Player Matchup

Nox
Nox
Crush-Cultrue
Nox
Level 129
God Stats
3W - 4L
1,680 SR
Queue Stats
342W - 341L
1,530 Elo+
Solo
Danzaburou
Danzaburou
Smoke4Dragon
Danzaburou
Level 49
God Stats
44W - 52L
1,512 SR
Queue Stats
78W - 86L
1,444 Elo+
Solo
Geb
Geb
solquidboss
Geb
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 82
1,564 SR
1,491 Elo+

VS

Team Averages
Level 66
1,483 SR
1,443 Elo+
Neith
Neith
Ur-Ebanzz
Neith
Level 43
God Stats
25W - 25L
1,465 SR
Queue Stats
235W - 249L
1,430 Elo+
Party 1
Yemoja
Yemoja
josma001
Yemoja
Level 88
God Stats
238W - 230L
1,552 SR
Queue Stats
469W - 461L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
maddietheslumpGo
Ao Kuang
Level 66
God Stats
19W - 26L
1,433 SR
Queue Stats
253W - 272L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 0
9,850
704
9,584
10,036
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Smoke4Dragon
Danzaburou
15
0 / 3 / 0
9,585
685
5,740
10,447
4,003
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 0
8,188
585
1,554
3,322
2,749
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ur-Ebanzz
Neith
18
2 / 0 / 3
11,565
826
7,241
7,445
2,839
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
josma001
Yemoja
16
1 / 0 / 3
10,338
738
6,970
6,237
6,980
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 0 / 3
12,066
862
6,491
15,090
7,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
7
7
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Danzaburou
Smoke4Dragon
Danzaburou
0
3
0
0
W
Neith
Ur-Ebanzz
Neith
2
0
3
3.5
W
Yemoja
josma001
Yemoja
1
0
3
2.5
W
4
0
3
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,878
Damage
20,702
23,805
Taken
28,772
10,889
Mitigated
17,370
2,882
Healing
11,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,584
636
0
1,100
10,036
4,137
0
5,120
4,908
32,324
655
L
Danzaburou
Smoke4Dragon
Danzaburou
5,740
2,210
0
1,344
10,447
4,003
0
5,712
4,723
0
34,775
W
Neith
Ur-Ebanzz
Neith
7,241
1,505
0
2,384
7,445
2,839
2,780
2,180
5,113
0
48,032
W
Yemoja
josma001
Yemoja
6,970
756
1,855
316
6,237
6,980
29
1,000
5,129
36,131
533
W
6,491
932
0
6,903
15,090
7,551
705
6,985
7,340
52,530
3,600
L
1,554
0
139
299
3,322
2,749
0
2,146
1,072
5,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,623
Gold Earned
33,969
128
Minions Killed
222
0
Camps Cleared
0
626,454
Distance Traveled
797,877
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,850
704
65
5
0
241,275
2
L
Danzaburou
9,585
685
55
4
0
247,094
0
W
Neith
11,565
826
95
7
0
288,767
0
W
Yemoja
10,338
738
40
3
0
227,310
0
W
Ao Kuang
12,066
862
87
6
0
281,800
0
L
Geb
8,188
585
8
1
0
138,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role