Player Matchup

Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Carhartt_Skate_
Nox
Level 108
God Stats
18W - 14L
1,511 SR
Queue Stats
162W - 177L
1,453 Elo+
Solo
Scylla
Scylla
Spilex95
Scylla
Level 39
God Stats
11W - 12L
1,433 SR
Queue Stats
19W - 17L
1,461 Elo+
Solo
Cabrakan
Cabrakan
asamer900
Cabrakan
Level 158
God Stats
5W - 2L
1,553 SR
Queue Stats
482W - 294L
1,637 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,510 Elo+

VS

Team Averages
Level 94
1,530 SR
1,557 Elo+
Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
JThomas
Thor
Level 158
God Stats
0W - 1L
1,349 SR
Queue Stats
12W - 21L
1,427 Elo+
Solo
Nut
Nut
Juandre2006
Nut
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,701 Elo+
Solo
Gilgamesh
Gilgamesh
Zusha
Gilgamesh
Level 36
God Stats
1W - 1L
1,627 SR
Queue Stats
7W - 9L
1,642 Elo+
Solo
Hera
Hera
lichfangg
Hera
Level 88
God Stats
1W - 1L
1,673 SR
Queue Stats
28W - 28L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
5 / 0 / 4
7,490
1,498
6,776
3,904
1,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
 
Serqet
12
1 / 0 / 6
6,632
1,326
4,138
4,194
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 8
6,760
1,352
3,626
3,504
1,325
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Spilex95
Scylla
12
2 / 1 / 4
6,740
1,348
1,619
1,673
561
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
asamer900
Cabrakan
12
2 / 1 / 8
7,363
1,473
3,258
5,814
6,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

382

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 2 / 2
6,162
1,232
3,588
3,123
1,109
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Thor
JThomas
Thor
11
3 / 3 / 0
6,994
1,399
5,537
4,830
1,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
3,839
768
0
0
0
Gilgamesh
Zusha
Gilgamesh
10
0 / 3 / 3
5,854
1,171
3,238
6,719
3,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
11
0 / 3 / 3
6,125
1,225
4,626
5,960
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
11
Kills
3
3
Deaths
11
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
0
4
7
W
Serqet
 
Serqet
1
0
6
4
L
Zeus
 
Zeus
0
2
2
0.5
W
1
1
8
5
L
Thor
JThomas
Thor
3
3
0
1
L
0
0
0
0
W
Scylla
Spilex95
Scylla
2
1
4
4
L
Gilgamesh
Zusha
Gilgamesh
0
3
3
0.5
W
Cabrakan
asamer900
Cabrakan
2
1
8
6
L
Hera
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,417
Damage
16,989
19,089
Taken
20,632
12,437
Mitigated
7,513
1,312
Healing
1,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,776
2,691
0
588
3,904
1,858
0
894
2,970
0
18,234
W
Serqet
 
Serqet
4,138
854
0
0
4,194
2,396
0
2,407
1,699
0
12,817
L
Zeus
 
Zeus
3,588
283
0
113
3,123
1,109
0
1,395
1,573
16,828
0
W
3,626
151
0
0
3,504
1,325
0
1,329
2,105
13,971
947
L
Thor
JThomas
Thor
5,537
612
0
487
4,830
1,437
0
1,291
3,215
0
14,697
L
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Spilex95
Scylla
1,619
0
45
167
1,673
561
0
503
1,170
12,112
0
L
Gilgamesh
Zusha
Gilgamesh
3,238
630
0
240
6,719
3,512
0
4,245
2,152
0
5,732
W
Cabrakan
asamer900
Cabrakan
3,258
456
0
512
5,814
6,297
0
3,081
2,594
6,973
0
L
Hera
4,626
1,221
0
393
5,960
1,455
0
1,434
4,378
17,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,985
Gold Earned
28,974
112
Minions Killed
94
6
Camps Cleared
4
531,742
Distance Traveled
401,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,490
1,498
21
4
1
106,166
0
W
Serqet
6,632
1,326
16
3
4
125,069
0
L
Zeus
6,162
1,232
37
7
0
99,197
0
W
Nox
6,760
1,352
30
6
0
113,455
0
L
Thor
6,994
1,399
21
4
4
106,396
0
L
Nut
3,839
768
0
0
0
0
0
W
Scylla
6,740
1,348
35
7
0
81,173
0
L
Gilgamesh
5,854
1,171
7
1
0
88,634
0
W
Cabrakan
7,363
1,473
10
2
1
105,879
0
L
Hera
6,125
1,225
29
6
0
107,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role