Player Matchup

Horus
Horus
CrazyChazW
Horus
Level 156
God Stats
0W - 1L
1,307 SR
Queue Stats
39W - 29L
1,491 Elo+
Solo
Thor
Thor
DkDragon1
Thor
Level 124
God Stats
8W - 6L
1,698 SR
Queue Stats
217W - 196L
1,556 Elo+
Solo
Yu Huang
Yu Huang
Mochi Misfit
Yu Huang
Level 107
God Stats
3W - 3L
1,563 SR
Queue Stats
140W - 126L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
StagierArrow798
Cthulhu
Level 139
God Stats
6W - 9L
1,369 SR
Queue Stats
174W - 160L
1,526 Elo+
Party 1
Zhong Kui
Zhong Kui
peacemakerA94
Zhong Kui
Level 145
God Stats
59W - 37L
1,699 SR
Queue Stats
505W - 513L
1,547 Elo+
Solo
Team Averages
Level 134
1,527 SR
1,526 Elo+

VS

Team Averages
Level 140
1,442 SR
1,478 Elo+
Artemis
Artemis
BBABU
Artemis
Level 115
God Stats
13W - 10L
1,551 SR
Queue Stats
435W - 443L
1,429 Elo+
Party 2
Artio
Artio
Ellhoot
Artio
Level 158
God Stats
3W - 6L
1,282 SR
Queue Stats
401W - 382L
1,463 Elo+
Solo
Lancelot
Lancelot
Julianmiranda26
Lancelot
Level 107
God Stats
5W - 6L
1,501 SR
Queue Stats
272W - 280L
1,471 Elo+
Party 2
Anubis
Anubis
TheFlassh25
Anubis
Level 175
God Stats
6W - 6L
1,476 SR
Queue Stats
273W - 243L
1,505 Elo+
Solo
Merlin
Merlin
ohGranzby
Merlin
Level 145
God Stats
2W - 2L
1,399 SR
Queue Stats
667W - 646L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
1 / 4 / 2
6,655
475
2,510
10,370
6,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thor
12
3 / 3 / 2
6,938
496
4,642
10,786
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Mochi Misfit
Yu Huang
13
2 / 3 / 2
7,454
532
2,879
8,826
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 3 / 1
9,071
648
15,264
15,579
7,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
peacemakerA94
Zhong Kui
9
1 / 5 / 0
5,946
425
3,227
7,171
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BBABU
Artemis
14
4 / 1 / 5
7,824
559
6,724
7,565
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
Ellhoot
Artio
13
1 / 7 / 3
7,791
557
3,977
17,180
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Lancelot
13
4 / 2 / 6
7,190
514
5,416
8,298
5,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
15
6 / 0 / 8
8,864
633
10,879
7,774
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
ohGranzby
Merlin
14
2 / 3 / 3
8,450
604
5,963
6,102
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
13
Kills
17
18
Deaths
13
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
BBABU
Artemis
4
1
5
6.5
L
Horus
1
4
2
0.5
L
Thor
3
3
2
1.33
W
Artio
Ellhoot
Artio
1
7
3
0.36
W
Lancelot
4
2
6
3.5
L
Yu Huang
Mochi Misfit
Yu Huang
2
3
2
1
L
6
3
1
2.17
W
Anubis
6
0
8
10
W
Merlin
ohGranzby
Merlin
2
3
3
1.17
L
Zhong Kui
peacemakerA94
Zhong Kui
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,522
Damage
32,959
52,732
Taken
46,919
24,024
Mitigated
20,433
12,284
Healing
13,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BBABU
Artemis
6,724
2,293
0
753
7,565
2,487
2,386
1,711
5,854
0
54,714
L
Horus
2,510
1,290
1,002
3,190
10,370
6,412
0
1,629
8,559
0
11,448
L
Thor
4,642
1,207
0
894
10,786
2,820
0
4,627
5,920
0
45,577
W
Artio
Ellhoot
Artio
3,977
246
220
5,549
17,180
6,911
0
11,202
5,012
35,173
0
W
Lancelot
5,416
801
0
1,771
8,298
5,904
0
2,474
5,702
0
28,007
L
Yu Huang
Mochi Misfit
Yu Huang
2,879
269
0
1,225
8,826
2,613
0
4,370
4,012
46,902
0
L
15,264
1,946
0
5,183
15,579
7,833
0
7,285
8,026
61,026
2,980
W
Anubis
10,879
249
0
5,088
7,774
3,437
0
1,801
5,823
73,035
810
W
Merlin
ohGranzby
Merlin
5,963
244
0
566
6,102
1,694
0
2,560
3,502
46,727
2,134
L
Zhong Kui
peacemakerA94
Zhong Kui
3,227
1,174
0
790
7,171
4,346
0
1,472
5,422
22,072
10,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,064
Gold Earned
40,119
345
Minions Killed
392
0
Camps Cleared
0
1,308,439
Distance Traveled
1,403,861
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,824
559
68
5
0
267,279
3
L
Horus
6,655
475
9
1
0
283,910
5
L
Thor
6,938
496
65
5
0
301,443
0
W
Artio
7,791
557
67
5
0
235,637
0
W
Lancelot
7,190
514
36
3
0
337,330
0
L
Yu Huang
7,454
532
102
7
0
271,806
3
L
Cthulhu
9,071
648
111
8
0
274,729
0
W
Anubis
8,864
633
113
8
0
309,841
0
W
Merlin
8,450
604
108
8
0
253,774
7
L
Zhong Kui
5,946
425
58
4
0
176,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role