Player Matchup

Ra
Ra
LucatialofMirrah
Ra
Level 98
God Stats
2W - 6L
1,559 SR
Queue Stats
87W - 120L
1,482 Elo+
Party 1
Mulan
Mulan
NAO-_xMONKEYY
Mulan
Level 103
God Stats
9W - 10L
1,253 SR
Queue Stats
49W - 44L
1,415 Elo+
Solo
Skadi
Skadi
TheWyoGhost
Skadi
Level 87
God Stats
1W - 3L
1,644 SR
Queue Stats
13W - 15L
1,508 Elo+
Party 1
Hun Batz
Hun Batz
xTheMiggs
Hun Batz
Level 129
God Stats
1W - 3L
1,489 SR
Queue Stats
276W - 257L
1,502 Elo+
Solo
Sobek
Sobek
yoloDog34523
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 220L
1,566 Elo+
Solo
Team Averages
Level 109
1,489 SR
1,494 Elo+

VS

Team Averages
Level 168
1,592 SR
1,486 Elo+
Hades
Hades
AuronFFX
Hades
Level 157
God Stats
2W - 2L
1,289 SR
Queue Stats
336W - 330L
1,531 Elo+
Solo
Cupid
Cupid
KingNamtar
Cupid
Level 97
God Stats
4W - 1L
1,640 SR
Queue Stats
98W - 100L
1,498 Elo+
Solo
Horus
Horus
RichardCheese2
Horus
Level 157
God Stats
5W - 0L
1,717 SR
Queue Stats
149W - 130L
1,479 Elo+
Solo
Ne Zha
Ne Zha
duckyisbeast
Ne Zha
Level 271
God Stats
20W - 16L
1,586 SR
Queue Stats
160W - 164L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
xXHyPothaRaPorXx
Baron Samedi
Level 158
God Stats
6W - 3L
1,730 SR
Queue Stats
442W - 459L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,600
600
5,067
7,129
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 2 / 0
5,507
501
1,641
5,115
1,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 4 / 0
5,798
527
6,101
7,185
1,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
xTheMiggs
Hun Batz
12
4 / 0 / 2
6,514
592
7,335
8,565
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 3
5,313
483
4,223
10,602
8,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AuronFFX
Hades
12
1 / 2 / 6
6,433
585
3,331
9,261
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
11
4 / 3 / 1
6,373
579
9,300
6,721
1,848
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 0 / 3
6,766
615
4,749
8,204
6,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ne Zha
13
3 / 2 / 0
7,092
645
5,073
7,458
2,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
xXHyPothaRaPorXx
Baron Samedi
10
1 / 1 / 4
6,240
567
4,825
10,285
7,271
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
12
12
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
AuronFFX
Hades
1
2
6
2
W
Cupid
4
3
1
1.5
L
1
4
2
0.5
L
0
2
0
0
W
3
0
3
4.5
L
3
4
0
0.75
W
Ne Zha
3
2
0
1.5
L
Hun Batz
xTheMiggs
Hun Batz
4
0
2
5
W
Baron Samedi
xXHyPothaRaPorXx
Baron Samedi
1
1
4
3
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,367
Damage
27,278
38,596
Taken
41,929
16,999
Mitigated
21,131
12,019
Healing
20,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AuronFFX
Hades
3,331
572
475
5,338
9,261
3,243
0
1,634
7,555
44,049
0
W
Cupid
9,300
5,762
0
2,788
6,721
1,848
476
2,068
4,653
0
35,694
L
5,067
999
444
1,851
7,129
1,953
0
1,660
5,436
44,946
1,126
L
1,641
120
0
1,461
5,115
1,932
0
728
4,214
0
27,162
W
4,749
2,288
360
4,929
8,204
6,651
0
1,724
6,339
205
26,102
L
6,101
1,999
0
156
7,185
1,771
0
2,595
4,487
0
36,419
W
Ne Zha
5,073
1,053
0
2,809
7,458
2,118
975
2,102
5,356
0
51,044
L
Hun Batz
xTheMiggs
Hun Batz
7,335
2,461
0
3,973
8,565
2,591
0
1,098
7,405
0
43,320
W
Baron Samedi
xXHyPothaRaPorXx
Baron Samedi
4,825
601
258
3,885
10,285
7,271
150
2,107
8,178
20,259
0
L
4,223
509
0
4,134
10,602
8,752
0
2,280
8,322
15,415
2,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,732
Gold Earned
32,904
321
Minions Killed
281
0
Camps Cleared
0
1,144,030
Distance Traveled
1,153,045
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,433
585
88
8
0
241,026
0
W
Cupid
6,373
579
53
5
0
211,552
0
L
Ra
6,600
600
88
8
0
231,310
0
L
Mulan
5,507
501
60
5
0
210,520
4
W
Horus
6,766
615
52
5
0
234,693
0
L
Skadi
5,798
527
71
6
0
213,348
0
W
Ne Zha
7,092
645
69
6
0
236,346
0
L
Hun Batz
6,514
592
78
7
0
260,718
2
W
Baron Samedi
6,240
567
19
2
0
229,428
2
L
Sobek
5,313
483
24
2
0
228,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role