Player Matchup

Hercules
Hercules
 
Hercules
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DeamonSaDiablo
Chiron
Level 128
God Stats
1W - 3L
1,168 SR
Queue Stats
94W - 104L
1,526 Elo+
Solo
Nemesis
Nemesis
JaXender
Nemesis
Level 86
God Stats
0W - 2L
1,306 SR
Queue Stats
23W - 23L
1,482 Elo+
Solo
Osiris
Osiris
NaifTheKnife
Osiris
Level 176
God Stats
0W - 3L
1,148 SR
Queue Stats
98W - 123L
1,470 Elo+
Solo
Cthulhu
Cthulhu
chilla Emmi
Cthulhu
Level 239
God Stats
9W - 16L
1,337 SR
Queue Stats
671W - 673L
1,548 Elo+
Solo
Team Averages
Level 159
1,292 SR
1,505 Elo+

VS

Team Averages
Level 141
1,665 SR
1,497 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Chillakill00
Bake Kujira
Level 109
God Stats
3W - 1L
1,741 SR
Queue Stats
140W - 165L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
loosegeers
Cu Chulainn
Level 155
God Stats
2W - 1L
1,729 SR
Queue Stats
319W - 309L
1,542 Elo+
Solo
Xing Tian
Xing Tian
m1rr4
Xing Tian
Level 186
God Stats
3W - 0L
1,853 SR
Queue Stats
247W - 266L
1,454 Elo+
Solo
Hun Batz
Hun Batz
undeadwar43
Hun Batz
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
1
0 / 0 / 0
1,772
295
0
0
0
11
3 / 2 / 5
6,526
1,088
6,504
5,010
1,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
JaXender
Nemesis
12
2 / 2 / 3
6,611
1,102
6,054
9,018
6,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
13
1 / 2 / 5
6,639
1,107
6,300
11,286
8,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
chilla Emmi
Cthulhu
12
2 / 2 / 5
6,508
1,085
10,433
7,350
5,438
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
2 / 2 / 6
6,539
1,090
4,391
6,108
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
Chillakill00
Bake Kujira
9
0 / 1 / 3
5,463
911
2,544
4,220
4,559
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cu Chulainn
loosegeers
Cu Chulainn
11
0 / 3 / 7
5,941
990
8,197
8,081
6,553
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
m1rr4
Xing Tian
14
3 / 1 / 4
7,121
1,187
4,021
8,460
8,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
undeadwar43
Hun Batz
13
3 / 1 / 3
6,787
1,131
9,186
6,520
3,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
8
Kills
8
8
Deaths
8
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
Cabrakan
 
Cabrakan
2
2
6
2.5
W
Bake Kujira
Chillakill00
Bake Kujira
0
1
3
1.5
L
3
2
5
2.75
L
Nemesis
JaXender
Nemesis
2
2
3
1.75
L
Osiris
1
2
5
1.75
L
Cthulhu
chilla Emmi
Cthulhu
2
2
5
2.25
W
Cu Chulainn
loosegeers
Cu Chulainn
0
3
7
1.17
W
Xing Tian
m1rr4
Xing Tian
3
1
4
5
W
Hun Batz
undeadwar43
Hun Batz
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,291
Damage
28,339
32,664
Taken
33,389
22,257
Mitigated
28,653
11,688
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
 
Cabrakan
4,391
602
424
965
6,108
5,632
0
2,389
3,245
7,316
219
W
Bake Kujira
Chillakill00
Bake Kujira
2,544
1,925
363
1,218
4,220
4,559
0
818
3,102
5,046
0
L
6,504
1,678
1,467
805
5,010
1,646
0
1,771
3,087
0
13,906
L
Nemesis
JaXender
Nemesis
6,054
1,547
413
2,861
9,018
6,523
0
2,426
6,301
0
9,136
L
Osiris
6,300
1,920
855
3,959
11,286
8,650
0
3,363
7,695
0
12,560
L
Cthulhu
chilla Emmi
Cthulhu
10,433
176
763
565
7,350
5,438
0
2,943
4,237
18,282
0
W
Cu Chulainn
loosegeers
Cu Chulainn
8,197
1,753
751
1,782
8,081
6,553
0
1,654
5,777
0
14,941
W
Xing Tian
m1rr4
Xing Tian
4,021
414
201
1,371
8,460
8,173
0
2,414
5,297
9,345
0
W
Hun Batz
undeadwar43
Hun Batz
9,186
1,778
1,027
1,535
6,520
3,736
0
1,750
4,268
0
21,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,056
Gold Earned
31,851
65
Minions Killed
67
0
Camps Cleared
0
497,472
Distance Traveled
578,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
1,772
295
0
0
0
0
0
W
Cabrakan
6,539
1,090
7
1
0
119,204
0
W
Bake Kujira
5,463
911
8
1
0
67,940
0
L
Chiron
6,526
1,088
15
3
0
117,647
0
L
Nemesis
6,611
1,102
4
1
0
134,019
0
L
Osiris
6,639
1,107
15
3
0
122,449
0
L
Cthulhu
6,508
1,085
31
5
0
123,357
0
W
Cu Chulainn
5,941
990
16
3
0
130,504
0
W
Xing Tian
7,121
1,187
12
2
0
133,281
0
W
Hun Batz
6,787
1,131
24
4
0
128,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role