Player Matchup

Erlang Shen
Erlang Shen
InsomniFrost
Erlang Shen
Level 158
God Stats
0W - 2L
1,302 SR
Queue Stats
153W - 155L
1,600 Elo+
Solo
Ix Chel
Ix Chel
Klowned
Ix Chel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,474 Elo+
Party 2
Freya
Freya
VKageV
Freya
Level 158
God Stats
0W - 2L
1,294 SR
Queue Stats
150W - 155L
1,503 Elo+
Party 2
Ishtar
Ishtar
daft_punk77
Ishtar
Level 137
God Stats
4W - 10L
1,358 SR
Queue Stats
617W - 632L
1,528 Elo+
Solo
Hun Batz
Hun Batz
Клетус
Hun Batz
Level 148
God Stats
6W - 6L
1,520 SR
Queue Stats
662W - 648L
1,536 Elo+
Solo
Team Averages
Level 145
1,395 SR
1,528 Elo+

VS

Team Averages
Level 139
1,390 SR
1,500 Elo+
Atlas
Atlas
Antíkythera
Atlas
Level 153
God Stats
9W - 7L
1,613 SR
Queue Stats
358W - 360L
1,475 Elo+
Solo
Heimdallr
Heimdallr
DBZDoubleE
Heimdallr
Level 128
God Stats
2W - 1L
1,439 SR
Queue Stats
104W - 98L
1,533 Elo+
Solo
Hades
Hades
DrengrOfRagnar
Hades
Level 155
God Stats
6W - 11L
1,071 SR
Queue Stats
309W - 335L
1,482 Elo+
Party 1
Horus
Horus
JinxedSpectre
Horus
Level 141
God Stats
4W - 3L
1,511 SR
Queue Stats
248W - 262L
1,520 Elo+
Solo
Cernunnos
Cernunnos
Ozmidas
Cernunnos
Level 116
God Stats
7W - 5L
1,317 SR
Queue Stats
317W - 332L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
InsomniFrost
Erlang Shen
16
5 / 5 / 4
9,260
842
10,441
18,279
17,053
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ix Chel
Klowned
Ix Chel
15
1 / 4 / 5
7,802
709
6,353
11,143
3,592
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
VKageV
Freya
13
1 / 5 / 4
7,793
708
6,911
9,436
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
14
3 / 6 / 4
8,162
742
14,829
10,493
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Клетус
Hun Batz
13
1 / 5 / 5
7,422
675
9,836
10,193
5,118
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 14
9,756
887
18,982
14,481
9,724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
DBZDoubleE
Heimdallr
17
11 / 3 / 12
10,657
969
13,386
10,825
5,411
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 14
8,580
780
6,631
13,147
15,500
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
3 / 0 / 21
10,208
928
8,063
14,545
12,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
Ozmidas
Cernunnos
14
2 / 2 / 14
8,603
782
8,862
8,720
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
100
11
Kills
25
25
Deaths
11
22
Assists
75
Player
Kills
Deaths
Assists
KDA
W
8
3
14
5
W
Heimdallr
DBZDoubleE
Heimdallr
11
3
12
5.67
W
1
3
14
2.67
L
Erlang Shen
InsomniFrost
Erlang Shen
5
5
4
1.4
W
3
0
21
13.5
L
Ix Chel
Klowned
Ix Chel
1
4
5
0.88
W
Cernunnos
Ozmidas
Cernunnos
2
2
14
4.5
L
Freya
VKageV
Freya
1
5
4
0.6
L
Ishtar
3
6
4
0.83
L
Hun Batz
Клетус
Hun Batz
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,370
Damage
55,924
59,544
Taken
61,718
33,168
Mitigated
47,049
18,211
Healing
29,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,982
4,962
1,757
2,907
14,481
9,724
901
2,909
11,293
28,760
220
W
Heimdallr
DBZDoubleE
Heimdallr
13,386
8,703
414
682
10,825
5,411
602
2,044
8,342
0
28,341
W
6,631
565
1,029
2,698
13,147
15,500
941
1,964
10,767
16,628
697
L
Erlang Shen
InsomniFrost
Erlang Shen
10,441
2,643
725
6,062
18,279
17,053
0
4,762
13,517
0
17,544
W
8,063
2,292
9,976
8,501
14,545
12,761
344
4,129
9,728
3,375
9,976
L
Ix Chel
Klowned
Ix Chel
6,353
1,111
3,267
3,664
11,143
3,592
0
7,062
4,081
19,911
0
W
Cernunnos
Ozmidas
Cernunnos
8,862
2,499
276
992
8,720
3,653
1,954
1,115
7,187
0
23,777
L
Freya
VKageV
Freya
6,911
1,776
782
1,162
9,436
3,491
0
4,722
4,700
10,301
128
L
Ishtar
14,829
6,235
0
392
10,493
3,914
0
6,872
3,621
0
27,856
L
Hun Batz
Клетус
Hun Batz
9,836
640
847
1,310
10,193
5,118
0
4,278
5,915
0
18,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,439
Gold Earned
47,804
108
Minions Killed
131
0
Camps Cleared
0
1,004,226
Distance Traveled
975,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,756
887
30
3
0
211,240
0
W
Heimdallr
10,657
969
31
3
0
182,544
0
W
Hades
8,580
780
27
2
0
158,862
0
L
Erlang Shen
9,260
842
8
1
0
224,141
0
W
Horus
10,208
928
10
1
0
249,435
0
L
Ix Chel
7,802
709
34
3
0
195,019
0
W
Cernunnos
8,603
782
33
3
0
172,998
0
L
Freya
7,793
708
13
1
0
205,946
0
L
Ishtar
8,162
742
27
2
0
172,777
0
L
Hun Batz
7,422
675
26
2
0
206,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role