Player Matchup

Arachne
Arachne
Fabian4619
Arachne
Level 93
God Stats
34W - 25L
1,525 SR
Queue Stats
154W - 142L
1,484 Elo+
Solo
Ymir
Ymir
Graf89
Ymir
Level 124
God Stats
3W - 1L
1,676 SR
Queue Stats
26W - 33L
1,408 Elo+
Solo
Ix Chel
Ix Chel
Lowlifeswine
Ix Chel
Level 157
God Stats
14W - 12L
1,588 SR
Queue Stats
252W - 250L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
O321verlucky
Zhong Kui
Level 74
God Stats
7W - 4L
1,474 SR
Queue Stats
147W - 138L
1,442 Elo+
Solo
Artemis
Artemis
Paparichou30
Artemis
Level 73
God Stats
2W - 2L
1,254 SR
Queue Stats
134W - 143L
1,468 Elo+
Solo
Team Averages
Level 104
1,503 SR
1,443 Elo+

VS

Team Averages
Level 73
1,456 SR
1,429 Elo+
Thor
Thor
Enzds
Thor
Level 66
God Stats
5W - 11L
1,346 SR
Queue Stats
63W - 55L
1,465 Elo+
Party 1
Athena
Athena
F7 x Synergy
Athena
Level 66
God Stats
5W - 7L
1,560 SR
Queue Stats
50W - 37L
1,437 Elo+
Party 1
Hachiman
Hachiman
JamesDestro
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 2
Anubis
Anubis
RizsesHurka
Anubis
Level 122
God Stats
0W - 3L
1,260 SR
Queue Stats
30W - 26L
1,630 Elo+
Solo
Cthulhu
Cthulhu
scar_kxng
Cthulhu
Level 105
God Stats
3W - 5L
1,612 SR
Queue Stats
85W - 95L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fabian4619
Arachne
15
5 / 1 / 6
8,687
543
6,416
11,883
4,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Graf89
Ymir
12
0 / 1 / 1
7,591
474
4,660
10,471
7,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
Lowlifeswine
Ix Chel
15
1 / 2 / 2
8,903
556
8,374
8,464
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
O321verlucky
Zhong Kui
17
8 / 5 / 2
11,059
691
14,817
13,482
9,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Paparichou30
Artemis
14
1 / 2 / 2
8,488
531
6,287
5,913
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Enzds
Thor
16
6 / 2 / 3
8,607
538
9,408
13,367
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
10
0 / 5 / 5
6,540
409
2,650
14,510
12,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
JamesDestro
Hachiman
12
1 / 1 / 4
7,338
459
6,640
5,123
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
2 / 4 / 2
8,536
534
8,737
9,680
3,782
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
scar_kxng
Cthulhu
14
2 / 3 / 3
7,925
495
6,719
14,109
9,723
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
15
Kills
11
11
Deaths
15
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
Enzds
Thor
6
2
3
3.75
L
Athena
0
5
5
0.5
W
Arachne
Fabian4619
Arachne
5
1
6
8
W
Ymir
Graf89
Ymir
0
1
1
0.5
L
Hachiman
JamesDestro
Hachiman
1
1
4
3
W
Ix Chel
Lowlifeswine
Ix Chel
1
2
2
1
W
Zhong Kui
O321verlucky
Zhong Kui
8
5
2
1.8
W
Artemis
Paparichou30
Artemis
1
2
2
1
L
Anubis
2
4
2
0.75
L
Cthulhu
scar_kxng
Cthulhu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,554
Damage
34,154
50,213
Taken
56,789
25,483
Mitigated
32,074
15,833
Healing
15,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Enzds
Thor
9,408
1,370
0
3,097
13,367
5,061
0
4,711
8,656
0
72,598
L
Athena
2,650
674
0
1,985
14,510
12,067
26
4,760
9,750
15,666
0
W
Arachne
Fabian4619
Arachne
6,416
4,195
0
3,097
11,883
4,285
40
3,218
8,665
0
44,595
W
Ymir
Graf89
Ymir
4,660
435
0
2,448
10,471
7,887
31
2,753
7,718
31,163
878
L
Hachiman
JamesDestro
Hachiman
6,640
1,737
0
2,145
5,123
1,441
0
1,829
3,294
0
50,647
W
Ix Chel
Lowlifeswine
Ix Chel
8,374
241
674
2,201
8,464
2,378
0
4,140
4,324
71,108
0
W
Zhong Kui
O321verlucky
Zhong Kui
14,817
5,100
0
4,943
13,482
9,202
802
7,140
6,342
67,664
11,973
W
Artemis
Paparichou30
Artemis
6,287
3,358
0
2,470
5,913
1,731
2,899
627
5,286
0
55,334
L
Anubis
8,737
562
0
4,532
9,680
3,782
160
6,705
2,975
69,120
1,180
L
Cthulhu
scar_kxng
Cthulhu
6,719
66
0
4,235
14,109
9,723
0
8,515
5,594
46,471
1,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,728
Gold Earned
38,946
475
Minions Killed
430
0
Camps Cleared
0
1,510,715
Distance Traveled
1,489,654
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,607
538
111
7
0
329,364
0
L
Athena
6,540
409
17
1
0
311,244
2
W
Arachne
8,687
543
78
5
0
368,079
0
W
Ymir
7,591
474
34
2
0
286,927
0
L
Hachiman
7,338
459
91
6
0
268,342
0
W
Ix Chel
8,903
556
127
8
0
332,605
0
W
Zhong Kui
11,059
691
128
8
0
256,818
0
W
Artemis
8,488
531
108
7
0
266,286
0
L
Anubis
8,536
534
124
8
0
280,596
0
L
Cthulhu
7,925
495
87
5
0
300,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role