Player Matchup

Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Bxbrz
Horus
Level 128
God Stats
3W - 5L
1,312 SR
Queue Stats
244W - 233L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MiChAeLoKGB
Morgan Le Fay
Level 158
God Stats
5W - 0L
1,934 SR
Queue Stats
170W - 164L
1,551 Elo+
Solo
Hera
Hera
Oldheads
Hera
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 86L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
Walkingfire
Sun Wukong
Level 128
God Stats
1W - 1L
1,277 SR
Queue Stats
59W - 64L
1,453 Elo+
Party 2
Team Averages
Level 140
1,505 SR
1,510 Elo+

VS

Team Averages
Level 111
1,461 SR
1,532 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Aliede
Baba Yaga
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,523 Elo+
Party 1
Chang'e
Chang'e
Poouet
Chang'e
Level 111
God Stats
6W - 4L
1,679 SR
Queue Stats
499W - 492L
1,588 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VeryPoхyi
Morgan Le Fay
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 19L
1,507 Elo+
Party 1
Mercury
Mercury
XxscottigersXx
Mercury
Level 142
God Stats
0W - 4L
1,128 SR
Queue Stats
130W - 139L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
2 / 4 / 8
9,282
774
8,213
10,414
4,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Bxbrz
Horus
16
0 / 2 / 10
9,964
830
4,107
16,537
16,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morgan Le Fay
MiChAeLoKGB
Morgan Le Fay
18
8 / 2 / 1
10,733
894
13,027
10,259
4,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
17
2 / 1 / 9
9,843
820
16,166
7,867
2,908
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Walkingfire
Sun Wukong
15
3 / 4 / 6
8,936
745
12,296
16,479
18,234
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
5 / 2 / 6
9,576
798
16,228
12,096
3,923
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
Aliede
Baba Yaga
17
4 / 3 / 7
9,267
772
9,878
12,170
4,410
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Poouet
Chang'e
14
3 / 4 / 5
8,192
683
5,888
12,116
3,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
VeryPoхyi
Morgan Le Fay
15
1 / 2 / 9
9,059
755
13,978
12,818
5,317
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 7
7,559
630
4,159
8,435
2,886
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
47
15
Kills
13
13
Deaths
15
34
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
4
8
1.5
L
Ah Puch
 
Ah Puch
5
2
6
4
L
Baba Yaga
Aliede
Baba Yaga
4
3
7
2.5
W
Horus
Bxbrz
Horus
0
2
10
2.5
W
Morgan Le Fay
MiChAeLoKGB
Morgan Le Fay
8
2
1
4.25
W
Hera
2
1
9
6.5
L
Chang'e
Poouet
Chang'e
3
4
5
1.38
L
Morgan Le Fay
VeryPoхyi
Morgan Le Fay
1
2
9
2.75
W
Sun Wukong
Walkingfire
Sun Wukong
3
4
6
1.5
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,809
Damage
50,131
61,556
Taken
57,635
45,821
Mitigated
20,321
28,025
Healing
26,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,213
354
847
512
10,414
4,284
30
8,014
2,400
20,872
335
L
Ah Puch
 
Ah Puch
16,228
389
557
2,295
12,096
3,923
0
7,963
3,906
38,169
0
L
Baba Yaga
Aliede
Baba Yaga
9,878
227
762
3,719
12,170
4,410
0
7,418
4,597
22,670
476
W
Horus
Bxbrz
Horus
4,107
1,763
7,469
7,805
16,537
16,112
279
13,564
2,973
0
7,110
W
Morgan Le Fay
MiChAeLoKGB
Morgan Le Fay
13,027
450
693
3,306
10,259
4,283
1,176
8,256
2,003
37,868
0
W
Hera
16,166
2,296
1,564
1,206
7,867
2,908
1,394
6,542
1,325
34,171
951
L
Chang'e
Poouet
Chang'e
5,888
720
7,842
4,836
12,116
3,785
0
7,576
4,289
13,673
0
L
Morgan Le Fay
VeryPoхyi
Morgan Le Fay
13,978
1,037
1,003
2,920
12,818
5,317
0
8,435
3,928
24,908
1,248
W
Sun Wukong
Walkingfire
Sun Wukong
12,296
1,860
1,876
2,747
16,479
18,234
0
8,421
8,058
0
19,025
L
4,159
1,131
780
1,398
8,435
2,886
0
5,884
2,506
0
10,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,758
Gold Earned
43,653
187
Minions Killed
121
0
Camps Cleared
0
1,221,751
Distance Traveled
1,215,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,282
774
49
4
0
221,458
0
L
Ah Puch
9,576
798
50
4
0
254,071
0
L
Baba Yaga
9,267
772
28
2
0
270,981
0
W
Horus
9,964
830
12
1
0
248,079
0
W
Morgan Le Fay
10,733
894
67
6
0
231,202
0
W
Hera
9,843
820
45
4
0
270,277
0
L
Chang'e
8,192
683
16
1
0
212,978
0
L
Morgan Le Fay
9,059
755
16
1
0
269,841
0
W
Sun Wukong
8,936
745
14
1
0
250,735
0
L
Mercury
7,559
630
11
1
0
207,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role