Player Matchup

Freya
Freya
 
Freya
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Garionwolf13
Nu Wa
Level 67
God Stats
24W - 16L
1,656 SR
Queue Stats
408W - 467L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
blazingwolf12
Cu Chulainn
Level 79
God Stats
3W - 3L
1,386 SR
Queue Stats
65W - 81L
1,490 Elo+
Solo
Loki
Loki
danygokubs
Loki
Level 136
God Stats
2W - 1L
1,512 SR
Queue Stats
19W - 17L
1,524 Elo+
Solo
Vamana
Vamana
wyo4urld
Vamana
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 108L
1,355 Elo+
Solo
Team Averages
Level 93
1,511 SR
1,476 Elo+

VS

Team Averages
Level 59
1,471 SR
1,434 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
SSJTriipz
Ares
Level 61
God Stats
1W - 7L
1,458 SR
Queue Stats
12W - 15L
1,553 Elo+
Party 1
Hachiman
Hachiman
YodaStoner
Hachiman
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,321 Elo+
Solo
Set
Set
dare_devil456
Set
Level 30
God Stats
0W - 2L
1,190 SR
Queue Stats
15W - 23L
1,298 Elo+
Solo
Ganesha
Ganesha
legacyofriches
Ganesha
Level 23
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 2 / 7
7,042
1,174
6,277
5,644
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 0 / 8
7,249
1,208
6,864
1,712
468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
blazingwolf12
Cu Chulainn
12
1 / 2 / 8
6,909
1,152
8,603
7,249
5,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
6 / 0 / 4
8,526
1,421
4,834
3,359
1,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
wyo4urld
Vamana
12
2 / 2 / 6
7,056
1,176
4,993
5,487
5,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

375

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 2 / 4
7,186
1,198
4,502
6,583
2,462
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
11
1 / 2 / 4
7,113
1,186
5,554
10,741
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
YodaStoner
Hachiman
12
3 / 5 / 2
7,513
1,252
7,000
8,299
2,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,691
949
305
908
391
Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 4
7,318
1,220
2,968
9,313
7,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
12
Kills
6
6
Deaths
12
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
2
7
2.75
L
Cernunnos
 
Cernunnos
2
2
4
2
W
1
0
8
5
L
Ares
1
2
4
1.5
L
Hachiman
YodaStoner
Hachiman
3
5
2
0.8
W
Cu Chulainn
blazingwolf12
Cu Chulainn
1
2
8
2.5
W
6
0
4
8
L
0
1
0
0
L
0
2
4
1
W
Vamana
wyo4urld
Vamana
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,571
Damage
20,329
23,451
Taken
35,844
13,845
Mitigated
19,415
3,007
Healing
2,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,277
3,105
0
728
5,644
2,070
0
2,061
3,583
9,931
0
L
Cernunnos
 
Cernunnos
4,502
2,682
0
6
6,583
2,462
0
2,023
4,442
0
17,186
W
6,864
1,897
0
0
1,712
468
0
450
1,262
24,655
0
L
Ares
5,554
383
0
392
10,741
6,920
0
4,230
6,113
17,388
0
L
Hachiman
YodaStoner
Hachiman
7,000
4,452
0
1,092
8,299
2,361
0
3,280
4,694
0
20,319
W
Cu Chulainn
blazingwolf12
Cu Chulainn
8,603
1,576
0
636
7,249
5,109
0
4,047
3,202
343
17,687
W
4,834
1,233
0
864
3,359
1,136
0
665
2,694
0
15,537
L
305
93
0
0
908
391
0
453
398
0
642
L
2,968
539
0
610
9,313
7,281
0
3,498
5,480
15,809
162
W
Vamana
wyo4urld
Vamana
4,993
2,044
0
779
5,487
5,062
0
1,299
4,188
0
9,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,782
Gold Earned
34,821
115
Minions Killed
97
5
Camps Cleared
7
597,456
Distance Traveled
400,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,042
1,174
10
2
0
107,370
0
L
Cernunnos
7,186
1,198
16
3
2
96,598
0
W
Nu Wa
7,249
1,208
37
6
2
115,917
0
L
Ares
7,113
1,186
48
8
1
103,409
0
L
Hachiman
7,513
1,252
33
6
4
86,764
0
W
Cu Chulainn
6,909
1,152
29
5
1
115,286
0
W
Loki
8,526
1,421
27
5
2
128,774
0
L
Set
5,691
949
0
0
0
6,272
0
L
Ganesha
7,318
1,220
0
0
0
107,571
0
W
Vamana
7,056
1,176
12
2
0
130,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role