Player Matchup

Ares
Ares
AD903
Ares
Level 106
God Stats
115W - 138L
1,531 SR
Queue Stats
316W - 331L
1,453 Elo+
Solo
Martichoras
Martichoras
Ernanepai34
Martichoras
Level 145
God Stats
2W - 1L
1,282 SR
Queue Stats
426W - 405L
1,473 Elo+
Solo
Ravana
Ravana
HavikJ14
Ravana
Level 157
God Stats
2W - 1L
1,268 SR
Queue Stats
60W - 58L
1,498 Elo+
Party 1
Poseidon
Poseidon
turtamonkey
Poseidon
Level 69
God Stats
6W - 10L
1,391 SR
Queue Stats
138W - 134L
1,440 Elo+
Solo
Amaterasu
Amaterasu
wildraptor97
Amaterasu
Level 69
God Stats
9W - 4L
1,674 SR
Queue Stats
217W - 194L
1,459 Elo+
Party 1
Team Averages
Level 109
1,429 SR
1,464 Elo+

VS

Team Averages
Level 107
1,590 SR
1,504 Elo+
Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BIGCHUNGUS69705
Jing Wei
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 129L
1,478 Elo+
Solo
Geb
Geb
Elvaronplata
Geb
Level 108
God Stats
78W - 62L
1,601 SR
Queue Stats
311W - 307L
1,459 Elo+
Solo
Mulan
Mulan
LucienWolfswift
Mulan
Level 129
God Stats
11W - 14L
1,847 SR
Queue Stats
55W - 40L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AD903
Ares
10
0 / 1 / 1
5,176
471
4,029
6,774
4,959
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
Ernanepai34
Martichoras
12
4 / 0 / 0
7,186
653
3,463
4,082
1,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
HavikJ14
Ravana
11
1 / 0 / 3
6,090
554
2,177
2,643
1,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
turtamonkey
Poseidon
9
0 / 3 / 3
5,655
514
4,877
5,125
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
wildraptor97
Amaterasu
10
1 / 2 / 0
6,309
574
5,384
7,445
4,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 2 / 0
5,925
539
2,786
8,718
5,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
 
Zeus
5
0 / 2 / 0
4,467
406
481
2,836
385
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
9
0 / 2 / 2
5,169
470
3,844
6,390
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 2
5,456
496
4,146
9,086
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
3 / 0 / 0
6,947
632
2,890
8,627
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
5
6
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
0
0.5
L
Zeus
 
Zeus
0
2
0
0
W
Ares
AD903
Ares
0
1
1
0.5
L
Jing Wei
0
2
2
0.5
L
1
1
2
2
W
Martichoras
Ernanepai34
Martichoras
4
0
0
4
W
Ravana
HavikJ14
Ravana
1
0
3
2.5
L
3
0
0
3
W
Poseidon
turtamonkey
Poseidon
0
3
3
0.5
W
Amaterasu
wildraptor97
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,930
Damage
14,147
26,069
Taken
35,657
13,358
Mitigated
17,197
6,420
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,786
830
0
690
8,718
5,692
0
256
7,935
1,639
28,980
L
Zeus
 
Zeus
481
0
0
0
2,836
385
0
0
2,836
12,058
0
W
Ares
AD903
Ares
4,029
89
0
0
6,774
4,959
0
2,397
4,377
24,937
0
L
Jing Wei
3,844
2,422
0
1,687
6,390
1,772
74
2,493
3,575
0
27,777
L
4,146
173
282
1,978
9,086
5,413
0
5,212
3,372
19,471
1,206
W
Martichoras
Ernanepai34
Martichoras
3,463
619
0
959
4,082
1,349
240
662
3,420
0
45,552
W
Ravana
HavikJ14
Ravana
2,177
551
0
675
2,643
1,114
0
0
2,643
0
42,232
L
2,890
623
0
6,777
8,627
3,935
0
377
8,172
0
56,659
W
Poseidon
turtamonkey
Poseidon
4,877
728
0
1,610
5,125
1,484
0
1,411
3,714
32,216
0
W
Amaterasu
wildraptor97
Amaterasu
5,384
2,117
0
3,176
7,445
4,452
244
0
7,445
893
34,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,416
Gold Earned
27,964
340
Minions Killed
269
0
Camps Cleared
0
1,154,072
Distance Traveled
959,514
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,925
539
63
6
0
190,833
2
L
Zeus
4,467
406
34
3
0
117,810
0
W
Ares
5,176
471
34
3
0
209,052
0
L
Jing Wei
5,169
470
55
5
0
203,253
0
L
Geb
5,456
496
15
1
0
236,512
4
W
Martichoras
7,186
653
96
9
0
227,635
6
W
Ravana
6,090
554
73
7
0
248,831
0
L
Mulan
6,947
632
102
9
0
211,106
2
W
Poseidon
5,655
514
64
6
0
227,870
0
W
Amaterasu
6,309
574
73
7
0
240,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role