Player Matchup

Sylvanus
Sylvanus
Diamond I
 
Sylvanus
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Diamond II
Abbaaddon2515
Da Ji
Diamond II
Level 156
God Stats
7W - 7L
1,690 SR
Queue Stats
519W - 509L
2,404 MMR
Solo
Achilles
Achilles
Diamond II
CaptainSteg
Achilles
Diamond II
Level 158
God Stats
2W - 1L
1,586 SR
Queue Stats
153W - 137L
2,400 MMR
Solo
Scylla
Scylla
Diamond I
Roхas
Scylla
Diamond I
Level 146
God Stats
10W - 8L
1,683 SR
Queue Stats
112W - 90L
2,427 MMR
Solo
Anhur
Anhur
Diamond I
rйbs
Anhur
Diamond I
Level 178
God Stats
40W - 39L
1,617 SR
Queue Stats
249W - 222L
2,447 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,615 SR
2,236 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,553 SR
2,256 MMR
Xbalanque
Xbalanque
Diamond III
 
Xbalanque
Diamond III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond I
Baoluoxm
Cerberus
Diamond I
Level 158
God Stats
1W - 3L
1,620 SR
Queue Stats
195W - 149L
2,385 MMR
Solo
Mercury
Mercury
Diamond IV
Haѕu
Mercury
Diamond IV
Level 159
God Stats
1W - 3L
1,747 SR
Queue Stats
92W - 67L
2,308 MMR
Party 1
Chronos
Chronos
Masters
IloveFuture
Chronos
Masters
Level 69
God Stats
0W - 2L
1,298 SR
Queue Stats
245W - 200L
2,635 MMR
Solo
Odin
Odin
Diamond II
SoraAmamiyа
Odin
Diamond II
Level 193
God Stats
1W - 4L
1,600 SR
Queue Stats
135W - 102L
2,451 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 1 / 6
6,939
631
5,736
10,951
7,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
6 / 1 / 6
7,095
645
8,127
9,730
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
CaptainSteg
Achilles
13
2 / 0 / 2
7,774
707
4,358
5,651
2,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Scylla
Roхas
Scylla
13
5 / 3 / 4
7,602
691
11,335
5,825
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
rйbs
Anhur
12
3 / 3 / 1
6,746
613
8,080
9,738
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
MedusaCu ChulainnMulanCthulhu

VS

Bans
AresLancelotAo KuangChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
2 / 2 / 1
6,234
567
9,284
8,696
1,715
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
Baoluoxm
Cerberus
9
1 / 5 / 2
5,582
507
5,814
14,298
7,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Haѕu
Mercury
10
0 / 4 / 3
5,460
496
2,856
9,308
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
IloveFuture
Chronos
11
5 / 5 / 0
6,608
601
7,282
10,453
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
5,378
489
3,999
8,782
4,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
19
Kills
8
8
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
6
6
L
Xbalanque
 
Xbalanque
2
2
1
1.25
W
6
1
6
9
L
Cerberus
Baoluoxm
Cerberus
1
5
2
0.4
W
Achilles
CaptainSteg
Achilles
2
0
2
3
L
Mercury
Haѕu
Mercury
0
4
3
0.38
L
Chronos
IloveFuture
Chronos
5
5
0
1
W
Scylla
Roхas
Scylla
5
3
4
2.33
L
0
3
1
0.17
W
Anhur
rйbs
Anhur
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,636
Damage
29,235
41,895
Taken
51,537
18,952
Mitigated
18,590
16,776
Healing
15,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,736
1,551
2,978
4,101
10,951
7,338
0
3,732
7,183
20,756
0
L
Xbalanque
 
Xbalanque
9,284
5,233
0
3,824
8,696
1,715
104
1,709
6,942
0
51,349
W
8,127
2,162
0
3,949
9,730
3,556
0
2,943
6,708
0
46,720
L
Cerberus
Baoluoxm
Cerberus
5,814
383
0
3,931
14,298
7,965
0
3,495
10,747
22,411
0
W
Achilles
CaptainSteg
Achilles
4,358
806
0
2,504
5,651
2,987
0
213
5,104
0
53,212
L
Mercury
Haѕu
Mercury
2,856
1,118
0
3,614
9,308
2,179
0
2,046
7,142
0
37,732
L
Chronos
IloveFuture
Chronos
7,282
2,727
0
832
10,453
2,513
0
6,370
3,629
43,570
0
W
Scylla
Roхas
Scylla
11,335
1,740
0
90
5,825
1,855
0
4,626
1,199
45,811
73
L
3,999
581
0
2,952
8,782
4,218
0
2,602
5,667
5,451
26,409
W
Anhur
rйbs
Anhur
8,080
5,675
0
3,154
9,738
3,216
747
2,594
7,144
0
53,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,156
Gold Earned
29,262
382
Minions Killed
344
0
Camps Cleared
0
1,155,288
Distance Traveled
1,143,089
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,939
631
15
1
0
233,380
5
L
Xbalanque
6,234
567
94
9
0
202,553
3
W
Da Ji
7,095
645
69
6
0
254,723
1
L
Cerberus
5,582
507
28
3
0
233,269
3
W
Achilles
7,774
707
100
9
0
206,402
1
L
Mercury
5,460
496
76
7
0
261,091
0
L
Chronos
6,608
601
86
8
0
216,630
0
W
Scylla
7,602
691
100
9
0
263,643
0
L
Odin
5,378
489
60
5
0
229,546
1
W
Anhur
6,746
613
98
9
0
197,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role