Player Matchup

Jormungandr
Jormungandr
Gold II
I23-cry
Jormungandr
Gold II
Level 146
God Stats
49W - 30L
1,641 SR
Queue Stats
103W - 93L
1,628 MMR
Solo
Artio
Artio
Gold I
Karimxd10
Artio
Gold I
Level 154
God Stats
23W - 24L
1,567 SR
Queue Stats
81W - 81L
1,592 MMR
Solo
Xbalanque
Xbalanque
Gold I
Kingtaco29
Xbalanque
Gold I
Level 129
God Stats
4W - 5L
1,598 SR
Queue Stats
26W - 20L
1,554 MMR
Solo
Thor
Thor
Gold III
Rayqweeezy
Thor
Gold III
Level 159
God Stats
5W - 7L
1,445 SR
Queue Stats
282W - 297L
1,562 MMR
Solo
Scylla
Scylla
Platinum II
lordhacks
Scylla
Platinum II
Level 151
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 45L
1,580 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,550 SR
1,583 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 156
1,685 SR
1,583 MMR
Olorun
Olorun
Gold II
AlucardTps
Olorun
Gold II
Level 224
God Stats
8W - 4L
1,760 SR
Queue Stats
273W - 270L
1,610 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
BadLilB
Tsukuyomi
Gold III
Level 185
God Stats
6W - 3L
1,678 SR
Queue Stats
233W - 223L
1,552 MMR
Solo
Sobek
Sobek
Gold IV
HeKrashed
Sobek
Gold IV
Level 147
God Stats
3W - 2L
1,826 SR
Queue Stats
281W - 288L
1,557 MMR
Solo
Rama
Rama
Gold II
Kashboy647
Rama
Gold II
Level 66
God Stats
26W - 30L
1,607 SR
Queue Stats
184W - 194L
1,547 MMR
Solo
Horus
Horus
Gold II
RicoTheBully_
Horus
Gold II
Level 159
God Stats
3W - 4L
1,553 SR
Queue Stats
436W - 426L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
I23-cry
Jormungandr
11
2 / 2 / 2
6,679
668
5,757
8,138
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artio
Karimxd10
Artio
10
1 / 1 / 8
5,833
583
3,510
12,682
7,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Kingtaco29
Xbalanque
12
2 / 1 / 2
6,553
655
5,432
4,602
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
5 / 0 / 2
6,222
622
3,336
7,179
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
lordhacks
Scylla
11
4 / 1 / 3
6,057
606
5,753
6,077
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayRavanaChang'eSun Wukong

VS

Bans
MedusaLokiPoseidonBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlucardTps
Olorun
10
0 / 2 / 1
6,011
601
3,154
5,330
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
BadLilB
Tsukuyomi
11
3 / 1 / 1
5,830
583
5,488
6,866
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
HeKrashed
Sobek
8
0 / 5 / 3
4,483
448
3,466
9,240
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 2
5,302
530
4,253
7,065
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 3 / 1
5,753
575
4,474
9,340
3,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
5
5
Deaths
14
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
AlucardTps
Olorun
0
2
1
0.25
L
Tsukuyomi
BadLilB
Tsukuyomi
3
1
1
3.5
L
Sobek
HeKrashed
Sobek
0
5
3
0.3
W
Jormungandr
I23-cry
Jormungandr
2
2
2
1.5
W
Artio
Karimxd10
Artio
1
1
8
5
L
0
3
2
0.33
W
Xbalanque
Kingtaco29
Xbalanque
2
1
2
3
W
5
0
2
6
L
2
3
1
0.83
W
Scylla
lordhacks
Scylla
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,788
Damage
20,835
38,678
Taken
37,841
17,367
Mitigated
13,244
13,469
Healing
13,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AlucardTps
Olorun
3,154
691
120
2,205
5,330
1,658
1,126
2,515
2,503
41,726
4,215
L
Tsukuyomi
BadLilB
Tsukuyomi
5,488
1,475
0
2,509
6,866
1,955
0
2,264
4,552
0
37,029
L
Sobek
HeKrashed
Sobek
3,466
292
0
1,645
9,240
4,028
0
3,346
5,765
11,645
0
W
Jormungandr
I23-cry
Jormungandr
5,757
1,555
0
3,144
8,138
3,523
624
0
8,138
45,984
2,743
W
Artio
Karimxd10
Artio
3,510
402
1,708
4,168
12,682
7,967
0
2,720
9,496
14,405
0
L
4,253
2,893
0
2,626
7,065
1,654
0
754
6,311
0
32,243
W
Xbalanque
Kingtaco29
Xbalanque
5,432
2,697
0
1,936
4,602
1,542
225
390
4,124
0
56,153
W
3,336
468
0
763
7,179
2,690
0
687
6,406
0
40,378
L
4,474
1,746
190
3,933
9,340
3,949
0
5,586
3,748
0
31,759
W
Scylla
lordhacks
Scylla
5,753
653
0
1,750
6,077
1,645
0
2,377
3,676
35,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,344
Gold Earned
27,379
337
Minions Killed
292
0
Camps Cleared
0
999,780
Distance Traveled
957,297
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,011
601
86
9
0
180,471
3
L
Tsukuyomi
5,830
583
60
6
0
208,996
0
L
Sobek
4,483
448
23
2
0
177,607
0
W
Jormungandr
6,679
668
73
7
0
173,248
0
W
Artio
5,833
583
12
1
0
220,109
3
L
Rama
5,302
530
68
7
0
181,790
0
W
Xbalanque
6,553
655
101
10
0
175,394
2
W
Thor
6,222
622
72
7
0
231,056
1
L
Horus
5,753
575
55
6
0
208,433
2
W
Scylla
6,057
606
79
8
0
199,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role