Player Matchup

Mercury
Mercury
DlNKLBURG
Mercury
Level 103
God Stats
0W - 2L
1,314 SR
Queue Stats
74W - 71L
1,448 Elo+
Party 1
Rama
Rama
IDKBagman
Rama
Level 89
God Stats
2W - 5L
1,115 SR
Queue Stats
206W - 237L
1,525 Elo+
Solo
Vamana
Vamana
Opulenze
Vamana
Level 185
God Stats
1W - 1L
1,711 SR
Queue Stats
96W - 129L
1,468 Elo+
Solo
Artio
Artio
Sir Floaties
Artio
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,048 Elo+
Party 1
Vulcan
Vulcan
VannahVeridia
Vulcan
Level 90
God Stats
5W - 4L
1,634 SR
Queue Stats
116W - 116L
1,483 Elo+
Solo
Team Averages
Level 106
1,455 SR
1,394 Elo+

VS

Team Averages
Level 94
1,508 SR
1,473 Elo+
Hachiman
Hachiman
 
Hachiman
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DedDesign
Bellona
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,462 Elo+
Solo
Baba Yaga
Baba Yaga
EPadiIIa
Baba Yaga
Level 88
God Stats
7W - 6L
1,641 SR
Queue Stats
325W - 311L
1,491 Elo+
Solo
Set
Set
RAMA-REBORN
Set
Level 74
God Stats
2W - 2L
1,398 SR
Queue Stats
113W - 113L
1,508 Elo+
Solo
Eset
Eset
turtless
Eset
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
233W - 219L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DlNKLBURG
Mercury
11
0 / 4 / 2
6,645
665
2,341
5,759
1,971
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
13
2 / 3 / 2
7,608
761
5,725
6,644
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Opulenze
Vamana
15
0 / 0 / 3
8,098
810
2,552
13,772
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 3 / 2
7,616
762
1,137
8,239
6,051
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 2 / 2
7,415
742
8,279
4,842
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 1 / 8
8,036
804
6,670
6,248
2,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bellona
DedDesign
Bellona
13
1 / 1 / 6
8,290
829
4,291
7,734
8,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
EPadiIIa
Baba Yaga
14
0 / 0 / 8
7,658
766
6,400
3,389
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
8 / 2 / 3
9,091
909
8,468
9,144
6,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Eset
14
2 / 0 / 7
7,832
783
9,550
5,201
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
4
Kills
12
12
Deaths
4
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
1
8
5
W
Bellona
DedDesign
Bellona
1
1
6
4
L
Mercury
DlNKLBURG
Mercury
0
4
2
0.25
W
Baba Yaga
EPadiIIa
Baba Yaga
0
0
8
4
L
Rama
2
3
2
1
L
Vamana
Opulenze
Vamana
0
0
3
1.5
W
8
2
3
4.75
L
2
3
2
1
L
0
2
2
0.5
W
Eset
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,034
Damage
35,379
39,256
Taken
31,716
19,777
Mitigated
21,198
14,647
Healing
14,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,670
3,695
517
1,560
6,248
2,367
320
1,238
5,010
0
20,997
W
Bellona
DedDesign
Bellona
4,291
673
659
1,688
7,734
8,873
81
2,160
5,574
0
11,319
L
Mercury
DlNKLBURG
Mercury
2,341
470
600
394
5,759
1,971
0
1,835
3,752
0
4,473
W
Baba Yaga
EPadiIIa
Baba Yaga
6,400
229
725
1,200
3,389
1,334
0
1,597
1,792
20,098
0
L
Rama
5,725
2,196
723
878
6,644
2,860
0
1,862
4,634
0
16,032
L
Vamana
Opulenze
Vamana
2,552
268
1,397
7,741
13,772
7,045
0
4,073
9,187
0
21,374
W
8,468
2,898
2,263
3,267
9,144
6,950
27
1,698
7,446
122
14,525
L
1,137
182
694
1,137
8,239
6,051
0
4,021
3,972
3,542
0
L
8,279
124
626
457
4,842
1,850
0
2,949
1,639
21,123
0
W
Eset
9,550
466
1,637
970
5,201
1,674
38
2,723
2,478
16,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,382
Gold Earned
40,907
106
Minions Killed
128
0
Camps Cleared
0
983,441
Distance Traveled
971,337
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,036
804
47
5
0
163,533
0
W
Bellona
8,290
829
16
2
0
191,200
0
L
Mercury
6,645
665
9
1
0
187,872
0
W
Baba Yaga
7,658
766
14
1
0
202,751
0
L
Rama
7,608
761
34
3
0
153,399
0
L
Vamana
8,098
810
25
3
0
256,416
0
W
Set
9,091
909
23
2
0
200,243
0
L
Artio
7,616
762
7
1
0
185,115
1
L
Vulcan
7,415
742
31
3
0
200,639
0
W
Eset
7,832
783
28
3
0
213,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role