Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CarbiYo
Danzaburou
Level 129
God Stats
5W - 8L
1,498 SR
Queue Stats
208W - 203L
1,503 Elo+
Solo
Hun Batz
Hun Batz
LordBaryy
Hun Batz
Level 155
God Stats
0W - 2L
1,305 SR
Queue Stats
105W - 105L
1,488 Elo+
Party 1
Tyr
Tyr
TJ1302
Tyr
Level 136
God Stats
37W - 23L
1,684 SR
Queue Stats
48W - 46L
1,552 Elo+
Party 1
Zeus
Zeus
Tionorv7
Zeus
Level 105
God Stats
23W - 18L
1,599 SR
Queue Stats
737W - 738L
1,466 Elo+
Solo
Team Averages
Level 143
1,517 SR
1,502 Elo+

VS

Team Averages
Level 112
1,390 SR
1,458 Elo+
Scylla
Scylla
 
Scylla
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
DemonsFromBehind
Ishtar
Level 148
God Stats
2W - 5L
1,080 SR
Queue Stats
82W - 97L
1,509 Elo+
Party 2
Kuzenbo
Kuzenbo
Dynamite_Zoe
Kuzenbo
Level 109
God Stats
6W - 3L
1,435 SR
Queue Stats
181W - 185L
1,430 Elo+
Solo
Anubis
Anubis
EcesfirO-
Anubis
Level 156
God Stats
1W - 1L
1,326 SR
Queue Stats
2W - 6L
1,339 Elo+
Solo
Mercury
Mercury
blinkplays4days
Mercury
Level 66
God Stats
6W - 3L
1,610 SR
Queue Stats
148W - 141L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
6
0 / 0 / 0
3,369
674
1,283
2,926
2,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
CarbiYo
Danzaburou
1
0 / 1 / 0
2,492
498
0
636
108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
LordBaryy
Hun Batz
7
1 / 2 / 0
3,423
685
919
3,812
907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
TJ1302
Tyr
7
2 / 1 / 1
3,885
777
1,297
4,542
2,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
6
0 / 2 / 0
3,297
659
2,253
2,788
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
1 / 0 / 1
4,007
801
685
1,839
410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 0
3,282
656
550
1,558
389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Dynamite_Zoe
Kuzenbo
6
0 / 0 / 0
3,719
744
818
2,860
1,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
EcesfirO-
Anubis
5
1 / 3 / 0
3,435
687
1,761
3,408
1,074
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
3 / 0 / 2
4,322
864
2,761
3,593
1,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
5
6
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
0
0
W
Scylla
 
Scylla
1
0
1
1.5
L
Danzaburou
CarbiYo
Danzaburou
0
1
0
0
W
0
0
0
0
W
Kuzenbo
Dynamite_Zoe
Kuzenbo
0
0
0
0
W
Anubis
EcesfirO-
Anubis
1
3
0
0.33
L
Hun Batz
LordBaryy
Hun Batz
1
2
0
0.5
L
Tyr
TJ1302
Tyr
2
1
1
2.5
L
Zeus
0
2
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,752
Damage
6,575
14,704
Taken
13,258
5,823
Mitigated
4,639
6,086
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,283
156
0
1,546
2,926
2,029
0
674
2,252
8,044
0
W
Scylla
 
Scylla
685
165
0
1,005
1,839
410
0
1,012
827
16,224
0
L
Danzaburou
CarbiYo
Danzaburou
0
0
0
0
636
108
0
0
636
0
0
W
550
240
0
823
1,558
389
0
682
876
0
19,579
W
Kuzenbo
Dynamite_Zoe
Kuzenbo
818
346
523
925
2,860
1,638
0
1,222
1,638
7,003
2,913
W
Anubis
EcesfirO-
Anubis
1,761
214
0
1,117
3,408
1,074
0
0
3,408
10,330
333
L
Hun Batz
LordBaryy
Hun Batz
919
380
0
1,349
3,812
907
0
444
3,356
0
15,087
L
Tyr
TJ1302
Tyr
1,297
206
0
2,960
4,542
2,307
0
1,396
3,146
0
19,300
L
Zeus
2,253
292
0
231
2,788
472
0
537
2,195
13,810
1,672
W
2,761
1,274
0
1,158
3,593
1,128
0
493
3,100
0
19,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,466
Gold Earned
18,765
112
Minions Killed
146
0
Camps Cleared
0
444,483
Distance Traveled
532,587
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,369
674
13
3
0
95,344
0
W
Scylla
4,007
801
38
8
0
117,529
2
L
Danzaburou
2,492
498
0
0
0
9,268
0
W
Ishtar
3,282
656
35
7
0
87,567
0
W
Kuzenbo
3,719
744
17
3
0
105,136
3
W
Anubis
3,435
687
19
4
0
91,634
0
L
Hun Batz
3,423
685
34
7
0
115,872
0
L
Tyr
3,885
777
33
7
0
114,943
0
L
Zeus
3,297
659
32
6
0
109,056
0
W
Mercury
4,322
864
37
7
0
130,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role