Player Matchup

Discordia
Discordia
Alzero12
Discordia
Level 142
God Stats
2W - 2L
1,321 SR
Queue Stats
476W - 457L
1,512 Elo+
Party 1
Kuzenbo
Kuzenbo
EmileaButch
Kuzenbo
Level 126
God Stats
4W - 1L
1,489 SR
Queue Stats
132W - 115L
1,503 Elo+
Party 1
Serqet
Serqet
LaughOnceMore
Serqet
Level 32
God Stats
2W - 0L
1,821 SR
Queue Stats
57W - 57L
1,492 Elo+
Solo
Heimdallr
Heimdallr
PlaTön
Heimdallr
Level 221
God Stats
18W - 21L
1,586 SR
Queue Stats
361W - 433L
1,459 Elo+
Solo
King Arthur
King Arthur
Ztevensbarnbarn
King Arthur
Level 47
God Stats
2W - 1L
1,196 SR
Queue Stats
30W - 30L
1,521 Elo+
Party 1
Team Averages
Level 114
1,483 SR
1,498 Elo+

VS

Team Averages
Level 96
1,586 SR
1,505 Elo+
Loki
Loki
 
Loki
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Dudor19
Mulan
Level 74
God Stats
24W - 30L
1,634 SR
Queue Stats
261W - 304L
1,519 Elo+
Party 2
Rama
Rama
GodEaterr
Rama
Level 89
God Stats
1W - 3L
1,509 SR
Queue Stats
100W - 106L
1,481 Elo+
Party 2
Cerberus
Cerberus
HIYARADAM
Cerberus
Level 116
God Stats
24W - 21L
1,642 SR
Queue Stats
451W - 462L
1,493 Elo+
Party 2
Janus
Janus
XiMythicHope
Janus
Level 65
God Stats
27W - 19L
1,647 SR
Queue Stats
93W - 78L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alzero12
Discordia
15
9 / 4 / 3
9,282
714
13,122
7,337
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
EmileaButch
Kuzenbo
12
1 / 1 / 4
7,593
584
3,892
7,669
7,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
3 / 2 / 1
7,274
560
3,019
7,962
3,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heimdallr
PlaTön
Heimdallr
14
1 / 0 / 2
7,304
562
7,611
6,334
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Ztevensbarnbarn
King Arthur
12
1 / 3 / 0
7,015
540
6,124
13,262
4,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 6 / 1
7,578
583
3,955
11,774
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Dudor19
Mulan
10
0 / 5 / 1
5,548
427
3,539
13,035
8,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
11
0 / 1 / 0
6,134
472
2,194
5,069
1,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
HIYARADAM
Cerberus
15
3 / 1 / 0
9,111
701
10,370
13,901
12,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
2 / 2 / 1
7,634
587
6,133
8,317
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
15
Kills
10
10
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
6
1
0.92
W
Discordia
Alzero12
Discordia
9
4
3
2.63
L
Mulan
Dudor19
Mulan
0
5
1
0.1
W
Kuzenbo
EmileaButch
Kuzenbo
1
1
4
3
L
Rama
0
1
0
0
L
Cerberus
HIYARADAM
Cerberus
3
1
0
3
W
3
2
1
1.75
W
Heimdallr
PlaTön
Heimdallr
1
0
2
2
L
2
2
1
1.25
W
King Arthur
Ztevensbarnbarn
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,768
Damage
26,191
42,564
Taken
52,096
20,215
Mitigated
27,245
9,238
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,955
920
0
1,493
11,774
3,439
0
4,267
7,027
0
41,855
W
Discordia
Alzero12
Discordia
13,122
835
0
0
7,337
2,175
546
2,585
4,475
58,328
1,385
L
Mulan
Dudor19
Mulan
3,539
427
0
1,642
13,035
8,157
0
6,115
6,662
645
22,194
W
Kuzenbo
EmileaButch
Kuzenbo
3,892
1,697
0
2,513
7,669
7,627
178
652
6,691
19,892
0
L
Rama
2,194
1,699
0
1,902
5,069
1,362
0
987
3,696
0
39,234
L
Cerberus
HIYARADAM
Cerberus
10,370
716
0
6,068
13,901
12,097
0
475
13,384
71,896
1,428
W
3,019
800
0
698
7,962
3,594
0
1,721
6,075
0
49,732
W
Heimdallr
PlaTön
Heimdallr
7,611
4,190
0
3,402
6,334
2,244
628
1,214
4,970
0
72,345
L
6,133
210
0
1,253
8,317
2,190
0
3,683
4,018
58,142
215
W
King Arthur
Ztevensbarnbarn
King Arthur
6,124
1,280
0
2,625
13,262
4,575
0
8,974
3,517
0
45,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,468
Gold Earned
36,005
449
Minions Killed
493
0
Camps Cleared
0
1,387,112
Distance Traveled
1,458,610
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,578
583
63
5
0
318,323
0
W
Discordia
9,282
714
115
9
0
270,425
0
L
Mulan
5,548
427
42
3
0
308,944
2
W
Kuzenbo
7,593
584
26
2
0
267,537
2
L
Rama
6,134
472
79
6
0
289,353
6
L
Cerberus
9,111
701
181
14
0
243,759
0
W
Serqet
7,274
560
91
7
0
334,145
0
W
Heimdallr
7,304
562
128
10
0
247,669
2
L
Janus
7,634
587
128
10
0
298,231
2
W
King Arthur
7,015
540
89
7
0
267,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role