Player Matchup

Hera
Hera
Gold III
DDoggyDvic
Hera
Gold III
Level 42
God Stats
2W - 9L
1,500 SR
Queue Stats
33W - 54L
1,499 MMR
Party 2
Mulan
Mulan
Gold III
LEDEE808
Mulan
Gold III
Level 117
God Stats
12W - 21L
1,527 SR
Queue Stats
33W - 54L
1,553 MMR
Party 2
Medusa
Medusa
Silver III
Magical_Bong420
Medusa
Silver III
Level 117
God Stats
3W - 10L
1,389 SR
Queue Stats
452W - 521L
1,181 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,472 SR
1,411 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 184
1,615 SR
1,849 MMR
Aphrodite
Aphrodite
Gold IV
AndrexBnCrew
Aphrodite
Gold IV
Level 185
God Stats
2W - 0L
1,689 SR
Queue Stats
11W - 2L
1,726 MMR
Party 1
Ganesha
Ganesha
Platinum IV
ElEugenioTO
Ganesha
Platinum IV
Level 208
God Stats
1W - 1L
1,427 SR
Queue Stats
52W - 25L
2,112 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
PrintBuffalo882
Sun Wukong
Gold III
Level 158
God Stats
3W - 0L
1,729 SR
Queue Stats
11W - 2L
1,709 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,810
651
7,956
8,162
2,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
LEDEE808
Mulan
13
1 / 7 / 0
8,314
693
4,774
15,681
12,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 7 / 0
7,905
659
6,338
11,807
3,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesCthulhuBacchusKing ArthurThoth

VS

Bans
Chang'eErlang ShenOdinShivaSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AndrexBnCrew
Aphrodite
17
2 / 0 / 18
10,559
880
8,860
9,266
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
ElEugenioTO
Ganesha
16
0 / 1 / 20
9,965
830
8,159
12,704
12,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sun Wukong
PrintBuffalo882
Sun Wukong
17
19 / 0 / 2
12,619
1,052
14,874
16,628
18,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
61
1
Kills
21
21
Deaths
1
1
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AndrexBnCrew
Aphrodite
2
0
18
11
L
0
7
1
0.07
W
Ganesha
ElEugenioTO
Ganesha
0
1
20
10
L
Mulan
LEDEE808
Mulan
1
7
0
0.14
L
0
7
0
0
W
Sun Wukong
PrintBuffalo882
Sun Wukong
19
0
2
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,068
Damage
31,893
35,650
Taken
38,598
18,797
Mitigated
35,373
2,936
Healing
22,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AndrexBnCrew
Aphrodite
8,860
1,332
5,398
7,521
9,266
4,397
1,072
3,132
6,028
46,397
1,054
L
7,956
1,087
0
756
8,162
2,144
0
3,308
4,096
18,358
0
W
Ganesha
ElEugenioTO
Ganesha
8,159
1,020
0
3,936
12,704
12,588
791
1,834
10,727
23,846
557
L
Mulan
LEDEE808
Mulan
4,774
583
0
1,385
15,681
12,693
0
7,052
7,072
0
16,526
L
6,338
1,459
90
705
11,807
3,960
0
4,769
6,234
0
32,447
W
Sun Wukong
PrintBuffalo882
Sun Wukong
14,874
2,716
0
5,541
16,628
18,388
1,122
3,242
13,064
0
43,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,029
Gold Earned
33,143
82
Minions Killed
161
0
Camps Cleared
0
508,197
Distance Traveled
731,287
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,559
880
98
8
0
231,573
0
L
Hera
7,810
651
18
2
0
175,476
0
W
Ganesha
9,965
830
7
1
0
241,686
1
L
Mulan
8,314
693
21
2
0
160,657
0
L
Medusa
7,905
659
43
4
0
172,064
0
W
Sun Wukong
12,619
1,052
56
5
0
258,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role