Player Matchup

Raijin
Raijin
LuvBugRoach
Raijin
Level 143
God Stats
1W - 0L
1,606 SR
Queue Stats
2W - 1L
1,535 Elo+
Solo
Neith
Neith
Raiden_PRx
Neith
Level 148
God Stats
3W - 2L
1,577 SR
Queue Stats
19W - 19L
1,548 Elo+
Solo
Cerberus
Cerberus
thekovenant18
Cerberus
Level 159
God Stats
60W - 63L
1,493 SR
Queue Stats
519W - 508L
1,502 Elo+
Solo
Team Averages
Level 150
1,559 SR
1,529 Elo+

VS

Team Averages
Level 113
1,552 SR
1,430 Elo+
Cabrakan
Cabrakan
FAT_THE_GREAT
Cabrakan
Level 87
God Stats
5W - 2L
1,619 SR
Queue Stats
6W - 6L
1,322 Elo+
Solo
Kukulkan
Kukulkan
ItzBuck12
Kukulkan
Level 122
God Stats
3W - 7L
1,615 SR
Queue Stats
98W - 107L
1,516 Elo+
Solo
Tyr
Tyr
PeeledLens
Tyr
Level 129
God Stats
1W - 3L
1,421 SR
Queue Stats
24W - 32L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
6 / 2 / 3
11,443
880
9,413
6,184
2,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
18
10 / 0 / 4
12,438
957
9,933
6,015
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
thekovenant18
Cerberus
18
1 / 1 / 11
11,284
868
5,916
12,799
10,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FAT_THE_GREAT
Cabrakan
14
1 / 7 / 2
8,969
690
5,380
12,460
12,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
ItzBuck12
Kukulkan
15
1 / 6 / 2
9,553
735
4,720
7,865
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 1
8,697
669
5,208
12,992
12,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
17
Kills
3
3
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
FAT_THE_GREAT
Cabrakan
1
7
2
0.29
L
Kukulkan
ItzBuck12
Kukulkan
1
6
2
0.33
W
Raijin
6
2
3
3.75
L
1
4
1
0.38
W
Neith
10
0
4
12
W
Cerberus
thekovenant18
Cerberus
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,262
Damage
15,308
24,998
Taken
33,317
15,575
Mitigated
27,178
7,141
Healing
3,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
FAT_THE_GREAT
Cabrakan
5,380
877
0
1,694
12,460
12,331
0
6,303
5,651
20,504
0
L
Kukulkan
ItzBuck12
Kukulkan
4,720
170
0
131
7,865
2,820
0
4,063
3,634
40,230
732
W
Raijin
9,413
896
0
1,011
6,184
2,378
462
3,292
2,694
49,307
955
L
5,208
667
0
1,900
12,992
12,027
0
3,895
8,869
0
20,034
W
Neith
9,933
3,849
0
2,602
6,015
2,580
3,105
1,754
4,221
0
52,865
W
Cerberus
thekovenant18
Cerberus
5,916
452
0
3,528
12,799
10,617
362
4,621
7,911
37,302
2,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,165
Gold Earned
27,219
251
Minions Killed
142
0
Camps Cleared
0
701,477
Distance Traveled
625,223
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,969
690
35
3
0
199,102
0
L
Kukulkan
9,553
735
72
6
0
192,919
0
W
Raijin
11,443
880
77
6
0
221,790
0
L
Tyr
8,697
669
35
3
0
233,202
0
W
Neith
12,438
957
76
6
0
220,955
2
W
Cerberus
11,284
868
98
8
0
258,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role