Player Matchup

Baron Samedi
Baron Samedi
DrG0nz0
Baron Samedi
Level 164
God Stats
0W - 1L
1,347 SR
Queue Stats
6W - 8L
1,516 Elo+
Party 1
Vulcan
Vulcan
Imsupersilly
Vulcan
Level 4
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 7L
1,243 Elo+
Party 1
Loki
Loki
unfadingextreme
Loki
Level 113
God Stats
0W - 1L
1,629 SR
Queue Stats
2W - 5L
1,364 Elo+
Party 1
Team Averages
Level 94
1,420 SR
1,374 Elo+

VS

Team Averages
Level 68
1,520 SR
1,482 Elo+
Geb
Geb
 
Geb
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
ZathraeI
Olorun
Level 123
God Stats
2W - 0L
1,560 SR
Queue Stats
47W - 45L
1,473 Elo+
Party 2
Hachiman
Hachiman
isaac0417
Hachiman
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrG0nz0
Baron Samedi
14
2 / 4 / 0
8,773
798
3,430
7,323
2,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
13
0 / 5 / 2
8,127
739
6,827
7,808
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 1
7,786
708
8,315
10,124
2,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
4 / 1 / 10
9,609
874
5,526
11,787
10,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
ZathraeI
Olorun
15
6 / 2 / 4
9,983
908
7,892
9,035
3,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hachiman
isaac0417
Hachiman
17
5 / 1 / 8
10,297
936
5,965
8,078
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
15
15
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
1
10
9
L
Baron Samedi
DrG0nz0
Baron Samedi
2
4
0
0.5
L
Vulcan
0
5
2
0.2
W
Olorun
ZathraeI
Olorun
6
2
4
4
W
Hachiman
isaac0417
Hachiman
5
1
8
9
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,572
Damage
19,383
25,255
Taken
28,900
8,168
Mitigated
17,680
2,115
Healing
9,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,526
626
0
750
11,787
10,836
228
4,667
7,120
18,046
978
L
Baron Samedi
DrG0nz0
Baron Samedi
3,430
205
249
474
7,323
2,693
0
4,021
3,086
19,570
0
L
Vulcan
6,827
503
0
600
7,808
2,479
0
3,542
3,980
24,122
0
W
Olorun
ZathraeI
Olorun
7,892
4,159
1,737
4,881
9,035
3,981
2,408
2,671
6,364
28,526
6,721
W
Hachiman
isaac0417
Hachiman
5,965
3,309
0
1,930
8,078
2,863
1,214
2,979
5,099
0
34,920
L
8,315
562
0
792
10,124
2,996
0
4,590
5,262
0
24,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,686
Gold Earned
29,889
100
Minions Killed
148
0
Camps Cleared
0
556,740
Distance Traveled
617,139
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,609
874
21
2
0
234,154
0
L
Baron Samedi
8,773
798
39
4
0
183,839
1
L
Vulcan
8,127
739
37
3
0
168,232
0
W
Olorun
9,983
908
69
6
0
194,104
0
W
Hachiman
10,297
936
58
5
0
188,881
0
L
Loki
7,786
708
24
2
0
204,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role