Player Matchup

Janus
Janus
COOLIRAJ
Janus
Level 156
God Stats
3W - 6L
1,379 SR
Queue Stats
15W - 16L
1,547 Elo+
Solo
Anhur
Anhur
Scìzor
Anhur
Level 149
God Stats
2W - 3L
1,667 SR
Queue Stats
24W - 18L
1,578 Elo+
Solo
Fafnir
Fafnir
SnakeT4
Fafnir
Level 89
God Stats
3W - 2L
1,485 SR
Queue Stats
93W - 90L
1,491 Elo+
Solo
Team Averages
Level 131
1,511 SR
1,539 Elo+

VS

Team Averages
Level 131
1,597 SR
1,505 Elo+
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
SheogEXE
Ne Zha
Level 134
God Stats
7W - 5L
1,760 SR
Queue Stats
251W - 246L
1,491 Elo+
Solo
Anhur
Anhur
padrisimo
Anhur
Level 103
God Stats
6W - 7L
1,531 SR
Queue Stats
151W - 156L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
COOLIRAJ
Janus
13
1 / 5 / 1
8,290
754
3,605
7,616
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Scìzor
Anhur
14
1 / 4 / 0
8,281
753
4,275
8,485
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
SnakeT4
Fafnir
14
0 / 3 / 0
7,769
706
4,450
11,308
11,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
7 / 0 / 5
10,491
954
8,329
3,345
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
SheogEXE
Ne Zha
16
1 / 1 / 10
9,236
840
8,554
10,310
9,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
padrisimo
Anhur
16
4 / 1 / 6
10,120
920
7,758
6,651
1,898
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
12
12
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
0
5
9.5
L
Janus
COOLIRAJ
Janus
1
5
1
0.3
L
Anhur
Scìzor
Anhur
1
4
0
0.25
W
Ne Zha
SheogEXE
Ne Zha
1
1
10
6
L
Fafnir
SnakeT4
Fafnir
0
3
0
0
W
Anhur
padrisimo
Anhur
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,330
Damage
24,641
27,409
Taken
20,306
16,589
Mitigated
12,277
4,551
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,329
769
3,348
2,237
3,345
1,339
355
583
2,646
40,845
0
L
Janus
COOLIRAJ
Janus
3,605
32
0
750
7,616
2,482
0
1,543
5,875
30,738
0
L
Anhur
Scìzor
Anhur
4,275
1,264
0
1,051
8,485
2,696
0
2,624
5,590
0
27,890
W
Ne Zha
SheogEXE
Ne Zha
8,554
973
0
2,289
10,310
9,040
500
4,164
5,536
0
26,033
L
Fafnir
SnakeT4
Fafnir
4,450
1,097
0
2,750
11,308
11,411
0
2,953
7,587
9,386
0
W
Anhur
padrisimo
Anhur
7,758
1,972
0
1,158
6,651
1,898
2,602
2,225
4,032
0
41,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,340
Gold Earned
29,847
128
Minions Killed
170
0
Camps Cleared
0
607,951
Distance Traveled
649,458
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,491
954
77
7
0
231,605
7
L
Janus
8,290
754
74
7
0
182,577
0
L
Anhur
8,281
753
39
4
0
214,018
0
W
Ne Zha
9,236
840
28
3
0
212,064
0
L
Fafnir
7,769
706
15
1
0
211,356
0
W
Anhur
10,120
920
65
6
0
205,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role