Player Matchup

Awilix
Awilix
Diamond V
DerKiller46
Awilix
Diamond V
Level 119
God Stats
15W - 11L
1,640 SR
Queue Stats
109W - 92L
1,983 MMR
Solo
Eset
Eset
Platinum II
DominationWay
Eset
Platinum II
Level 113
God Stats
2W - 0L
1,727 SR
Queue Stats
96W - 87L
1,997 MMR
Solo
Tyr
Tyr
Diamond V
Rezza
Tyr
Diamond V
Level 213
God Stats
1W - 0L
1,330 SR
Queue Stats
87W - 71L
1,950 MMR
Solo
Cabrakan
Cabrakan
Platinum I
iMaZoRi
Cabrakan
Platinum I
Level 100
God Stats
6W - 0L
1,986 SR
Queue Stats
404W - 374L
1,936 MMR
Solo
Martichoras
Martichoras
Platinum I
zThisIsLxgcy
Martichoras
Platinum I
Level 148
God Stats
32W - 28L
1,635 SR
Queue Stats
99W - 94L
1,882 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,663 SR
1,950 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,604 SR
1,781 MMR
Lancelot
Lancelot
Platinum IV
 
Lancelot
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum I
 
Khepri
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond IV
BronzzeForEver
Anhur
Diamond IV
Level 109
God Stats
4W - 7L
1,605 SR
Queue Stats
221W - 199L
2,004 MMR
Solo
Anubis
Anubis
Platinum II
Makakafon
Anubis
Platinum II
Level 128
God Stats
51W - 33L
1,740 SR
Queue Stats
155W - 146L
1,941 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Skochubra
Cthulhu
Platinum II
Level 95
God Stats
10W - 15L
1,675 SR
Queue Stats
95W - 89L
1,959 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
6 / 0 / 3
7,083
708
4,506
5,527
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 4
7,407
741
5,883
2,917
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
Rezza
Tyr
12
0 / 0 / 2
6,997
700
2,107
6,245
2,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cabrakan
iMaZoRi
Cabrakan
12
2 / 0 / 3
6,443
644
3,692
5,243
3,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Martichoras
zThisIsLxgcy
Martichoras
13
1 / 0 / 1
6,772
677
2,662
4,199
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Cu ChulainnMedusaChang'eAres

VS

Bans
GebAo KuangSusanoFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 0 / 0
4,930
493
1,655
4,874
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
 
Khepri
7
0 / 2 / 0
4,563
456
886
6,789
2,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 4 / 0
5,007
501
1,248
7,262
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Makakafon
Anubis
6
0 / 3 / 0
4,260
426
992
3,365
1,198
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Skochubra
Cthulhu
11
0 / 2 / 0
5,856
586
2,694
5,824
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
11
Kills
0
0
Deaths
11
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
0
0
0
L
Khepri
 
Khepri
0
2
0
0
L
0
4
0
0
W
Awilix
6
0
3
7.5
W
2
0
4
4
L
Anubis
Makakafon
Anubis
0
3
0
0
W
Tyr
Rezza
Tyr
0
0
2
1
L
Cthulhu
Skochubra
Cthulhu
0
2
0
0
W
Cabrakan
iMaZoRi
Cabrakan
2
0
3
3.5
W
Martichoras
zThisIsLxgcy
Martichoras
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,850
Damage
7,475
24,131
Taken
28,114
10,663
Mitigated
11,115
8,030
Healing
6,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,655
161
0
500
4,874
1,727
0
748
4,078
0
31,776
L
Khepri
 
Khepri
886
0
521
1,152
6,789
2,680
0
3,096
3,549
13,112
0
L
1,248
861
0
1,363
7,262
1,659
0
3,278
3,902
0
32,897
W
Awilix
4,506
1,677
0
1,044
5,527
2,001
258
677
4,850
0
53,360
W
5,883
1,199
265
904
2,917
734
324
494
2,423
52,174
1,169
L
Anubis
Makakafon
Anubis
992
0
0
628
3,365
1,198
0
1,959
1,226
19,217
0
W
Tyr
Rezza
Tyr
2,107
307
0
2,407
6,245
2,947
0
2,188
3,635
0
45,042
L
Cthulhu
Skochubra
Cthulhu
2,694
110
0
1,900
5,824
3,851
0
0
5,824
35,722
0
W
Cabrakan
iMaZoRi
Cabrakan
3,692
743
0
1,443
5,243
3,333
0
385
4,858
22,320
0
W
Martichoras
zThisIsLxgcy
Martichoras
2,662
1,010
0
1,967
4,199
1,648
0
790
3,409
0
60,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,702
Gold Earned
24,616
441
Minions Killed
286
0
Camps Cleared
0
1,097,103
Distance Traveled
970,329
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,930
493
64
6
0
248,660
0
L
Khepri
4,563
456
17
2
0
188,631
3
L
Anhur
5,007
501
66
7
0
184,137
0
W
Awilix
7,083
708
94
9
0
279,961
1
W
Eset
7,407
741
109
11
0
211,295
1
L
Anubis
4,260
426
43
4
0
160,679
2
W
Tyr
6,997
700
100
10
0
196,999
2
L
Cthulhu
5,856
586
96
10
0
188,222
1
W
Cabrakan
6,443
644
18
2
0
216,141
0
W
Martichoras
6,772
677
120
12
0
192,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role