Player Matchup

Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BerryBlue11
Ra
Level 129
God Stats
4W - 5L
1,569 SR
Queue Stats
145W - 147L
1,492 Elo+
Solo
Awilix
Awilix
DraculaTheMighty
Awilix
Level 145
God Stats
5W - 5L
1,482 SR
Queue Stats
230W - 225L
1,470 Elo+
Solo
Cthulhu
Cthulhu
Gillespie 123
Cthulhu
Level 154
God Stats
12W - 11L
1,546 SR
Queue Stats
186W - 175L
1,452 Elo+
Solo
Izanami
Izanami
MACACOUMADELICIA
Izanami
Level 108
God Stats
1W - 5L
1,362 SR
Queue Stats
371W - 388L
1,500 Elo+
Solo
Team Averages
Level 136
1,492 SR
1,483 Elo+

VS

Team Averages
Level 100
1,474 SR
1,497 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Arriguti
Hachiman
Level 170
God Stats
5W - 4L
1,526 SR
Queue Stats
279W - 282L
1,527 Elo+
Solo
Mulan
Mulan
Cabezorrn
Mulan
Level 30
God Stats
22W - 20L
1,296 SR
Queue Stats
45W - 56L
1,529 Elo+
Solo
Raijin
Raijin
Sammyboy951
Raijin
Level 108
God Stats
10W - 6L
1,547 SR
Queue Stats
200W - 191L
1,466 Elo+
Solo
Thanatos
Thanatos
xxStrikingDawg
Thanatos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 2 / 1
5,956
541
3,493
9,130
7,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 2 / 0
7,815
710
3,375
7,616
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 3
5,489
499
3,534
8,645
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
12
0 / 0 / 0
7,010
637
3,240
9,761
6,797
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 3 / 0
5,552
505
3,338
6,459
1,933
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 0 / 1
6,117
556
6,377
5,733
2,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
Arriguti
Hachiman
11
2 / 1 / 6
5,935
540
5,291
4,030
938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Cabezorrn
Mulan
11
0 / 0 / 3
5,192
472
6,793
7,735
5,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Raijin
13
9 / 1 / 0
7,579
689
7,458
6,096
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
11
2 / 3 / 5
6,045
550
3,979
9,548
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
13
13
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
1
0.75
W
Ra
 
Ra
0
0
1
0.5
W
Hachiman
Arriguti
Hachiman
2
1
6
5
L
3
2
0
1.5
W
Mulan
Cabezorrn
Mulan
0
0
3
1.5
L
0
6
3
0.25
L
Cthulhu
0
0
0
0
L
1
3
0
0.33
W
Raijin
9
1
0
9
W
Thanatos
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,980
Damage
29,898
41,611
Taken
33,142
21,019
Mitigated
14,226
15,146
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,493
730
0
3,593
9,130
7,565
0
226
8,862
0
23,716
W
Ra
 
Ra
6,377
165
0
4,015
5,733
2,740
0
2,911
2,822
48,947
1,233
W
Hachiman
Arriguti
Hachiman
5,291
2,639
0
2,053
4,030
938
31
0
4,030
0
36,071
L
3,375
128
253
3,889
7,616
2,293
0
4,015
3,249
65,619
1,324
W
Mulan
Cabezorrn
Mulan
6,793
797
0
1,237
7,735
5,432
0
0
7,735
0
26,170
L
3,534
1,186
0
1,691
8,645
2,431
0
2,602
5,881
0
23,784
L
Cthulhu
3,240
173
0
3,783
9,761
6,797
0
5,249
4,098
56,715
1,949
L
3,338
2,536
0
1,937
6,459
1,933
0
375
6,002
0
41,865
W
Raijin
7,458
724
0
670
6,096
1,734
0
2,045
4,008
43,298
0
W
Thanatos
3,979
1,185
0
5,447
9,548
3,382
0
1,339
8,209
0
39,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,822
Gold Earned
30,868
404
Minions Killed
339
0
Camps Cleared
0
1,165,007
Distance Traveled
1,134,984
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,956
541
45
4
0
237,729
2
W
Ra
6,117
556
82
7
0
252,141
0
W
Hachiman
5,935
540
61
6
0
192,150
0
L
Ra
7,815
710
129
12
0
260,098
2
W
Mulan
5,192
472
38
3
0
226,138
3
L
Awilix
5,489
499
46
4
0
218,753
0
L
Cthulhu
7,010
637
108
10
0
237,399
0
L
Izanami
5,552
505
76
7
0
211,028
0
W
Raijin
7,579
689
96
9
0
226,690
2
W
Thanatos
6,045
550
62
6
0
237,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role