Player Matchup

Atlas
Atlas
QQQDASHWEEDGOD1
Atlas
Level 158
God Stats
40W - 32L
1,571 SR
Queue Stats
322W - 304L
1,572 Elo+
Solo
Hun Batz
Hun Batz
SmiteRemake
Hun Batz
Level 125
God Stats
12W - 2L
1,560 SR
Queue Stats
159W - 203L
1,407 Elo+
Solo
Anubis
Anubis
xKinG KonGx9679
Anubis
Level 106
God Stats
31W - 48L
1,423 SR
Queue Stats
31W - 48L
1,419 Elo+
Solo
Team Averages
Level 130
1,518 SR
1,466 Elo+

VS

Team Averages
Level 154
1,652 SR
1,537 Elo+
Ix Chel
Ix Chel
Fover-_-Senpai
Ix Chel
Level 147
God Stats
1W - 1L
1,776 SR
Queue Stats
353W - 373L
1,606 Elo+
Solo
Thor
Thor
GrimSeether420
Thor
Level 171
God Stats
1W - 1L
1,652 SR
Queue Stats
64W - 62L
1,504 Elo+
Solo
Surtr
Surtr
T-scar-T
Surtr
Level 144
God Stats
45W - 47L
1,527 SR
Queue Stats
245W - 258L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 10
9,428
943
10,760
8,572
5,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
SmiteRemake
Hun Batz
15
7 / 0 / 7
9,608
961
6,683
7,298
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 2 / 6
9,034
903
4,214
3,978
1,634
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,273
727
4,485
7,064
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 1
6,582
658
2,533
4,980
1,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Surtr
T-scar-T
Surtr
12
2 / 5 / 0
7,440
744
4,702
12,961
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
2
2
Deaths
14
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
4
1
0.13
W
3
0
10
8
W
Hun Batz
SmiteRemake
Hun Batz
7
0
7
10.5
L
Surtr
T-scar-T
Surtr
2
5
0
0.4
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,657
Damage
11,720
19,848
Taken
25,005
10,198
Mitigated
9,039
6,620
Healing
3,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,485
345
393
475
7,064
1,962
0
2,969
3,682
26,938
0
L
2,533
93
0
553
4,980
1,625
0
2,383
2,263
0
9,241
W
10,760
3,256
0
2,758
8,572
5,540
1,108
1,773
6,489
29,570
3,643
W
Hun Batz
SmiteRemake
Hun Batz
6,683
1,185
0
2,577
7,298
3,024
1,768
1,234
5,741
0
30,885
L
Surtr
T-scar-T
Surtr
4,702
1,458
0
1,979
12,961
5,452
0
7,705
4,580
797
14,745
W
4,214
160
0
1,285
3,978
1,634
830
1,325
2,414
29,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,070
Gold Earned
21,295
174
Minions Killed
95
0
Camps Cleared
0
582,723
Distance Traveled
425,161
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,273
727
51
5
0
153,533
0
L
Thor
6,582
658
14
1
0
99,748
0
W
Atlas
9,428
943
57
6
0
188,599
6
W
Hun Batz
9,608
961
55
6
0
211,786
0
L
Surtr
7,440
744
30
3
0
171,880
0
W
Anubis
9,034
903
62
6
0
182,338
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role