Player Matchup

Surtr
Surtr
Hyper___99
Surtr
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 29L
1,271 Elo+
Party 1
Aphrodite
Aphrodite
Incognijo14
Aphrodite
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 82L
1,412 Elo+
Solo
Anhur
Anhur
MerpyWarrior
Anhur
Level 33
God Stats
4W - 5L
1,546 SR
Queue Stats
57W - 80L
1,329 Elo+
Party 1
Zhong Kui
Zhong Kui
Suros_0
Zhong Kui
Level 83
God Stats
1W - 4L
1,383 SR
Queue Stats
29W - 42L
1,286 Elo+
Party 1
Nemesis
Nemesis
warrior115035
Nemesis
Level 80
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 25L
1,315 Elo+
Party 1
Team Averages
Level 68
1,443 SR
1,322 Elo+

VS

Team Averages
Level 106
1,439 SR
1,392 Elo+
Anhur
Anhur
DopaminePlz
Anhur
Level 67
God Stats
0W - 2L
1,512 SR
Queue Stats
21W - 50L
1,340 Elo+
Solo
Cthulhu
Cthulhu
Poetro poeta
Cthulhu
Level 45
God Stats
65W - 56L
1,421 SR
Queue Stats
137W - 159L
1,313 Elo+
Solo
Ao Kuang
Ao Kuang
dereksimons7033
Ao Kuang
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 72L
1,379 Elo+
Solo
Vamana
Vamana
tigga111
Vamana
Level 158
God Stats
3W - 5L
1,500 SR
Queue Stats
502W - 502L
1,457 Elo+
Solo
Ix Chel
Ix Chel
tybaltc
Ix Chel
Level 216
God Stats
4W - 6L
1,263 SR
Queue Stats
298W - 299L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
3 / 1 / 4
8,063
504
7,919
12,750
8,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Aphrodite
Incognijo14
Aphrodite
14
2 / 0 / 15
9,421
589
6,229
9,660
4,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
13 / 2 / 4
10,279
642
15,867
12,594
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Suros_0
Zhong Kui
17
5 / 0 / 4
9,591
599
7,579
10,406
7,841
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
16
2 / 1 / 9
8,797
550
3,531
10,349
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,949
372
2,517
9,032
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Poetro poeta
Cthulhu
10
0 / 6 / 2
6,607
413
7,866
13,685
8,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
13
1 / 6 / 1
7,440
465
4,555
15,155
5,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
tigga111
Vamana
14
2 / 2 / 0
8,235
515
5,703
11,783
10,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ix Chel
tybaltc
Ix Chel
14
1 / 5 / 0
8,064
504
9,331
10,115
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
25
Kills
4
4
Deaths
25
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Surtr
3
1
4
5
W
Aphrodite
Incognijo14
Aphrodite
2
0
15
9.5
W
13
2
4
7.5
L
Cthulhu
Poetro poeta
Cthulhu
0
6
2
0.17
W
Zhong Kui
Suros_0
Zhong Kui
5
0
4
7
L
Ao Kuang
1
6
1
0.25
L
Vamana
tigga111
Vamana
2
2
0
1
L
Ix Chel
tybaltc
Ix Chel
1
5
0
0.2
W
Nemesis
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,125
Damage
29,972
55,759
Taken
59,770
28,807
Mitigated
28,537
26,742
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,517
1,264
0
2,090
9,032
1,209
180
866
8,166
0
26,407
W
Surtr
7,919
3,314
0
1,310
12,750
8,024
748
3,873
8,877
1,067
39,330
W
Aphrodite
Incognijo14
Aphrodite
6,229
1,366
3,286
7,899
9,660
4,659
590
3,951
5,709
34,430
0
W
15,867
8,308
0
5,013
12,594
4,176
2,357
4,930
7,664
0
72,585
L
Cthulhu
Poetro poeta
Cthulhu
7,866
313
132
1,734
13,685
8,122
0
4,294
9,316
27,501
603
W
Zhong Kui
Suros_0
Zhong Kui
7,579
740
0
8,170
10,406
7,841
1,004
5,065
5,341
77,083
0
L
Ao Kuang
4,555
1,294
0
1,074
15,155
5,395
0
1,134
14,021
50,125
5,783
L
Vamana
tigga111
Vamana
5,703
1,588
0
3,698
11,783
10,139
0
1,769
9,425
0
54,411
L
Ix Chel
tybaltc
Ix Chel
9,331
291
642
1,975
10,115
3,672
0
6,127
3,945
57,867
335
W
Nemesis
3,531
1,165
0
1,064
10,349
4,107
131
3,250
7,099
0
69,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,151
Gold Earned
36,295
483
Minions Killed
359
0
Camps Cleared
0
1,571,261
Distance Traveled
1,337,536
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,949
372
49
3
0
208,306
0
W
Surtr
8,063
504
69
4
0
270,178
0
W
Aphrodite
9,421
589
50
3
0
291,791
2
W
Anhur
10,279
642
116
7
0
301,125
0
L
Cthulhu
6,607
413
20
1
0
253,198
0
W
Zhong Kui
9,591
599
143
9
0
318,001
0
L
Ao Kuang
7,440
465
84
5
0
351,802
0
L
Vamana
8,235
515
102
6
0
254,284
0
L
Ix Chel
8,064
504
104
7
0
269,946
0
W
Nemesis
8,797
550
105
7
0
390,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role