Player Matchup

Tyr
Tyr
CleanUpp
Tyr
Level 126
God Stats
1W - 1L
1,548 SR
Queue Stats
12W - 19L
1,477 Elo+
Party 1
Hel
Hel
DivineVoice
Hel
Level 239
God Stats
2W - 4L
1,341 SR
Queue Stats
103W - 85L
1,597 Elo+
Solo
Charybdis
Charybdis
HoBoGaMiN1
Charybdis
Level 141
God Stats
8W - 3L
1,564 SR
Queue Stats
110W - 119L
1,512 Elo+
Party 1
Bacchus
Bacchus
iHDz x ShadowZ
Bacchus
Level 147
God Stats
16W - 5L
1,865 SR
Queue Stats
193W - 208L
1,528 Elo+
Party 1
Nox
Nox
iHDzLikesMen
Nox
Level 105
God Stats
1W - 1L
1,281 SR
Queue Stats
13W - 11L
1,592 Elo+
Party 1
Team Averages
Level 152
1,520 SR
1,541 Elo+

VS

Team Averages
Level 117
1,594 SR
1,591 Elo+
Medusa
Medusa
 
Medusa
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ChuckyCat
Vulcan
Level 168
God Stats
0W - 2L
1,461 SR
Queue Stats
149W - 128L
1,621 Elo+
Solo
Loki
Loki
Fr0mDust
Loki
Level 16
God Stats
1W - 2L
1,755 SR
Queue Stats
1W - 4L
1,757 Elo+
Party 2
Chaac
Chaac
Topastic
Chaac
Level 207
God Stats
4W - 3L
1,755 SR
Queue Stats
97W - 80L
1,576 Elo+
Solo
Hades
Hades
liavxtrim5
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 9
6,512
1,302
5,074
6,609
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
8 / 0 / 5
6,593
1,319
6,167
4,183
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
HoBoGaMiN1
Charybdis
11
1 / 0 / 10
5,892
1,178
3,935
3,971
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 0 / 12
5,516
1,103
4,142
5,436
4,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 8
5,655
1,131
2,776
2,810
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 3 / 0
5,017
1,003
1,678
4,716
1,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
ChuckyCat
Vulcan
10
0 / 1 / 0
5,048
1,010
3,093
2,417
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
8
0 / 5 / 0
4,667
933
2,327
4,990
1,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Topastic
Chaac
10
0 / 3 / 0
5,220
1,044
4,758
6,966
6,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
8
0 / 6 / 0
4,844
969
2,581
6,268
2,325
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
0
18
Kills
0
0
Deaths
18
44
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
L
Vulcan
ChuckyCat
Vulcan
0
1
0
0
W
6
0
9
10.5
W
8
0
5
10.5
L
Loki
0
5
0
0
W
Charybdis
HoBoGaMiN1
Charybdis
1
0
10
6
L
Chaac
Topastic
Chaac
0
3
0
0
W
1
0
12
7
W
2
0
8
6
L
Hades
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,094
Damage
14,437
23,009
Taken
25,357
11,310
Mitigated
12,339
10,948
Healing
2,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,678
441
0
190
4,716
1,540
0
1,839
2,752
0
10,186
L
Vulcan
ChuckyCat
Vulcan
3,093
40
0
695
2,417
738
0
1,701
587
11,370
0
W
5,074
809
0
2,173
6,609
3,076
112
1,037
5,534
0
10,648
W
6,167
462
3,293
2,458
4,183
1,330
0
501
3,660
17,928
447
L
Loki
2,327
432
0
50
4,990
1,391
0
1,517
3,249
0
3,908
W
Charybdis
HoBoGaMiN1
Charybdis
3,935
2,070
0
1,670
3,971
1,166
897
1,274
2,518
0
19,926
L
Chaac
Topastic
Chaac
4,758
395
0
1,437
6,966
6,345
0
3,246
3,350
0
15,423
W
4,142
524
0
1,000
5,436
4,851
0
1,587
3,766
8,292
0
W
2,776
249
0
354
2,810
887
301
947
1,857
8,808
0
L
Hades
2,581
327
50
178
6,268
2,325
0
3,688
2,361
6,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,168
Gold Earned
24,796
127
Minions Killed
85
0
Camps Cleared
0
643,652
Distance Traveled
500,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,017
1,003
16
3
0
104,440
0
L
Vulcan
5,048
1,010
32
6
0
101,642
0
W
Tyr
6,512
1,302
18
4
0
135,713
0
W
Hel
6,593
1,319
33
7
0
123,293
0
L
Loki
4,667
933
0
0
0
84,597
0
W
Charybdis
5,892
1,178
44
9
0
123,867
0
L
Chaac
5,220
1,044
25
5
0
121,984
0
W
Bacchus
5,516
1,103
8
2
0
131,959
0
W
Nox
5,655
1,131
24
5
0
128,820
0
L
Hades
4,844
969
12
2
0
87,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role