Player Matchup

Awilix
Awilix
BigDJamal
Awilix
Level 74
God Stats
5W - 1L
1,580 SR
Queue Stats
13W - 4L
1,664 Elo+
Party 3
Vamana
Vamana
DanicrackDragon
Vamana
Level 77
God Stats
3W - 0L
1,203 SR
Queue Stats
44W - 35L
1,468 Elo+
Solo
Cthulhu
Cthulhu
Davidgb2710
Cthulhu
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 22L
1,186 Elo+
Party 2
Janus
Janus
LadeAufLan
Janus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 2L
1,757 Elo+
Party 3
Medusa
Medusa
therechnung
Medusa
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 18L
1,186 Elo+
Party 2
Team Averages
Level 70
1,457 SR
1,452 Elo+

VS

Team Averages
Level 81
1,545 SR
1,454 Elo+
Bakasura
Bakasura
SketStomper69
Bakasura
Level 42
God Stats
6W - 7L
1,488 SR
Queue Stats
45W - 56L
1,413 Elo+
Solo
Nu Wa
Nu Wa
xXB-u-R-n-ZXx
Nu Wa
Level 179
God Stats
55W - 37L
1,531 SR
Queue Stats
395W - 401L
1,477 Elo+
Party 1
Chaac
Chaac
xYami_106
Chaac
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
x_-SH1N0B1-_x
Hercules
Level 153
God Stats
18W - 15L
1,499 SR
Queue Stats
329W - 307L
1,427 Elo+
Solo
Skadi
Skadi
z_TryH-DarkZz
Skadi
Level 28
God Stats
1W - 5L
1,708 SR
Queue Stats
149W - 167L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BigDJamal
Awilix
12
3 / 0 / 2
6,454
645
2,424
4,665
1,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 0 / 0
7,377
738
3,061
4,189
3,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Davidgb2710
Cthulhu
9
0 / 2 / 4
5,545
555
3,155
8,345
3,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
10
4 / 3 / 1
6,318
632
5,010
5,305
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
1 / 0 / 2
6,256
626
2,632
2,715
805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SketStomper69
Bakasura
5
1 / 2 / 0
4,173
417
1,474
4,505
1,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 2
6,269
627
7,658
3,635
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
xYami_106
Chaac
6
0 / 5 / 0
4,484
448
869
5,270
2,005
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
x_-SH1N0B1-_x
Hercules
8
1 / 1 / 1
4,600
460
1,486
6,783
3,455
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

6
0 / 3 / 0
4,101
410
1,512
4,475
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
13
Kills
5
5
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
BigDJamal
Awilix
3
0
2
4
W
5
0
0
5
W
Cthulhu
Davidgb2710
Cthulhu
0
2
4
1
W
Janus
4
3
1
1.5
L
Bakasura
SketStomper69
Bakasura
1
2
0
0.5
W
Medusa
1
0
2
2
L
3
2
2
2
L
Chaac
xYami_106
Chaac
0
5
0
0
L
Hercules
x_-SH1N0B1-_x
Hercules
1
1
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,282
Damage
12,999
25,219
Taken
24,668
11,019
Mitigated
8,492
7,708
Healing
6,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BigDJamal
Awilix
2,424
781
338
3,280
4,665
1,380
1,493
1,128
3,537
0
47,266
W
3,061
2,039
0
1,049
4,189
3,712
378
491
3,698
0
46,206
W
Cthulhu
Davidgb2710
Cthulhu
3,155
835
0
1,667
8,345
3,730
0
2,526
5,649
21,564
0
W
Janus
5,010
664
121
847
5,305
1,392
501
2,937
2,368
33,057
0
L
Bakasura
SketStomper69
Bakasura
1,474
1,118
0
815
4,505
1,243
0
1,796
2,595
0
10,271
W
Medusa
2,632
908
0
406
2,715
805
396
558
2,157
0
40,513
L
7,658
2,217
0
736
3,635
826
0
2,530
975
39,306
1,181
L
Chaac
xYami_106
Chaac
869
508
0
320
5,270
2,005
0
0
5,088
0
12,433
L
Hercules
x_-SH1N0B1-_x
Hercules
1,486
432
0
3,156
6,783
3,455
0
2,996
3,657
0
20,939
L
1,512
691
0
1,393
4,475
963
0
497
3,978
0
16,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,950
Gold Earned
23,627
336
Minions Killed
177
0
Camps Cleared
0
1,011,890
Distance Traveled
881,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,454
645
93
9
0
244,268
0
W
Vamana
7,377
738
83
8
0
201,566
0
W
Cthulhu
5,545
555
26
3
0
207,062
0
W
Janus
6,318
632
69
7
0
187,079
0
L
Bakasura
4,173
417
26
3
0
122,818
0
W
Medusa
6,256
626
65
7
0
171,915
0
L
Nu Wa
6,269
627
75
8
0
188,815
0
L
Chaac
4,484
448
25
3
0
175,286
0
L
Hercules
4,600
460
31
3
0
216,970
0
L
Skadi
4,101
410
20
2
0
177,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role