Player Matchup

Cabrakan
Cabrakan
Gold IV
 
Cabrakan
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Silver I
Amped121
Chang'e
Silver I
Level 144
God Stats
1W - 2L
1,444 SR
Queue Stats
508W - 541L
1,189 MMR
Party 2
Surtr
Surtr
Silver I
JustBuyAWard
Surtr
Silver I
Level 123
God Stats
4W - 2L
1,709 SR
Queue Stats
136W - 159L
1,279 MMR
Party 2
Medusa
Medusa
Gold V
SpicyRor
Medusa
Gold V
Level 153
God Stats
0W - 3L
1,231 SR
Queue Stats
36W - 35L
1,565 MMR
Party 1
Serqet
Serqet
Gold V
foxysniper77
Serqet
Gold V
Level 203
God Stats
20W - 21L
1,534 SR
Queue Stats
672W - 693L
1,398 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,484 SR
1,386 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,492 SR
1,415 MMR
Sol
Sol
Bronze III
 
Sol
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold V
 
Xbalanque
Gold V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
DrAmA3234
Merlin
Gold V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,444 MMR
Solo
Atlas
Atlas
Gold II
Imortlmarshmalo
Atlas
Gold II
Level 159
God Stats
32W - 15L
1,683 SR
Queue Stats
87W - 84L
1,404 MMR
Solo
Thor
Thor
Silver I
ReZ Viper
Thor
Silver I
Level 159
God Stats
2W - 1L
1,277 SR
Queue Stats
108W - 112L
1,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
2 / 0 / 0
3,986
797
1,623
4,017
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Amped121
Chang'e
1
0 / 0 / 0
2,444
489
0
0
0
5
0 / 2 / 0
3,290
658
2,025
4,362
1,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
SpicyRor
Medusa
6
0 / 2 / 1
3,273
655
3,353
4,956
1,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Serqet
5
1 / 2 / 0
3,334
667
1,399
4,919
1,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ix ChelErlang ShenKing ArthurZhong Kui

VS

Bans
Ao KuangLokiSkadiFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 0 / 0
3,726
745
2,088
3,794
679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xbalanque
 
Xbalanque
5
0 / 1 / 4
3,405
681
2,991
3,455
766
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Merlin
DrAmA3234
Merlin
6
0 / 2 / 0
3,400
680
986
2,219
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
2 / 0 / 2
3,919
784
2,312
2,462
1,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
6
3 / 0 / 0
3,769
754
1,641
2,880
689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
6
6
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
0
0
2
W
Sol
 
Sol
1
0
0
1
W
Xbalanque
 
Xbalanque
0
1
4
2
L
Chang'e
Amped121
Chang'e
0
0
0
0
W
Merlin
DrAmA3234
Merlin
0
2
0
0
W
2
0
2
3
L
0
2
0
0
W
Thor
3
0
0
3
L
Medusa
SpicyRor
Medusa
0
2
1
0.25
L
Serqet
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,400
Damage
10,018
18,254
Taken
14,810
6,772
Mitigated
3,820
6,172
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,623
334
0
2,161
4,017
2,456
0
570
3,447
22,302
321
W
Sol
 
Sol
2,088
782
0
2,657
3,794
679
0
165
3,358
17,586
1,075
W
Xbalanque
 
Xbalanque
2,991
1,565
0
1,344
3,455
766
0
0
3,455
0
17,276
L
Chang'e
Amped121
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
DrAmA3234
Merlin
986
124
0
250
2,219
623
0
1,623
596
13,723
1,179
W
2,312
1,149
907
1,676
2,462
1,063
0
0
2,462
8,644
444
L
2,025
490
0
1,435
4,362
1,956
0
1,988
2,374
1,355
11,584
W
Thor
1,641
424
0
1,516
2,880
689
0
0
2,745
0
13,638
L
Medusa
SpicyRor
Medusa
3,353
1,119
0
860
4,956
1,155
0
1,602
3,354
0
17,853
L
Serqet
1,399
104
470
1,246
4,919
1,205
0
955
3,964
0
5,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,327
Gold Earned
18,219
121
Minions Killed
122
0
Camps Cleared
0
413,355
Distance Traveled
501,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
3,986
797
51
10
0
99,618
0
W
Sol
3,726
745
36
7
0
90,333
0
W
Xbalanque
3,405
681
33
7
0
96,559
0
L
Chang'e
2,444
489
0
0
0
0
0
W
Merlin
3,400
680
26
5
0
87,903
0
W
Atlas
3,919
784
6
1
0
112,960
0
L
Surtr
3,290
658
26
5
0
100,121
0
W
Thor
3,769
754
21
4
0
113,618
0
L
Medusa
3,273
655
26
5
0
102,245
0
L
Serqet
3,334
667
18
4
0
111,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role