Player Matchup

Tyr
Tyr
GET SLAIN
Tyr
Level 144
God Stats
2W - 4L
1,267 SR
Queue Stats
319W - 333L
1,452 Elo+
Solo
Yemoja
Yemoja
Kefera
Yemoja
Level 103
God Stats
3W - 2L
1,855 SR
Queue Stats
78W - 90L
1,504 Elo+
Solo
Ah Puch
Ah Puch
MR ROYALKILLA
Ah Puch
Level 148
God Stats
3W - 3L
1,665 SR
Queue Stats
300W - 320L
1,475 Elo+
Solo
Xbalanque
Xbalanque
VarianWrynn7
Xbalanque
Level 131
God Stats
2W - 2L
1,530 SR
Queue Stats
154W - 184L
1,474 Elo+
Solo
Shiva
Shiva
peacenwar1349
Shiva
Level 159
God Stats
1W - 6L
1,225 SR
Queue Stats
531W - 529L
1,503 Elo+
Solo
Team Averages
Level 137
1,508 SR
1,482 Elo+

VS

Team Averages
Level 103
1,446 SR
1,433 Elo+
Agni
Agni
AceRivera
Agni
Level 157
God Stats
4W - 3L
1,378 SR
Queue Stats
192W - 203L
1,506 Elo+
Solo
Arachne
Arachne
EasternDora
Arachne
Level 94
God Stats
5W - 7L
1,375 SR
Queue Stats
388W - 378L
1,544 Elo+
Solo
Hel
Hel
Fear_Complex94
Hel
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,204 Elo+
Solo
Nu Wa
Nu Wa
IIIxWIRIKERxIII
Nu Wa
Level 105
God Stats
1W - 0L
1,228 SR
Queue Stats
19W - 22L
1,352 Elo+
Solo
Sun Wukong
Sun Wukong
isonoobo3o
Sun Wukong
Level 92
God Stats
2W - 0L
1,749 SR
Queue Stats
116W - 105L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 9
8,686
620
7,940
22,416
22,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Kefera
Yemoja
16
3 / 2 / 10
10,840
774
3,648
12,454
8,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
18
9 / 4 / 8
10,938
781
17,101
15,926
6,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
VarianWrynn7
Xbalanque
16
3 / 3 / 7
9,758
697
7,085
16,158
5,296
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

18
2 / 4 / 12
9,848
703
13,026
24,520
24,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
5 / 3 / 9
10,559
754
16,831
10,760
4,475
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
EasternDora
Arachne
18
7 / 5 / 7
10,926
780
16,705
12,788
7,874
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 6 / 12
8,975
641
5,901
10,008
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 2 / 14
10,189
728
22,534
5,280
2,208
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
isonoobo3o
Sun Wukong
17
5 / 3 / 10
10,378
741
16,071
15,859
19,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
71
18
Kills
19
19
Deaths
19
46
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Agni
5
3
9
3.17
W
Arachne
EasternDora
Arachne
7
5
7
2.1
W
1
6
12
1.17
L
1
6
9
0.92
W
1
2
14
4
L
Yemoja
Kefera
Yemoja
3
2
10
4
L
Ah Puch
9
4
8
3.25
L
Xbalanque
VarianWrynn7
Xbalanque
3
3
7
2.17
W
Sun Wukong
isonoobo3o
Sun Wukong
5
3
10
3.33
L
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,800
Damage
78,042
91,474
Taken
54,695
67,118
Mitigated
38,580
45,913
Healing
18,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
16,831
364
489
456
10,760
4,475
377
4,055
6,705
30,568
0
W
Arachne
EasternDora
Arachne
16,705
13,446
1,124
4,173
12,788
7,874
366
3,246
9,542
0
23,111
W
5,901
135
3,285
2,444
10,008
4,170
166
4,277
5,731
9,329
44
L
7,940
771
1,711
3,905
22,416
22,416
0
9,644
12,283
0
26,293
W
22,534
7,045
775
585
5,280
2,208
723
2,805
2,475
48,221
487
L
Yemoja
Kefera
Yemoja
3,648
685
24,413
5,183
12,454
8,836
12
5,862
6,286
17,706
0
L
Ah Puch
17,101
130
559
2,360
15,926
6,237
0
7,066
8,536
57,069
251
L
Xbalanque
VarianWrynn7
Xbalanque
7,085
2,754
2,607
2,363
16,158
5,296
189
8,219
7,595
0
40,491
W
Sun Wukong
isonoobo3o
Sun Wukong
16,071
1,792
1,880
3,192
15,859
19,853
409
6,321
9,538
0
26,606
L
13,026
1,045
803
2,009
24,520
24,333
0
12,054
11,732
0
39,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,070
Gold Earned
51,027
285
Minions Killed
151
0
Camps Cleared
0
1,110,883
Distance Traveled
1,286,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,559
754
37
3
0
260,005
0
W
Arachne
10,926
780
26
2
0
279,517
0
W
Hel
8,975
641
6
0
0
230,257
0
L
Tyr
8,686
620
38
3
0
216,075
0
W
Nu Wa
10,189
728
64
5
0
265,103
0
L
Yemoja
10,840
774
27
2
0
206,671
0
L
Ah Puch
10,938
781
101
7
0
208,970
0
L
Xbalanque
9,758
697
72
5
0
230,890
0
W
Sun Wukong
10,378
741
18
1
0
251,572
0
L
Shiva
9,848
703
47
3
0
248,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role