
729
90
11
0
191,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role