Player Matchup

Cerberus
Cerberus
Nezuxfr
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,651 Elo+
Party 1
Kukulkan
Kukulkan
annome
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
llorllo13
Danzaburou
Level 146
God Stats
1W - 4L
1,337 SR
Queue Stats
239W - 230L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
roromaness
Cu Chulainn
Level 17
God Stats
2W - 6L
1,457 SR
Queue Stats
12W - 19L
1,459 Elo+
Party 1
Arachne
Arachne
xReVeNGx-1
Arachne
Level 68
God Stats
7W - 8L
1,634 SR
Queue Stats
106W - 117L
1,514 Elo+
Party 1
Team Averages
Level 52
1,486 SR
1,481 Elo+

VS

Team Averages
Level 103
1,401 SR
1,468 Elo+
Amaterasu
Amaterasu
AdriAres_5
Amaterasu
Level 127
God Stats
4W - 1L
1,501 SR
Queue Stats
132W - 127L
1,494 Elo+
Solo
Ymir
Ymir
BadBo0y-is-back
Ymir
Level 149
God Stats
8W - 14L
1,366 SR
Queue Stats
110W - 120L
1,451 Elo+
Solo
Kukulkan
Kukulkan
Fossil_Xcore8
Kukulkan
Level 125
God Stats
2W - 4L
1,215 SR
Queue Stats
92W - 92L
1,443 Elo+
Solo
Ravana
Ravana
S1ru
Ravana
Level 48
God Stats
2W - 4L
1,349 SR
Queue Stats
70W - 79L
1,496 Elo+
Solo
Neith
Neith
Skipy4real
Neith
Level 64
God Stats
86W - 74L
1,571 SR
Queue Stats
191W - 186L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Nezuxfr
Cerberus
7
0 / 4 / 2
4,480
448
925
6,648
3,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
annome
Kukulkan
8
1 / 3 / 1
5,120
512
1,158
3,878
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
llorllo13
Danzaburou
10
1 / 2 / 2
5,302
530
4,351
5,576
1,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
roromaness
Cu Chulainn
10
1 / 2 / 1
5,800
580
6,829
10,528
6,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
xReVeNGx-1
Arachne
10
3 / 4 / 1
5,468
547
2,744
7,058
2,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AdriAres_5
Amaterasu
11
2 / 3 / 2
6,340
634
5,646
9,868
5,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 1 / 6
6,267
627
4,242
6,128
4,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Fossil_Xcore8
Kukulkan
10
1 / 0 / 0
5,928
593
1,453
1,710
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
S1ru
Ravana
12
6 / 0 / 2
6,553
655
4,815
3,727
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
10
3 / 2 / 2
6,199
620
4,585
5,612
1,568
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
15
15
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AdriAres_5
Amaterasu
2
3
2
1
W
3
1
6
6
W
Kukulkan
Fossil_Xcore8
Kukulkan
1
0
0
1
L
Cerberus
Nezuxfr
Cerberus
0
4
2
0.25
W
Ravana
S1ru
Ravana
6
0
2
7
W
Neith
3
2
2
2
L
Kukulkan
annome
Kukulkan
1
3
1
0.5
L
Danzaburou
llorllo13
Danzaburou
1
2
2
1
L
Cu Chulainn
roromaness
Cu Chulainn
1
2
1
0.75
L
Arachne
xReVeNGx-1
Arachne
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,007
Damage
20,741
33,688
Taken
27,045
14,792
Mitigated
13,146
8,437
Healing
8,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AdriAres_5
Amaterasu
5,646
2,587
0
3,278
9,868
5,613
0
35
9,833
0
38,395
W
4,242
1,337
0
1,564
6,128
4,105
0
1,101
5,027
15,240
854
W
Kukulkan
Fossil_Xcore8
Kukulkan
1,453
132
0
266
1,710
525
409
96
1,614
39,238
992
L
Cerberus
Nezuxfr
Cerberus
925
118
0
1,406
6,648
3,898
0
1,994
4,654
10,108
0
W
Ravana
S1ru
Ravana
4,815
1,397
0
2,291
3,727
1,335
0
405
3,322
0
39,515
W
Neith
4,585
840
0
1,470
5,612
1,568
698
481
5,131
0
32,757
L
Kukulkan
annome
Kukulkan
1,158
169
0
17
3,878
1,035
0
1,008
2,870
20,655
0
L
Danzaburou
llorllo13
Danzaburou
4,351
2,040
0
1,817
5,576
1,707
0
792
4,784
0
32,520
L
Cu Chulainn
roromaness
Cu Chulainn
6,829
1,031
0
2,775
10,528
6,118
0
384
9,628
559
40,111
L
Arachne
xReVeNGx-1
Arachne
2,744
1,979
0
2,422
7,058
2,034
0
1,187
5,871
0
24,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,170
Gold Earned
31,287
254
Minions Killed
306
0
Camps Cleared
0
927,657
Distance Traveled
949,608
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,340
634
76
8
0
167,242
0
W
Ymir
6,267
627
19
2
0
204,504
2
W
Kukulkan
5,928
593
78
8
0
177,428
0
L
Cerberus
4,480
448
29
3
0
193,268
0
W
Ravana
6,553
655
72
7
0
221,656
2
W
Neith
6,199
620
61
6
0
178,778
0
L
Kukulkan
5,120
512
43
4
0
180,710
0
L
Danzaburou
5,302
530
55
6
0
166,702
0
L
Cu Chulainn
5,800
580
75
8
0
165,453
1
L
Arachne
5,468
547
52
5
0
221,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role