Player Matchup

Bacchus
Bacchus
BROT_am_Steuer
Bacchus
Level 79
God Stats
9W - 11L
1,409 SR
Queue Stats
236W - 237L
1,419 Elo+
Solo
Mulan
Mulan
ExoNiak
Mulan
Level 88
God Stats
55W - 42L
1,545 SR
Queue Stats
228W - 227L
1,497 Elo+
Solo
Merlin
Merlin
RaYaMeB
Merlin
Level 107
God Stats
16W - 21L
1,365 SR
Queue Stats
117W - 125L
1,411 Elo+
Solo
Camazotz
Camazotz
SenorGanador
Camazotz
Level 220
God Stats
9W - 3L
1,589 SR
Queue Stats
163W - 134L
1,548 Elo+
Solo
Izanami
Izanami
TomeckoPL
Izanami
Level 104
God Stats
6W - 3L
1,544 SR
Queue Stats
33W - 29L
1,475 Elo+
Solo
Team Averages
Level 120
1,491 SR
1,470 Elo+

VS

Team Averages
Level 163
1,455 SR
1,531 Elo+
Hera
Hera
 
Hera
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BZDYA
Apollo
Level 133
God Stats
10W - 10L
1,612 SR
Queue Stats
405W - 390L
1,515 Elo+
Solo
Fenrir
Fenrir
FerMax_11
Fenrir
Level 109
God Stats
0W - 2L
1,285 SR
Queue Stats
130W - 113L
1,505 Elo+
Solo
Sobek
Sobek
RundleNUFC
Sobek
Level 143
God Stats
0W - 3L
1,254 SR
Queue Stats
85W - 73L
1,524 Elo+
Solo
Nike
Nike
SHION_YIN
Nike
Level 222
God Stats
17W - 11L
1,624 SR
Queue Stats
211W - 205L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 7
6,709
479
6,397
9,464
9,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
ExoNiak
Mulan
14
0 / 0 / 0
8,226
588
7,997
12,694
9,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Merlin
RaYaMeB
Merlin
14
4 / 2 / 5
8,108
579
3,209
6,297
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Camazotz
SenorGanador
Camazotz
16
9 / 0 / 5
8,964
640
12,986
13,830
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
TomeckoPL
Izanami
12
1 / 1 / 4
7,224
516
7,727
6,115
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 4 / 2
6,415
458
4,660
7,207
3,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
BZDYA
Apollo
11
2 / 4 / 1
6,449
461
5,527
10,670
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
FerMax_11
Fenrir
14
2 / 3 / 0
7,251
518
3,566
12,892
6,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sobek
10
0 / 4 / 4
6,309
451
6,180
13,856
10,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
14
0 / 0 / 0
7,848
561
7,192
10,446
11,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
5
5
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
2
0.5
W
0
2
7
1.75
L
Apollo
BZDYA
Apollo
2
4
1
0.63
W
Mulan
ExoNiak
Mulan
0
0
0
0
L
Fenrir
FerMax_11
Fenrir
2
3
0
0.67
W
Merlin
RaYaMeB
Merlin
4
2
5
3.25
L
Sobek
0
4
4
0.5
L
Nike
0
0
0
0
W
Camazotz
SenorGanador
Camazotz
9
0
5
11.5
W
Izanami
TomeckoPL
Izanami
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,316
Damage
27,125
48,400
Taken
55,071
28,054
Mitigated
34,678
21,060
Healing
12,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,660
957
0
1,286
7,207
3,267
0
2,213
4,994
40,609
0
W
6,397
525
469
3,046
9,464
9,508
0
3,686
5,778
20,019
1,920
L
Apollo
BZDYA
Apollo
5,527
2,476
0
2,818
10,670
3,303
0
2,431
8,239
0
38,843
W
Mulan
ExoNiak
Mulan
7,997
836
0
2,988
12,694
9,785
0
868
10,949
0
64,243
L
Fenrir
FerMax_11
Fenrir
3,566
1,415
0
1,147
12,892
6,545
0
719
12,173
0
71,033
W
Merlin
RaYaMeB
Merlin
3,209
47
0
2,042
6,297
2,020
0
3,580
2,717
41,960
1,521
L
Sobek
6,180
197
0
4,115
13,856
10,164
0
3,984
9,872
19,347
1,333
L
Nike
7,192
812
0
3,044
10,446
11,399
0
0
10,446
2,135
63,404
W
Camazotz
SenorGanador
Camazotz
12,986
4,668
0
10,462
13,830
4,742
0
1,463
12,367
0
81,104
W
Izanami
TomeckoPL
Izanami
7,727
4,795
0
2,053
6,115
1,999
740
1,648
4,467
0
59,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,231
Gold Earned
34,272
478
Minions Killed
393
0
Camps Cleared
0
1,438,647
Distance Traveled
1,426,124
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,415
458
66
5
0
267,578
3
W
Bacchus
6,709
479
33
2
0
307,600
0
L
Apollo
6,449
461
77
6
0
282,617
0
W
Mulan
8,226
588
137
10
0
246,978
2
L
Fenrir
7,251
518
107
8
0
299,333
0
W
Merlin
8,108
579
100
7
0
282,995
3
L
Sobek
6,309
451
23
2
0
298,396
5
L
Nike
7,848
561
120
9
0
278,200
5
W
Camazotz
8,964
640
112
8
0
339,645
0
W
Izanami
7,224
516
96
7
0
261,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role