Player Matchup

Nu Wa
Nu Wa
AnonEMister
Nu Wa
Level 128
God Stats
25W - 19L
1,624 SR
Queue Stats
419W - 397L
1,477 Elo+
Solo
Zeus
Zeus
HavikJ14
Zeus
Level 157
God Stats
2W - 0L
1,784 SR
Queue Stats
60W - 58L
1,507 Elo+
Party 1
Hercules
Hercules
StewartandZoe27
Hercules
Level 105
God Stats
201W - 203L
1,519 SR
Queue Stats
800W - 741L
1,469 Elo+
Solo
Ares
Ares
death by PUMBAA
Ares
Level 231
God Stats
3W - 2L
1,418 SR
Queue Stats
112W - 101L
1,532 Elo+
Solo
Odin
Odin
wildraptor97
Odin
Level 69
God Stats
2W - 2L
1,508 SR
Queue Stats
217W - 194L
1,469 Elo+
Party 1
Team Averages
Level 138
1,571 SR
1,491 Elo+

VS

Team Averages
Level 130
1,544 SR
1,516 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LucienWolfswift
Mulan
Level 129
God Stats
11W - 14L
1,590 SR
Queue Stats
55W - 40L
1,511 Elo+
Solo
Neith
Neith
NotOwI-
Neith
Level 75
God Stats
6W - 6L
1,453 SR
Queue Stats
276W - 309L
1,534 Elo+
Solo
Aphrodite
Aphrodite
PettyLaBelle
Aphrodite
Level 148
God Stats
7W - 10L
1,508 SR
Queue Stats
71W - 83L
1,479 Elo+
Solo
Sylvanus
Sylvanus
Vallerio94
Sylvanus
Level 146
God Stats
7W - 5L
1,668 SR
Queue Stats
163W - 141L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
7,697
550
8,413
6,029
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
13
5 / 0 / 1
7,935
567
8,494
5,349
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
3
0 / 0 / 0
4,539
324
816
2,066
435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
0 / 2 / 0
6,214
444
2,504
12,319
4,994
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 1 / 5
7,410
529
4,623
10,144
7,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
2 / 0 / 0
9,149
654
7,821
6,082
3,489
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

1
0 / 0 / 0
4,238
303
0
541
82
Neith
NotOwI-
Neith
13
0 / 2 / 0
7,379
527
3,981
9,940
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
PettyLaBelle
Aphrodite
13
0 / 2 / 2
6,523
466
3,240
9,940
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sylvanus
Vallerio94
Sylvanus
14
2 / 2 / 0
7,756
554
4,933
14,383
7,032
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
4
5
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
0
0
2
W
0
2
2
0.5
W
Zeus
5
0
1
5.5
L
0
0
0
0
L
Neith
NotOwI-
Neith
0
2
0
0
L
Aphrodite
PettyLaBelle
Aphrodite
0
2
2
0.5
W
Hercules
0
0
0
0
L
Sylvanus
Vallerio94
Sylvanus
2
2
0
1
W
0
2
0
0
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,850
Damage
19,975
35,907
Taken
40,886
15,963
Mitigated
19,801
11,474
Healing
21,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,821
2,019
0
2,214
6,082
3,489
364
3,105
2,977
64,485
16,035
W
8,413
2,431
0
1,461
6,029
1,465
0
3,791
2,238
59,597
1,580
W
Zeus
8,494
2,125
0
1,043
5,349
1,413
0
1,733
3,616
50,620
75
L
0
0
0
0
541
82
0
541
0
0
0
L
Neith
NotOwI-
Neith
3,981
1,486
0
4,032
9,940
3,497
0
4,417
5,523
0
65,305
L
Aphrodite
PettyLaBelle
Aphrodite
3,240
778
3,663
6,016
9,940
5,701
0
4,646
5,294
35,429
0
W
Hercules
816
363
0
939
2,066
435
0
942
1,124
0
4,895
L
Sylvanus
Vallerio94
Sylvanus
4,933
585
424
5,457
14,383
7,032
30
6,271
8,112
61,629
1,732
W
2,504
0
0
5,733
12,319
4,994
0
5,045
7,274
46,585
1,884
W
4,623
774
0
2,298
10,144
7,656
0
4,268
5,876
0
30,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,795
Gold Earned
35,045
318
Minions Killed
396
0
Camps Cleared
0
1,121,442
Distance Traveled
1,029,505
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,149
654
113
8
0
235,534
0
W
Nu Wa
7,697
550
122
9
0
256,544
2
W
Zeus
7,935
567
81
6
0
242,084
0
L
Mulan
4,238
303
0
0
0
0
0
L
Neith
7,379
527
109
8
0
266,031
0
L
Aphrodite
6,523
466
64
5
0
256,510
0
W
Hercules
4,539
324
12
1
0
57,889
0
L
Sylvanus
7,756
554
110
8
0
271,430
0
W
Ares
6,214
444
53
4
0
248,364
0
W
Odin
7,410
529
50
4
0
316,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role