Player Matchup

Mulan
Mulan
Morris68
Mulan
Level 129
God Stats
18W - 17L
1,573 SR
Queue Stats
40W - 47L
1,552 Elo+
Party 1
Ra
Ra
Nathanw995
Ra
Level 158
God Stats
0W - 3L
1,278 SR
Queue Stats
21W - 37L
1,314 Elo+
Party 1
Cliodhna
Cliodhna
XxDeadpoolxX182
Cliodhna
Level 138
God Stats
32W - 16L
1,739 SR
Queue Stats
323W - 298L
1,532 Elo+
Solo
Geb
Geb
playervx118
Geb
Level 180
God Stats
10W - 3L
1,645 SR
Queue Stats
81W - 106L
1,438 Elo+
Party 1
Rama
Rama
replikant
Rama
Level 148
God Stats
8W - 8L
1,348 SR
Queue Stats
117W - 106L
1,548 Elo+
Solo
Team Averages
Level 151
1,516 SR
1,477 Elo+

VS

Team Averages
Level 115
1,583 SR
1,513 Elo+
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
FoxSinner
Set
Level 145
God Stats
11W - 19L
1,437 SR
Queue Stats
318W - 304L
1,550 Elo+
Solo
Cu Chulainn
Cu Chulainn
LaughOnceMore
Cu Chulainn
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 57L
1,491 Elo+
Solo
Rama
Rama
Villex1018
Rama
Level 103
God Stats
5W - 1L
1,966 SR
Queue Stats
89W - 76L
1,520 Elo+
Solo
Cthulhu
Cthulhu
o Ethxn o
Cthulhu
Level 138
God Stats
8W - 11L
1,511 SR
Queue Stats
309W - 308L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Morris68
Mulan
10
0 / 3 / 0
5,242
524
2,750
6,195
3,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 3 / 0
5,176
518
141
5,506
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
9
1 / 1 / 0
5,142
514
1,416
5,666
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 3 / 0
4,860
486
2,007
8,299
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
10
1 / 4 / 1
6,025
603
4,366
7,112
1,796
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 0 / 2
7,153
715
6,378
4,299
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 4
6,037
604
3,424
5,601
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
LaughOnceMore
Cu Chulainn
13
3 / 0 / 0
7,541
754
2,968
6,185
3,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
2 / 1 / 2
6,536
654
3,714
6,587
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
o Ethxn o
Cthulhu
10
3 / 2 / 4
6,486
649
3,512
5,346
3,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
14
14
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
2
4
W
3
0
4
5
W
Cu Chulainn
LaughOnceMore
Cu Chulainn
3
0
0
3
L
Mulan
Morris68
Mulan
0
3
0
0
L
0
3
0
0
W
2
1
2
3
L
Cliodhna
1
1
0
1
W
Cthulhu
o Ethxn o
Cthulhu
3
2
4
2.5
L
0
3
0
0
L
Rama
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,680
Damage
19,996
32,778
Taken
28,018
12,303
Mitigated
13,229
9,878
Healing
12,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,378
512
0
2,171
4,299
1,984
592
557
3,742
45,234
804
W
3,424
1,307
0
2,851
5,601
2,151
0
752
4,849
0
40,271
W
Cu Chulainn
LaughOnceMore
Cu Chulainn
2,968
263
0
2,521
6,185
3,948
0
0
5,920
5,996
49,773
L
Mulan
Morris68
Mulan
2,750
390
0
1,450
6,195
3,221
0
414
5,781
0
31,559
L
141
40
120
1,376
5,506
1,378
0
2,674
2,422
32,455
252
W
3,714
3,232
0
2,445
6,587
1,823
416
327
6,260
0
46,463
L
Cliodhna
1,416
105
0
3,051
5,666
1,330
0
1,924
3,618
0
33,757
W
Cthulhu
o Ethxn o
Cthulhu
3,512
200
1,444
1,043
5,346
3,323
162
487
4,859
29,291
446
L
2,007
321
0
1,893
8,299
4,578
0
3,027
5,082
13,334
777
L
Rama
4,366
3,191
0
1,988
7,112
1,796
0
1,541
5,571
0
42,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,445
Gold Earned
33,753
314
Minions Killed
413
0
Camps Cleared
0
922,846
Distance Traveled
1,084,736
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,153
715
107
11
0
232,737
5
W
Set
6,037
604
65
7
0
228,434
0
W
Cu Chulainn
7,541
754
110
11
0
207,059
2
L
Mulan
5,242
524
66
7
0
155,046
4
L
Ra
5,176
518
69
7
0
180,213
0
W
Rama
6,536
654
87
9
0
190,717
0
L
Cliodhna
5,142
514
64
6
0
191,079
0
W
Cthulhu
6,486
649
44
4
0
225,789
4
L
Geb
4,860
486
24
2
0
200,245
0
L
Rama
6,025
603
91
9
0
196,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role