Player Matchup

Susano
Susano
 
Susano
Level 288
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dogduh
Danzaburou
Level 159
God Stats
3W - 1L
1,899 SR
Queue Stats
256W - 178L
1,644 Elo+
Solo
Thanatos
Thanatos
LckyGuy
Thanatos
Level 146
God Stats
4W - 2L
1,638 SR
Queue Stats
117W - 147L
1,502 Elo+
Solo
Chaac
Chaac
jgeneral88
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Solo
Hel
Hel
x DAT THUNDA x
Hel
Level 145
God Stats
8W - 9L
1,568 SR
Queue Stats
335W - 363L
1,513 Elo+
Solo
Team Averages
Level 153
1,621 SR
1,484 Elo+

VS

Team Averages
Level 154
1,479 SR
1,523 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 350
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Anokyel
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,543 Elo+
Solo
Discordia
Discordia
Damoc1es
Discordia
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 43L
1,538 Elo+
Solo
Erlang Shen
Erlang Shen
Dragonabyss8
Erlang Shen
Level 159
God Stats
3W - 6L
1,252 SR
Queue Stats
358W - 323L
1,548 Elo+
Solo
Ne Zha
Ne Zha
NotoriousXMV
Ne Zha
Level 124
God Stats
19W - 14L
1,641 SR
Queue Stats
605W - 595L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
4 / 7 / 6
8,118
812
7,675
10,228
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
Dogduh
Danzaburou
14
3 / 5 / 7
8,373
837
10,514
12,516
3,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
LckyGuy
Thanatos
13
4 / 4 / 5
8,189
819
7,283
8,735
3,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
13
1 / 5 / 7
7,190
719
5,370
14,020
12,907
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 9
7,561
756
6,843
10,022
4,839
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
6 / 2 / 14
9,591
959
9,662
8,196
4,961
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Anokyel
Da Ji
13
4 / 6 / 12
8,455
846
4,043
8,380
4,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Damoc1es
Discordia
13
1 / 3 / 13
8,040
804
7,432
5,915
3,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Erlang Shen
Dragonabyss8
Erlang Shen
17
5 / 1 / 15
10,125
1,013
9,672
14,083
18,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
17
9 / 3 / 11
10,313
1,031
15,576
10,721
4,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
90
13
Kills
25
25
Deaths
15
34
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
7
6
1
W
Aphrodite
 
Aphrodite
6
2
14
6.5
W
Da Ji
Anokyel
Da Ji
4
6
12
1.67
W
Discordia
Damoc1es
Discordia
1
3
13
2.5
L
Danzaburou
Dogduh
Danzaburou
3
5
7
1.3
W
Erlang Shen
Dragonabyss8
Erlang Shen
5
1
15
12.5
L
Thanatos
LckyGuy
Thanatos
4
4
5
1.63
W
Ne Zha
9
3
11
4.83
L
Chaac
1
5
7
0.9
L
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,685
Damage
46,385
55,521
Taken
47,295
28,190
Mitigated
35,630
19,835
Healing
22,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,675
1,192
240
361
10,228
2,774
0
3,144
7,084
0
12,837
W
Aphrodite
 
Aphrodite
9,662
713
6,539
5,196
8,196
4,961
950
1,444
6,752
20,702
179
W
Da Ji
Anokyel
Da Ji
4,043
1,369
112
0
8,380
4,449
314
1,307
7,073
0
5,670
W
Discordia
Damoc1es
Discordia
7,432
407
336
1,181
5,915
3,131
241
627
5,288
17,860
595
L
Danzaburou
Dogduh
Danzaburou
10,514
1,963
617
3,043
12,516
3,721
0
4,268
8,248
0
24,233
W
Erlang Shen
Dragonabyss8
Erlang Shen
9,672
3,198
397
3,841
14,083
18,373
733
2,096
11,987
866
14,358
L
Thanatos
LckyGuy
Thanatos
7,283
1,137
769
4,628
8,735
3,949
0
2,425
6,310
0
14,651
W
Ne Zha
15,576
1,755
960
3,463
10,721
4,716
936
1,197
9,524
0
36,129
L
Chaac
5,370
702
10
1,282
14,020
12,907
0
4,714
9,306
0
9,828
L
6,843
75
4,668
4,217
10,022
4,839
32
2,750
7,272
17,892
305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,431
Gold Earned
46,524
91
Minions Killed
114
0
Camps Cleared
0
932,191
Distance Traveled
948,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,118
812
21
2
0
179,435
0
W
Aphrodite
9,591
959
41
4
0
215,967
0
W
Da Ji
8,455
846
2
0
0
166,735
0
W
Discordia
8,040
804
19
2
0
157,977
0
L
Danzaburou
8,373
837
26
3
0
182,269
0
W
Erlang Shen
10,125
1,013
8
1
0
213,950
0
L
Thanatos
8,189
819
13
1
0
193,966
0
W
Ne Zha
10,313
1,031
44
4
0
194,345
0
L
Chaac
7,190
719
9
1
0
187,879
0
L
Hel
7,561
756
22
2
0
188,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role