Player Matchup

Cu Chulainn
Cu Chulainn
Platinum V
 
Cu Chulainn
Platinum V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum II
 
Izanami
Platinum II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
D1 Execution
Hun Batz
Platinum IV
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 17L
1,974 MMR
Solo
Terra
Terra
Gold II
KetNaKotak
Terra
Gold II
Level 109
God Stats
1W - 2L
1,174 SR
Queue Stats
366W - 367L
1,683 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
SolistaX
Baron Samedi
Platinum V
Level 154
God Stats
1W - 3L
1,143 SR
Queue Stats
177W - 183L
1,701 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,364 SR
1,672 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 183
1,640 SR
1,761 MMR
Kukulkan
Kukulkan
Gold I
 
Kukulkan
Gold I
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Diamond II
Gxliath
Medusa
Diamond II
Level 202
God Stats
0W - 2L
1,881 SR
Queue Stats
64W - 36L
2,111 MMR
Party 2
Atlas
Atlas
Platinum II
HennySeth
Atlas
Platinum II
Level 148
God Stats
9W - 4L
1,820 SR
Queue Stats
56W - 42L
1,984 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
Pringles4878
Tsukuyomi
Gold II
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
563W - 578L
1,655 MMR
Solo
Olorun
Olorun
Gold III
TheFlappySeal
Olorun
Gold III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,556 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
5 / 1 / 2
11,126
695
7,288
12,074
9,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
 
Izanami
17
1 / 1 / 2
10,780
674
6,459
11,314
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
D1 Execution
Hun Batz
16
8 / 3 / 2
10,513
657
11,376
14,366
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
14
0 / 1 / 3
9,242
578
3,436
16,458
14,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baron Samedi
SolistaX
Baron Samedi
15
1 / 2 / 2
9,731
608
3,722
8,508
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Chang'eThanatosFreyaBacchus

VS

Bans
HeraAgniLancelotHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
2 / 5 / 2
9,224
577
4,788
11,285
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Gxliath
Medusa
7
0 / 0 / 1
5,630
352
2,670
2,907
663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
HennySeth
Atlas
7
1 / 0 / 0
6,052
378
2,717
3,297
1,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
Pringles4878
Tsukuyomi
5
0 / 1 / 0
5,109
319
801
2,760
484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

16
5 / 9 / 1
9,560
598
11,347
20,534
6,683
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
15
Kills
8
8
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
1
2
6
W
Izanami
 
Izanami
1
1
2
2
L
Kukulkan
 
Kukulkan
2
5
2
0.6
W
Hun Batz
D1 Execution
Hun Batz
8
3
2
3
L
Medusa
Gxliath
Medusa
0
0
1
0.5
L
Atlas
HennySeth
Atlas
1
0
0
1
W
Terra
0
1
3
1.5
L
Tsukuyomi
Pringles4878
Tsukuyomi
0
1
0
0
W
Baron Samedi
SolistaX
Baron Samedi
1
2
2
1
L
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,281
Damage
22,323
62,720
Taken
40,783
37,601
Mitigated
13,385
26,918
Healing
8,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,288
1,010
0
2,137
12,074
9,660
42
2,814
9,260
3,038
64,730
W
Izanami
 
Izanami
6,459
3,554
0
4,826
11,314
4,494
11,282
3,319
7,995
0
107,632
L
Kukulkan
 
Kukulkan
4,788
310
0
251
11,285
3,806
0
2,756
8,529
72,476
790
W
Hun Batz
D1 Execution
Hun Batz
11,376
2,012
0
4,567
14,366
5,125
2,864
3,895
10,129
0
66,383
L
Medusa
Gxliath
Medusa
2,670
1,116
0
750
2,907
663
0
745
2,162
0
17,941
L
Atlas
HennySeth
Atlas
2,717
1,492
0
1,874
3,297
1,749
0
592
2,705
10,676
0
W
Terra
3,436
565
6,446
7,892
16,458
14,361
629
7,719
8,739
17,583
1,782
L
Tsukuyomi
Pringles4878
Tsukuyomi
801
114
0
703
2,760
484
0
827
1,933
0
3,929
W
Baron Samedi
SolistaX
Baron Samedi
3,722
359
167
883
8,508
3,961
1,275
1,453
7,055
75,800
130
L
11,347
3,734
60
4,949
20,534
6,683
0
3,221
17,313
54,635
922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,392
Gold Earned
35,575
557
Minions Killed
300
0
Camps Cleared
0
1,564,885
Distance Traveled
878,852
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,126
695
113
7
0
308,930
0
W
Izanami
10,780
674
190
12
0
274,866
2
L
Kukulkan
9,224
577
147
9
0
304,208
0
W
Hun Batz
10,513
657
102
6
0
354,676
0
L
Medusa
5,630
352
37
2
0
111,344
0
L
Atlas
6,052
378
15
1
0
116,471
2
W
Terra
9,242
578
23
1
0
309,844
4
L
Tsukuyomi
5,109
319
10
1
0
52,380
0
W
Baron Samedi
9,731
608
129
8
0
316,569
0
L
Olorun
9,560
598
91
6
0
294,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role